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Malibu Stacey has a new hat!
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<blockquote data-quote="haakon1" data-source="post: 3711412" data-attributes="member: 25619"><p>Ah, you hit it on the head!</p><p></p><p>It's not about the money, but the brain space and time for new rules, and pain of converting my existing campaigns (3 of them, all very slow moving) to a new edition.</p><p></p><p>I think the division over 4e happiness or unhappiness comes down to:</p><p></p><p>Happy -- People who play every week, have a jones on for new rules all the time, love "builds", play WoW, and attended GenCon. For one thing, these people are 'in the know enough' and dedicted enough that they watched all the videos and read all the WOTC stuff. (Disclaimer: This ain't me, fo' sure. I watched one of the videos while my wife yelled at me to do something, so I'm operating on video-watching and reading this site, not complete knowledge of what 4e is or is not. So, no harm meant by assuming we had to play on computers and would no longer have books. I guess that's 4.5 edition or something.)</p><p></p><p>Sad -- People who don't have time to learn new rules, are too poor for new books, don't play very often (so they want to convert their existing slow campaigns), people without internet access (prison, military, poor, etc.), FLGS (on their way to losing a good product line), and people who are inclined to oppose change (probably me).</p><p></p><p>My biggest worries:</p><p>-- Learning new rules. No time for that.</p><p>-- Makes all my cool adventure modules obsolete.</p><p>-- Converting characters</p><p>-- Pressure to run it online, when I'd rather go live at the gaming table, or very slow over email. </p><p>-- A player in my group who really can't afford the $10 subscription. Hey, one player has 300 employees in his "small business", another is janitor at a school that's not well funded. Life is like that sometimes.</p><p>-- Casual players in my other game. Who wants to pay $120 a year for a game you play 2-3 times a year. Versus playing a "crippleware" offline version? The right answer for them may very well be not to play. :\</p></blockquote><p></p>
[QUOTE="haakon1, post: 3711412, member: 25619"] Ah, you hit it on the head! It's not about the money, but the brain space and time for new rules, and pain of converting my existing campaigns (3 of them, all very slow moving) to a new edition. I think the division over 4e happiness or unhappiness comes down to: Happy -- People who play every week, have a jones on for new rules all the time, love "builds", play WoW, and attended GenCon. For one thing, these people are 'in the know enough' and dedicted enough that they watched all the videos and read all the WOTC stuff. (Disclaimer: This ain't me, fo' sure. I watched one of the videos while my wife yelled at me to do something, so I'm operating on video-watching and reading this site, not complete knowledge of what 4e is or is not. So, no harm meant by assuming we had to play on computers and would no longer have books. I guess that's 4.5 edition or something.) Sad -- People who don't have time to learn new rules, are too poor for new books, don't play very often (so they want to convert their existing slow campaigns), people without internet access (prison, military, poor, etc.), FLGS (on their way to losing a good product line), and people who are inclined to oppose change (probably me). My biggest worries: -- Learning new rules. No time for that. -- Makes all my cool adventure modules obsolete. -- Converting characters -- Pressure to run it online, when I'd rather go live at the gaming table, or very slow over email. -- A player in my group who really can't afford the $10 subscription. Hey, one player has 300 employees in his "small business", another is janitor at a school that's not well funded. Life is like that sometimes. -- Casual players in my other game. Who wants to pay $120 a year for a game you play 2-3 times a year. Versus playing a "crippleware" offline version? The right answer for them may very well be not to play. :\ [/QUOTE]
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