Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
Malvoisin's Curse of the Crimson Throne, Chapter 1: Edge of Anarchy (IC)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Malvoisin" data-source="post: 4145276" data-attributes="member: 40128"><p><strong>Combat, Round 1</strong></p><p></p><p>Lucky Edlin, stymied by the logjam created by his companions at the broken-down door, stands his ground and waits with the words of a spell readied upon his lips.</p><p></p><p>Before Gadeann can react, the grizzled guard dogs have crossed the room, and the animals leap at the duskblade with snapping jaws! The first dog's fangs close in a painful bite around the Shoanti's thigh, drawing first blood. The second dog snaps at Gadeann, but the rail of the stairs leading up to the catwalk keeps that one from injuring him. <span style="color: SlateGray">(Gadeann: 5/10 hp)</span></p><p></p><p>Hemmed in now on all sides by dogs, allies, and stairs, Gadeann cannot bring his long poleaxe to bear in counterstroke. With a curse, he drops his favored weapon and pulls forth the dogslicer he carries as a trophy. With a clean slash, he cuts the throat of the animal which drew his own blood. With nary a whimper, the animal collapses to the floor, dead.</p><p></p><p>Outside, Girri prepares her healing 'dung poultice' for its moment of need, even as Coldan slams his sunrod into the side of the building. Bright light as the noonday sun streams into the room from without, illuminating the scene and revealing a floor slick with seawater, bits of seaweed, and fish blood. The wooden catwalks to the north and south appear to allow access to the western part of the fishery, but the floor here is only five feet above the river below; an open bay to the south allows direct access to the sloppy, muddy water. To the northwest stands an immense ten-foot-tall wooden vat, its sides caked and waterproofed with tar. Inside is a foul-looking mixture of chum, seawater, and who knows what else. To the east are stacked many barrels and crates, each marked in paint with a fish. At least two dozen small hammocks hang from under the catwalks, each with its own ratty blanket and pillow...and occupant. Filthy children of various sizes and ages react with shock and terror as the sounds of battle and sudden light awaken them. Some scream, some cry, some just stare mutely.</p><p></p><p><strong>"Stay calm children! We are here to help!"</strong> Orman's words avail little in the chaos of children screaming, as he leaps through the doorway. <strong>"Down cur!"</strong> he shouts as he stabs the second dog with a coldly efficient rapier thrust. The dog yelps and collapses with a deadly wound in its side.</p><p></p><p>Edlin now sees his opportunity with Orman out of the way. He moves carefully to the foot of the entry stairs, and takes in the sight within, wide-eyed. Then, he murmurs the words of a protective magic, as a barely-visible shimmer of protective force envelops him.</p><p></p><p>Karastro enters the large room next, his crossbow loaded and ready...only to see that both of the guard dogs already lay dead.</p><p></p><p>Just then, the door at the top of the northern catwalk slams open and a burly half-orc with a flail and shield lurches into the room. The half-orc's face is marred by a line of pucker-shaped scars that leave his mouth in a sneering grin. He thunders down from the catwalk at the terrified children, <span style="color: Magenta">"Foxes in the roost! Up and fight ya brats, or it'll be a visit to Gobblegut for the lot of ya, hee hee!"</span></p><p></p><p>[sblock=Crunch]</p><p>Edlin delays</p><p>Dog #1 moves and attacks Gadeann, bite hits for 5 damage.</p><p>Dog #2 moves and attacks Gadeann (behind cover of stair rail), misses.</p><p>Gadeann drops poleaxe, draws dogslicer, attacks Dog #1, hits for 9 damage, kills Dog #1.</p><p>Girri readies Cure Light Wounds spell.</p><p>Coldan retrieves and activates Sunrod.</p><p>Orman moves and attacks Dog #2 (avoids AOO due to cover of stair rail), hits for 6 damage, killing Dog #2.</p><p>Edlin moves and casts Mage Armor on himself.</p><p>Karastro moves and readies attack with Crossbow.</p><p>New combatant enters, Half-Orc.[/sblock]</p><p></p><p><img src="http://www.freewebs.com/malvoisin2752/Fishery%20Assault%20Rd%202.JPG" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><u>INITIATIVE ROUND 2</u></p><p>15: Gadeann (5/10 hp)</p><p>14: Girri</p><p>14: Coldan</p><p>10: Orman</p><p>10: Edlin (Mage Armor, +4 AC)</p><p>10: Karastro</p><p></p><p>??: Scarred Half-Orc</p><p></p><p><span style="color: slategray">OOC: I hope that the liberties I took were acceptable, especially regarding Gadeann's decision to drop his poleaxe. There just wasn't anywhere for him to go to find his range without incurring attacks of opportunity. The dogslicer worked pretty well in this case, anyway. But, Rhun, if you would have preferred something different, feel free to let me know, if even for future reference.</span></p></blockquote><p></p>
