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Malvoisin's Savage Tide, Act 1 - There Is No Honor
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<blockquote data-quote="Malvoisin" data-source="post: 3255380" data-attributes="member: 40128"><p><strong>Combat Round 1</strong></p><p></p><p><span style="color: SlateGray">OOC: Here's Round 1 in its entirety, Keoni NPC'd. I assumed an Aura of Power for the dragon shaman.</span></p><p><span style="color: SlateGray"></span></p><p></p><p><strong>Kalen:</strong> <strong>"By the Seven Courts of Titania, more monstrosities!"</strong> The elf draws his shortbow, hoping to score a lucky shot on one of the zombies. Kalen takes aim and fires, but his arrow misses the mark. <span style="font-size: 9px"><span style="color: SlateGray">(Roll 6+3=9, Miss)</span></span></p><p></p><p><span style="color: MediumTurquoise">Bael:</span> Bael scrunches his face in disgust at the sight of the undead. Quickly enough his senses return to him, and he casts a bolt of energy at the leftmost zombie. The missile slams into the walking dead, rocking it in its tracks, but it keeps on coming. <span style="color: SlateGray"><span style="font-size: 9px">(Magic Missile 5 Damage; Zombie #2 -5 hp, Moderately Wounded)</span></span></p><p></p><p><span style="color: DeepSkyBlue">Keoni: </span>Keoni rushes forward and wordlessly drives his shortspear into the chest of the zombie nearest to him. The spear connects with what Keoni thought was a solid blow, but the undead thing seems little affected. <span style="font-size: 9px"><span style="color: SlateGray">(Attack roll 13+1=14, HIT for 2 damage after Damage Reduction with Aura of Power. Zombie #2 -7hp, Moderately Wounded)</span></span></p><p></p><p><span style="color: DarkOrchid">Chongo:</span> Chongo utters an oath in Olman as he struggles against the superstitions of his people. The shamans on the tribes would often animate corpses to serve as guardians of holy sites, and if the group was breaking a taboo, naught but evil would come of it. The pause is only momentary, however, and he moves forward and attacks the nearest zombie, but his flail misses the shambling foe. <span style="font-size: 9px"><span style="color: SlateGray">(Attack roll 2+4=6, MISS)</span></span></p><p></p><p><span style="color: YellowGreen">Zombie#1:</span> The zombie nearest Chongo reaches out to engulf the Olman in a foul embrace, whilst its unnaturally wide jaws gnash ravenously. Thankfully, Chongo is able to dodge back out of the thing's grasp. <span style="color: SlateGray"><span style="font-size: 9px">(Touch attack roll 7, MISS)</span></span></p><p></p><p><span style="color: YellowGreen">Zombie #2:</span> The second zombie reaches hungrily for Keoni, but the shaman also is too nimble to be grabbed. <span style="font-size: 9px"><span style="color: SlateGray">(Touch attack roll 7, MISS)</span></span></p><p></p><p><span style="color: YellowGreen">Zombie#3:</span> This zombie shambles forward and manages to catch Chongo in its wretched embrace. The barbarian tries to pull free, but the zombie is too strong, and draws Chongo in close enough for its grotesque jaws to clamp down painfully on his muscular shoulder. <span style="color: SlateGray"><span style="font-size: 9px">(Touch attack roll 12, HIT. Grapple initiated. Zombie's Grapple Check Roll 15+4=19, Chongo Grapple Check Roll 6+4=10, Zombie Wins! Automatic Bite attack for 4 Damage. Chongo 10/14hp)</span></span></p><p></p><p><span style="color: Red">Anar:</span> Anar curses at the sight of the dead pirates, a salty sailor's curse that would make a woman blush. He had to fight the urge to flee, and knew too that his weapon would be little use against an opponent that had no functioning organs to thrust the blade into. Still, his companions needed him.</p><p>Stepping north, Anar engages one of the three "things," his rapier held in a two handed grip. He wields it defensively, but stands ready to plunge it into his foe should an opening arise. He thrusts tentatively with his blade, but is not able to connect for a solid blow. <span style="font-size: 9px"><span style="color: SlateGray">(Attack Roll, Fighting Defensively, 12-1=11, MISS)</span></span></p><p></p><p><span style="color: Olive">Col:</span> The old man is quite animated at the appearance of the zombies.<span style="color: Olive"> "Thrice carsed zombies! If you find dark Olman gold on them, let it be! It's sure to be the doom of you!"</span> The old man racks his brain quickly, trying to remember what the excerpts from the <em>Nethertorme</em> he found scribbled in his copy of the <em>Journeys of St. Tovak</em> said about zombies...there must be something there! At the same time, he pulls free his sickle in preparation. </p><p>Col's mind recalls some useful information about these zombies which he shares with his fellows, allowing them increased effectiveness in the battle! <span style="color: SlateGray"><span style="font-size: 9px">(Dark Knowledge Check Roll 12+9=21, Success for +1 to Attack Rolls)</span></span></p><p></p><p><strong>END ROUND 1</strong></p><p></p><p><u>Initiative Round 2</u></p><p></p><p>26: Kalen</p><p>15: Bael</p><p>14: Keoni (Aura: Power)</p><p>12: Chongo (10/14, Grappled by Z3)</p><p>8: Zombie Pirates (Z1: Unharmed; Z2: -7hp, Moderately Wounded; Z3: Unharmed, Grappling Chongo)</p><p>5: Anar</p><p>4: Col</p><p></p><p>Effects: Dark Knowledge Tactics, +1 to Attack Rolls</p><p></p><p><em>Actions for Round 2?</em></p></blockquote><p></p>
