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Malvoisin's Savage Tide, Act 1 - There Is No Honor
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<blockquote data-quote="Malvoisin" data-source="post: 3288872" data-attributes="member: 40128"><p><strong>COMBAT ROUND 3 (COMPLETE)</strong></p><p></p><p><strong>Kalen</strong> watches carefully, his dagger readied to lend its blade should the need arise.</p><p></p><p><span style="color: Red">Anar</span> grips the sickle in both hands, and swings at the remaining zombie, but the curved blade whistles past the undead thing.</p><p></p><p>The<span style="color: YellowGreen"> zombie</span> retaliates more swiftly than Anar anticipates, and in a horrible moment the dead pirate's awful jaws close on Anar's throat! The rogue falls to the ground in a gurgling fountain of blood, as the rest of the party looks on, horrified by this sudden and gruesome turn of events!</p><p></p><p><span style="color: DeepSkyBlue">Keoni</span> reacts swiftly as Anar fals, circling behind Chnogo to stand over Anar and fill in the gap at the doors. He slashes with his silver dagger at the zombie, carving another furrow in the thing's rotten flesh. Concentratin briefly, he focuses the power of the storm serpents to aid in Anar's healing.</p><p></p><p><span style="color: Olive">Col</span> sees that the bone wand is needed once more, and steps closer to tap Anar. Thankfully, the grievous wound in the rogue's neck closes substantially thanks to the wand's healing magic.</p><p></p><p><span style="color: MediumTurquoise">Bael</span> once more tries to poke at the zombie with Col's longspear, but the spear's tip catches on the stone floor with a click, and the warmage cannot bring the weapon up in time to help.</p><p></p><p><span style="color: DarkOrchid">Chongo</span>, spurred by the urgency of Anar's plight, brings the blade of his handaxe around once more and connects hard, separating the zombie's head from its body. The undead form slumps soundlessly, bringing the battle to an end.</p><p></p><p><strong>END COMBAT</strong></p><p></p><p>[sblock=ROUND 3 MECHANICS]</p><p>Kalen readies action to move and attack.</p><p></p><p>Anar attacks Zombie #2 with sickle, Roll 8+2=10, MISS</p><p></p><p>Zombie #2 attacks Anar with bite. Roll 20! Auto Hit. Crit threat roll 16+4=20, HIT vs. AC 16. Critical Hit confirmed. Total damage =16. Anar falls to -8/8 hp, Dying!</p><p></p><p>Keoni moves 10', attacks zombie #2 with dagger. Roll 17+1=1=18, HIT! 1d4+1 damage =3. Zombie #2 -13 hp, Heavily Wounded. Aura changed to Vigor.</p><p></p><p>Col takes 5' step, activates wand of CLW on Anar. 1d8+1 healing =6. Anar rises to -2/8 hp, stabilizes.</p><p></p><p>Bael attempts Aid Another to help Chongo's attack. Roll 1, FAILED.</p><p></p><p>Chongo attacks Zombie #2 with handaxe, Roll 20! Auto Hit! 1d6+3 damage =8. Zombie -21 hp, destroyed!</p><p>[/sblock]</p><p>~~~~~</p><p>In the battle's aftermath, Keoni kneels over Anar's form, meditating until the rogue's eyes open and he is strong enough to get to his feet. <span style="font-size: 9px"><strong><span style="color: SlateGray">(Anar's hp to 4/8)</span></strong></span></p></blockquote><p></p>
[QUOTE="Malvoisin, post: 3288872, member: 40128"] [B]COMBAT ROUND 3 (COMPLETE)[/B] [B]Kalen[/B] watches carefully, his dagger readied to lend its blade should the need arise. [COLOR=Red]Anar[/COLOR] grips the sickle in both hands, and swings at the remaining zombie, but the curved blade whistles past the undead thing. The[COLOR=YellowGreen] zombie[/COLOR] retaliates more swiftly than Anar anticipates, and in a horrible moment the dead pirate's awful jaws close on Anar's throat! The rogue falls to the ground in a gurgling fountain of blood, as the rest of the party looks on, horrified by this sudden and gruesome turn of events! [COLOR=DeepSkyBlue]Keoni[/COLOR] reacts swiftly as Anar fals, circling behind Chnogo to stand over Anar and fill in the gap at the doors. He slashes with his silver dagger at the zombie, carving another furrow in the thing's rotten flesh. Concentratin briefly, he focuses the power of the storm serpents to aid in Anar's healing. [COLOR=Olive]Col[/COLOR] sees that the bone wand is needed once more, and steps closer to tap Anar. Thankfully, the grievous wound in the rogue's neck closes substantially thanks to the wand's healing magic. [COLOR=MediumTurquoise]Bael[/COLOR] once more tries to poke at the zombie with Col's longspear, but the spear's tip catches on the stone floor with a click, and the warmage cannot bring the weapon up in time to help. [COLOR=DarkOrchid]Chongo[/COLOR], spurred by the urgency of Anar's plight, brings the blade of his handaxe around once more and connects hard, separating the zombie's head from its body. The undead form slumps soundlessly, bringing the battle to an end. [B]END COMBAT[/B] [sblock=ROUND 3 MECHANICS] Kalen readies action to move and attack. Anar attacks Zombie #2 with sickle, Roll 8+2=10, MISS Zombie #2 attacks Anar with bite. Roll 20! Auto Hit. Crit threat roll 16+4=20, HIT vs. AC 16. Critical Hit confirmed. Total damage =16. Anar falls to -8/8 hp, Dying! Keoni moves 10', attacks zombie #2 with dagger. Roll 17+1=1=18, HIT! 1d4+1 damage =3. Zombie #2 -13 hp, Heavily Wounded. Aura changed to Vigor. Col takes 5' step, activates wand of CLW on Anar. 1d8+1 healing =6. Anar rises to -2/8 hp, stabilizes. Bael attempts Aid Another to help Chongo's attack. Roll 1, FAILED. Chongo attacks Zombie #2 with handaxe, Roll 20! Auto Hit! 1d6+3 damage =8. Zombie -21 hp, destroyed! [/sblock] ~~~~~ In the battle's aftermath, Keoni kneels over Anar's form, meditating until the rogue's eyes open and he is strong enough to get to his feet. [SIZE=1][B][COLOR=SlateGray](Anar's hp to 4/8)[/COLOR][/B][/SIZE] [/QUOTE]
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