[QUOTE="Malvoisin, post: 4145276, member: 40128"] [b]Combat, Round 1[/b] Lucky Edlin, stymied by the logjam created by his companions at the broken-down door, stands his ground and waits with the words of a spell readied upon his lips. Before Gadeann can react, the grizzled guard dogs have crossed the room, and the animals leap at the duskblade with snapping jaws! The first dog's fangs close in a painful bite around the Shoanti's thigh, drawing first blood. The second dog snaps at Gadeann, but the rail of the stairs leading up to the catwalk keeps that one from injuring him. [COLOR=SlateGray](Gadeann: 5/10 hp)[/COLOR] Hemmed in now on all sides by dogs, allies, and stairs, Gadeann cannot bring his long poleaxe to bear in counterstroke. With a curse, he drops his favored weapon and pulls forth the dogslicer he carries as a trophy. With a clean slash, he cuts the throat of the animal which drew his own blood. With nary a whimper, the animal collapses to the floor, dead. Outside, Girri prepares her healing 'dung poultice' for its moment of need, even as Coldan slams his sunrod into the side of the building. Bright light as the noonday sun streams into the room from without, illuminating the scene and revealing a floor slick with seawater, bits of seaweed, and fish blood. The wooden catwalks to the north and south appear to allow access to the western part of the fishery, but the floor here is only five feet above the river below; an open bay to the south allows direct access to the sloppy, muddy water. To the northwest stands an immense ten-foot-tall wooden vat, its sides caked and waterproofed with tar. Inside is a foul-looking mixture of chum, seawater, and who knows what else. To the east are stacked many barrels and crates, each marked in paint with a fish. At least two dozen small hammocks hang from under the catwalks, each with its own ratty blanket and pillow...and occupant. Filthy children of various sizes and ages react with shock and terror as the sounds of battle and sudden light awaken them. Some scream, some cry, some just stare mutely. [b]"Stay calm children! We are here to help!"[/b] Orman's words avail little in the chaos of children screaming, as he leaps through the doorway. [b]"Down cur!"[/b] he shouts as he stabs the second dog with a coldly efficient rapier thrust. The dog yelps and collapses with a deadly wound in its side. Edlin now sees his opportunity with Orman out of the way. He moves carefully to the foot of the entry stairs, and takes in the sight within, wide-eyed. Then, he murmurs the words of a protective magic, as a barely-visible shimmer of protective force envelops him. Karastro enters the large room next, his crossbow loaded and ready...only to see that both of the guard dogs already lay dead. Just then, the door at the top of the northern catwalk slams open and a burly half-orc with a flail and shield lurches into the room. The half-orc's face is marred by a line of pucker-shaped scars that leave his mouth in a sneering grin. He thunders down from the catwalk at the terrified children, [COLOR=Magenta]"Foxes in the roost! Up and fight ya brats, or it'll be a visit to Gobblegut for the lot of ya, hee hee!"[/COLOR] [sblock=Crunch] Edlin delays Dog #1 moves and attacks Gadeann, bite hits for 5 damage. Dog #2 moves and attacks Gadeann (behind cover of stair rail), misses. Gadeann drops poleaxe, draws dogslicer, attacks Dog #1, hits for 9 damage, kills Dog #1. Girri readies Cure Light Wounds spell. Coldan retrieves and activates Sunrod. Orman moves and attacks Dog #2 (avoids AOO due to cover of stair rail), hits for 6 damage, killing Dog #2. Edlin moves and casts Mage Armor on himself. Karastro moves and readies attack with Crossbow. New combatant enters, Half-Orc.[/sblock] [img]http://www.freewebs.com/malvoisin2752/Fishery%20Assault%20Rd%202.JPG[/img] [u]INITIATIVE ROUND 2[/u] 15: Gadeann (5/10 hp) 14: Girri 14: Coldan 10: Orman 10: Edlin (Mage Armor, +4 AC) 10: Karastro ??: Scarred Half-Orc [color=slategray]OOC: I hope that the liberties I took were acceptable, especially regarding Gadeann's decision to drop his poleaxe. There just wasn't anywhere for him to go to find his range without incurring attacks of opportunity. The dogslicer worked pretty well in this case, anyway. But, Rhun, if you would have preferred something different, feel free to let me know, if even for future reference.[/color] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Malvoisin's Curse of the Crimson Throne, Chapter 1: Edge of Anarchy (IC)
Top