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Malvoisin's Savage Tide, Act 1 - There Is No Honor
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<blockquote data-quote="Malvoisin" data-source="post: 3207040" data-attributes="member: 40128"><p><em>Downtime:</em></p><p></p><p>After parting company, Anar stops off at Featherwhisper's, and relaxes in the steam for a good while. He eagerly relishes the warmth as he feels the gore and grime ease away, along with his aches. Bael, with nothing else to do, accompanies his new companion, and proves to be affable enough company. Once thoroughly cleaned and relaxed, the pair stop off at the Alchemist's Guildhall, where Anar purchases a Potion of Cure Light Wounds. <span style="font-size: 9px">(Anar spends 50 gp).</span></p><p></p><p>~~~</p><p></p><p>Col begins his afternoon with a trip to Orimander's Emporium of the Soul, where he purchases two scrolls of Cure Light Wounds <span style="font-size: 9px">(Col spends 50 gp).</span> After completing that transaction, he takes a walk to the Noble District, where he pops in to inquire of Blenak at Blenak's Bazaar about the potions he carries. Blenak is in a surprisingly good mood, and offers to identify the vials for only 10 gold. <span style="font-size: 9px">(Col spends 10 gp).</span> After a few moments of sniffing, shaking, and a small taste, Blenak pronounces the potions as draughts which will make even the poorest swimmer as fleet as a fish in the water <span style="font-size: 9px">(Elixirs of Swimming).</span> Col spends the rest of the day learning what he can about the noble vaults below Sasserine. By nightfall, the archivist has learned a little, but not much. The vaults are all located below Castle Teraknian in the Sasserine Harbor. Each individual family's vault is different, with some being rather simple, while others are extensive and extremely well guarded. Details about specific traps and guardians are scarce, for obvious reasons.</p><p></p><p>~~~</p><p></p><p>Chongo convinces Keoni to help him lug the dead rhagodessa to the Taxidermist's Guildhall in the Sunrise District. Once there, the Olman negotiates with the taxidermist, and learns that it will cost 75 gold pieces to stuff the creature, and that it will take at least two weeks, due to previous committments already in progress. <span style="color: DimGray">(I'll leave it you, Gwydap, whether Chongo commissions the taxidermy or not).</span> From there, Chongo heads to the Champion's District, for an audience with Zasker Grankus. Zasker seems a bit skeptical of the savage's claim of having helped slay such an unusual creature, but his interest is certainly piqued. He offers Chongo the opportunity to join as a junior member of Zelkarune's Horns for the usual 10 gold pieces, and invites him to sign up for a gladiatorial contest later in the week. </p><p></p><p>~~~</p><p></p><p><span style="color: dimGray"><strong>hafrogman</strong> and <strong>Voadam</strong>, feel free to yet indicate if you want Keoni or Kalen to do anything specific. The next post will come out later tonight, or early tomorrow morning.</span></p></blockquote><p></p>
[QUOTE="Malvoisin, post: 3207040, member: 40128"] [i]Downtime:[/i] After parting company, Anar stops off at Featherwhisper's, and relaxes in the steam for a good while. He eagerly relishes the warmth as he feels the gore and grime ease away, along with his aches. Bael, with nothing else to do, accompanies his new companion, and proves to be affable enough company. Once thoroughly cleaned and relaxed, the pair stop off at the Alchemist's Guildhall, where Anar purchases a Potion of Cure Light Wounds. [SIZE=1](Anar spends 50 gp).[/SIZE] ~~~ Col begins his afternoon with a trip to Orimander's Emporium of the Soul, where he purchases two scrolls of Cure Light Wounds [SIZE=1](Col spends 50 gp).[/SIZE] After completing that transaction, he takes a walk to the Noble District, where he pops in to inquire of Blenak at Blenak's Bazaar about the potions he carries. Blenak is in a surprisingly good mood, and offers to identify the vials for only 10 gold. [SIZE=1](Col spends 10 gp).[/SIZE] After a few moments of sniffing, shaking, and a small taste, Blenak pronounces the potions as draughts which will make even the poorest swimmer as fleet as a fish in the water [SIZE=1](Elixirs of Swimming).[/SIZE] Col spends the rest of the day learning what he can about the noble vaults below Sasserine. By nightfall, the archivist has learned a little, but not much. The vaults are all located below Castle Teraknian in the Sasserine Harbor. Each individual family's vault is different, with some being rather simple, while others are extensive and extremely well guarded. Details about specific traps and guardians are scarce, for obvious reasons. ~~~ Chongo convinces Keoni to help him lug the dead rhagodessa to the Taxidermist's Guildhall in the Sunrise District. Once there, the Olman negotiates with the taxidermist, and learns that it will cost 75 gold pieces to stuff the creature, and that it will take at least two weeks, due to previous committments already in progress. [COLOR=DimGray](I'll leave it you, Gwydap, whether Chongo commissions the taxidermy or not).[/COLOR] From there, Chongo heads to the Champion's District, for an audience with Zasker Grankus. Zasker seems a bit skeptical of the savage's claim of having helped slay such an unusual creature, but his interest is certainly piqued. He offers Chongo the opportunity to join as a junior member of Zelkarune's Horns for the usual 10 gold pieces, and invites him to sign up for a gladiatorial contest later in the week. ~~~ [COLOR=dimGray][B]hafrogman[/B] and [B]Voadam[/B], feel free to yet indicate if you want Keoni or Kalen to do anything specific. The next post will come out later tonight, or early tomorrow morning.[/COLOR] [/QUOTE]
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