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Malice of the Medusa (pt-1) [Manzanita judging]
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<blockquote data-quote="HolyMan" data-source="post: 5070203" data-attributes="member: 84167"><p>Continuing along the tunnel it takes only a few steps until the loose bricks in the ceiling fall free. But more than a few bricks fall and catch Dane and Midias under them. Bricks and dirt hit the two clerics in the head, shoulders, and back. One manages to hit Dane in the temple producing a nasty gash. The young cleric falls down barely consious, partly buried by bricks and dirt.</p><p> </p><p>[sblock=OOC]Even assuming Dane and Midias walk through on total defense(shields over heads) the "trap" will still hit, weird this has done more damage than the rat attack. Midias's damage will be subtracted from his lvl 2 hp as Hyrag protects her follower. But Dane has gone to zero hp. Just used the "trap" below as a template for this natural cave-in.</p><p> </p><p><a href="http://invisiblecastle.com/roller/view/2379959/" target="_blank">randomized att </a></p><p>attack from trap- vs. Dane and Midias</p><p>attack +12 dmg 2d6 <a href="http://invisiblecastle.com/roller/view/2379962/" target="_blank">both hit </a></p><p> </p><p>Dane= to hit 22 dmg 9</p><p>Midias = to hit 24 dmg 7</p><p> </p><p>Game Stats: trap from page 71 DMG</p><p> </p><p><strong>Bricks from Ceiling</strong>; CR2; mechanical, touch tigger; repair reset; Att +12 melee (2d6,bricks); multiply targets (all targets in two adjacent 5' squares); Search DC20; Disable Device DC20, Market Price: 2,400gp (There is no rogue in the group, and technically it isn't a trap so that is why I rolled spot checks for players to see the loose bricks.)</p><p> </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5070203, member: 84167"] Continuing along the tunnel it takes only a few steps until the loose bricks in the ceiling fall free. But more than a few bricks fall and catch Dane and Midias under them. Bricks and dirt hit the two clerics in the head, shoulders, and back. One manages to hit Dane in the temple producing a nasty gash. The young cleric falls down barely consious, partly buried by bricks and dirt. [sblock=OOC]Even assuming Dane and Midias walk through on total defense(shields over heads) the "trap" will still hit, weird this has done more damage than the rat attack. Midias's damage will be subtracted from his lvl 2 hp as Hyrag protects her follower. But Dane has gone to zero hp. Just used the "trap" below as a template for this natural cave-in. [URL="http://invisiblecastle.com/roller/view/2379959/"]randomized att [/URL] attack from trap- vs. Dane and Midias attack +12 dmg 2d6 [URL="http://invisiblecastle.com/roller/view/2379962/"]both hit [/URL] Dane= to hit 22 dmg 9 Midias = to hit 24 dmg 7 Game Stats: trap from page 71 DMG [B]Bricks from Ceiling[/B]; CR2; mechanical, touch tigger; repair reset; Att +12 melee (2d6,bricks); multiply targets (all targets in two adjacent 5' squares); Search DC20; Disable Device DC20, Market Price: 2,400gp (There is no rogue in the group, and technically it isn't a trap so that is why I rolled spot checks for players to see the loose bricks.) [/sblock] [/QUOTE]
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