[QUOTE="Malvoisin, post: 3255380, member: 40128"] [b]Combat Round 1[/b] [COLOR=SlateGray]OOC: Here's Round 1 in its entirety, Keoni NPC'd. I assumed an Aura of Power for the dragon shaman. [/COLOR] [B]Kalen:[/B] [B]"By the Seven Courts of Titania, more monstrosities!"[/B] The elf draws his shortbow, hoping to score a lucky shot on one of the zombies. Kalen takes aim and fires, but his arrow misses the mark. [SIZE=1][COLOR=SlateGray](Roll 6+3=9, Miss)[/COLOR][/SIZE] [COLOR=MediumTurquoise]Bael:[/COLOR] Bael scrunches his face in disgust at the sight of the undead. Quickly enough his senses return to him, and he casts a bolt of energy at the leftmost zombie. The missile slams into the walking dead, rocking it in its tracks, but it keeps on coming. [COLOR=SlateGray][SIZE=1](Magic Missile 5 Damage; Zombie #2 -5 hp, Moderately Wounded)[/SIZE][/COLOR] [COLOR=DeepSkyBlue]Keoni: [/COLOR]Keoni rushes forward and wordlessly drives his shortspear into the chest of the zombie nearest to him. The spear connects with what Keoni thought was a solid blow, but the undead thing seems little affected. [SIZE=1][COLOR=SlateGray](Attack roll 13+1=14, HIT for 2 damage after Damage Reduction with Aura of Power. Zombie #2 -7hp, Moderately Wounded)[/COLOR][/SIZE] [COLOR=DarkOrchid]Chongo:[/COLOR] Chongo utters an oath in Olman as he struggles against the superstitions of his people. The shamans on the tribes would often animate corpses to serve as guardians of holy sites, and if the group was breaking a taboo, naught but evil would come of it. The pause is only momentary, however, and he moves forward and attacks the nearest zombie, but his flail misses the shambling foe. [SIZE=1][COLOR=SlateGray](Attack roll 2+4=6, MISS)[/COLOR][/SIZE] [COLOR=YellowGreen]Zombie#1:[/COLOR] The zombie nearest Chongo reaches out to engulf the Olman in a foul embrace, whilst its unnaturally wide jaws gnash ravenously. Thankfully, Chongo is able to dodge back out of the thing's grasp. [COLOR=SlateGray][SIZE=1](Touch attack roll 7, MISS)[/SIZE][/COLOR] [COLOR=YellowGreen]Zombie #2:[/COLOR] The second zombie reaches hungrily for Keoni, but the shaman also is too nimble to be grabbed. [SIZE=1][COLOR=SlateGray](Touch attack roll 7, MISS)[/COLOR][/SIZE] [COLOR=YellowGreen]Zombie#3:[/COLOR] This zombie shambles forward and manages to catch Chongo in its wretched embrace. The barbarian tries to pull free, but the zombie is too strong, and draws Chongo in close enough for its grotesque jaws to clamp down painfully on his muscular shoulder. [COLOR=SlateGray][SIZE=1](Touch attack roll 12, HIT. Grapple initiated. Zombie's Grapple Check Roll 15+4=19, Chongo Grapple Check Roll 6+4=10, Zombie Wins! Automatic Bite attack for 4 Damage. Chongo 10/14hp)[/SIZE][/COLOR] [COLOR=Red]Anar:[/COLOR] Anar curses at the sight of the dead pirates, a salty sailor's curse that would make a woman blush. He had to fight the urge to flee, and knew too that his weapon would be little use against an opponent that had no functioning organs to thrust the blade into. Still, his companions needed him. Stepping north, Anar engages one of the three "things," his rapier held in a two handed grip. He wields it defensively, but stands ready to plunge it into his foe should an opening arise. He thrusts tentatively with his blade, but is not able to connect for a solid blow. [SIZE=1][COLOR=SlateGray](Attack Roll, Fighting Defensively, 12-1=11, MISS)[/COLOR][/SIZE] [COLOR=Olive]Col:[/COLOR] The old man is quite animated at the appearance of the zombies.[COLOR=Olive] "Thrice carsed zombies! If you find dark Olman gold on them, let it be! It's sure to be the doom of you!"[/COLOR] The old man racks his brain quickly, trying to remember what the excerpts from the [i]Nethertorme[/i] he found scribbled in his copy of the [i]Journeys of St. Tovak[/i] said about zombies...there must be something there! At the same time, he pulls free his sickle in preparation. Col's mind recalls some useful information about these zombies which he shares with his fellows, allowing them increased effectiveness in the battle! [COLOR=SlateGray][SIZE=1](Dark Knowledge Check Roll 12+9=21, Success for +1 to Attack Rolls)[/SIZE][/COLOR] [B]END ROUND 1[/B] [U]Initiative Round 2[/U] 26: Kalen 15: Bael 14: Keoni (Aura: Power) 12: Chongo (10/14, Grappled by Z3) 8: Zombie Pirates (Z1: Unharmed; Z2: -7hp, Moderately Wounded; Z3: Unharmed, Grappling Chongo) 5: Anar 4: Col Effects: Dark Knowledge Tactics, +1 to Attack Rolls [I]Actions for Round 2?[/I] [/QUOTE]
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