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Malvoisin's Curse of the Crimson Throne, Chapter 1: Edge of Anarchy (IC)
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<blockquote data-quote="Malvoisin" data-source="post: 4229074" data-attributes="member: 40128"><p><strong>INSIDE</strong></p><p></p><p>Gadeann takes his time to be certain that the rope used to lower his companions is sturdy and secure, then tenses his tall frame to support Orman's weight as the swashbuckler descends. As it turns out, the extra precautions were probably unnecessary. After a brief descent of only about four feet, Orman's booted feet come to rest upon the wooden walkway that bobs upon the surface of the river. The planks are slippery, however, and the nobleman is happy with the extra stability the rope provides.</p><p></p><p>Crouching and looking around, Orman surveys the situation. Though the light from above is quite dim, Orman sees that a narrow space exists under the fishery, with about four feet of room between the floor of the building above and the languid, foamy river water below. Wooden pilings support the building, and moss and cobwebs hang thick from ropes and rusted chains between them. The wooden walkway floats on the river surface, winding along the inner wall of pilings that supports the building’s frame above, leading from the sodden barge to the east all the way west to a wooden door that appears to lead into an understructure below the fishery’s landbound half.</p><p></p><p>With no obvious threats to be seen, Orman gives the signal for Gadeann to lower Girri down to join him. Karastro and Gadeann look down upon the pair below as they consider their next move.</p><p></p><p><img src="http://www.freewebs.com/malvoisin2752/Fishery%20Below%20-%20051808.JPG" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><strong>OUTSIDE</strong></p><p></p><p>Edlin trails behind Coldan as the knight walks purposefully back outside the fishery and around to the raised walkway on the building's south side. The slippery boardwalk clings to the side of the fishery, held together by barnacle-thick pilings that have been worn halfway through their thickness at the waterline. As Coldan steps out onto the old, slippery wood of the boardwalk, the planks creak and groan alarmingly under the weight of the knight's fearsome, heavy armor. The sound is enough to make the grim Coldan pause and consider whether to continue out over the water.</p><p></p><p><span style="color: slategray">OOC: stonegod, I'll leave you a moment to choose whether Coldan continues out across the boardwalk or not.</span></p></blockquote><p></p>
[QUOTE="Malvoisin, post: 4229074, member: 40128"] [b]INSIDE[/b] Gadeann takes his time to be certain that the rope used to lower his companions is sturdy and secure, then tenses his tall frame to support Orman's weight as the swashbuckler descends. As it turns out, the extra precautions were probably unnecessary. After a brief descent of only about four feet, Orman's booted feet come to rest upon the wooden walkway that bobs upon the surface of the river. The planks are slippery, however, and the nobleman is happy with the extra stability the rope provides. Crouching and looking around, Orman surveys the situation. Though the light from above is quite dim, Orman sees that a narrow space exists under the fishery, with about four feet of room between the floor of the building above and the languid, foamy river water below. Wooden pilings support the building, and moss and cobwebs hang thick from ropes and rusted chains between them. The wooden walkway floats on the river surface, winding along the inner wall of pilings that supports the building’s frame above, leading from the sodden barge to the east all the way west to a wooden door that appears to lead into an understructure below the fishery’s landbound half. With no obvious threats to be seen, Orman gives the signal for Gadeann to lower Girri down to join him. Karastro and Gadeann look down upon the pair below as they consider their next move. [img]http://www.freewebs.com/malvoisin2752/Fishery%20Below%20-%20051808.JPG[/img] [b]OUTSIDE[/b] Edlin trails behind Coldan as the knight walks purposefully back outside the fishery and around to the raised walkway on the building's south side. The slippery boardwalk clings to the side of the fishery, held together by barnacle-thick pilings that have been worn halfway through their thickness at the waterline. As Coldan steps out onto the old, slippery wood of the boardwalk, the planks creak and groan alarmingly under the weight of the knight's fearsome, heavy armor. The sound is enough to make the grim Coldan pause and consider whether to continue out over the water. [color=slategray]OOC: stonegod, I'll leave you a moment to choose whether Coldan continues out across the boardwalk or not.[/color] [/QUOTE]
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