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Malvoisin's Savage Tide, Act 1 - There Is No Honor
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<blockquote data-quote="Malvoisin" data-source="post: 3299279" data-attributes="member: 40128"><p><span style="color: SlateGray">OOC: A couple of comments before I post the results of round 1. First, I NPC'd Chongo, and had him act to Bael's benefit by removing himself from the line of fire after his attack. I also assumed a delay from Bael, so he could get off his spell after Chongo got out of the way. Finally, I assumed Anar would ready an attack vs. the zombie as it approached, as I believe Rhun missed that opportunity. Anar is adjacent to that square, although the zombie gets the benefit of cover. He missed anyway, but I wanted to point that out. On with the show...</span></p><p></p><p><strong>COMBAT ROUND 1</strong></p><p></p><p><span style="color: DeepSkyBlue">Keoni</span> and <strong>Kalen</strong> each prepare themselves for the approaching undead to come within range of their daggers, while <span style="color: Red">Anar</span> does the same from the other side of the doorway, holding tightly to Col's sickle. The <span style="color: Olive">mad archivist</span> stands behind, ready to lend aid with his bone wand, should any fall beneath the zombies' terrible jaws.</p><p></p><p>The undead plod forward as their brethren before them, mindlessly seeking to feed. As the <span style="color: YellowGreen">first</span> reaches the doorway, Keoni's dagger lashes out, slashing through dead flesh. From the side, Kalen follows up with an amazingly precise upstroke, neatly weaving his blade between Keoni and the doorframe. The zombie staggers back from the twin dagger blows.</p><p></p><p>To the west, the <span style="color: YellowGreen">second zombie</span> shambles forth, where Anar does not fare so well. The rogue's accuracy is frustrated by the poor angle, and the zombie remains unharmed.</p><p></p><p><span style="color: DarkOrchid">Chongo</span> hacks at the first zombie, and his handaxe carves away more rotten flesh from the horrid thing. Then, heeding Bael's call for space, he scrambles back, leaving the warmage with an open shot.</p><p></p><p><span style="color: MediumTurquoise">Bael</span> makes the most of Chongo's opening, incanting the spell that has worked so well before. A bright stream of positive energy erupts from the elf's hand, sending the zombie spinning to the floor, where it lies motionless, dead flesh sizzling.</p><p></p><p><strong>END ROUND 1</strong></p><p></p><p>[sblock=Round 1 Mechanics]</p><p>Keoni readies attack with dagger. Changes aura to Power.</p><p></p><p>Kalen readies attack with dagger.</p><p></p><p>Anar readies attack with sickle.</p><p></p><p>Bael delays until after Chongo's action.</p><p></p><p>Col readies activation of CLW wand.</p><p></p><p>Zombie #1 moves 10'.</p><p></p><p>Keoni attacks Zombie #1 with readied action. Attack roll 13+1=14, HIT with silver dagger. 1d4+1 damage roll =3. Zombie #1 -3 hp, Lightly Wounded.</p><p></p><p>Kalen attacks Zombie #1 with readied action vs. cover. Attack roll 20! Auto Hit! 1d4 damage roll =3. Zombie #1 -6 hp, Moderately Wounded.</p><p></p><p>Zombie #2 moves 15'.</p><p></p><p>Anar attacks Zombie #2 with readied action vs. cover. Attack roll 11+2=13, MISS with sickle.</p><p></p><p>Chongo attacks Zombie #1 with handaxe. Attack roll 20! Auto Hit! 1d6+4 damage roll =6. Zombie #1 -12 hp, Heavily Wounded. Chongo takes 5' step.</p><p></p><p>Bael casts Disrupt Undead on Zombie #1. Ranged Touch Attack roll 19+4=23, HIT! 1d6+3 damage roll =5. Zombie #1 -17 hp, Destroyed! (Bael has no more spells for the day)[/sblock]</p><p></p><p><img src="http://www.enworld.org/attachment.php?attachmentid=27488" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><u>Initiative Round 2</u></p><p></p><p>27 Keoni (Aura: Power +1)</p><p>21 Kalen (Mage Armor)</p><p>17 Anar</p><p>7 Col</p><p>7 Zombies (#1 Destroyed; #2 Unharmed)</p><p>4 Chongo (13/14 hp)</p><p>4 Bael</p><p></p><p><span style="color: SlateGray">Please state actions for round 2.</span></p></blockquote><p></p>
[QUOTE="Malvoisin, post: 3299279, member: 40128"] [COLOR=SlateGray]OOC: A couple of comments before I post the results of round 1. First, I NPC'd Chongo, and had him act to Bael's benefit by removing himself from the line of fire after his attack. I also assumed a delay from Bael, so he could get off his spell after Chongo got out of the way. Finally, I assumed Anar would ready an attack vs. the zombie as it approached, as I believe Rhun missed that opportunity. Anar is adjacent to that square, although the zombie gets the benefit of cover. He missed anyway, but I wanted to point that out. On with the show...[/COLOR] [B]COMBAT ROUND 1[/B] [COLOR=DeepSkyBlue]Keoni[/COLOR] and [B]Kalen[/B] each prepare themselves for the approaching undead to come within range of their daggers, while [COLOR=Red]Anar[/COLOR] does the same from the other side of the doorway, holding tightly to Col's sickle. The [COLOR=Olive]mad archivist[/COLOR] stands behind, ready to lend aid with his bone wand, should any fall beneath the zombies' terrible jaws. The undead plod forward as their brethren before them, mindlessly seeking to feed. As the [COLOR=YellowGreen]first[/COLOR] reaches the doorway, Keoni's dagger lashes out, slashing through dead flesh. From the side, Kalen follows up with an amazingly precise upstroke, neatly weaving his blade between Keoni and the doorframe. The zombie staggers back from the twin dagger blows. To the west, the [COLOR=YellowGreen]second zombie[/COLOR] shambles forth, where Anar does not fare so well. The rogue's accuracy is frustrated by the poor angle, and the zombie remains unharmed. [COLOR=DarkOrchid]Chongo[/COLOR] hacks at the first zombie, and his handaxe carves away more rotten flesh from the horrid thing. Then, heeding Bael's call for space, he scrambles back, leaving the warmage with an open shot. [COLOR=MediumTurquoise]Bael[/COLOR] makes the most of Chongo's opening, incanting the spell that has worked so well before. A bright stream of positive energy erupts from the elf's hand, sending the zombie spinning to the floor, where it lies motionless, dead flesh sizzling. [B]END ROUND 1[/B] [sblock=Round 1 Mechanics] Keoni readies attack with dagger. Changes aura to Power. Kalen readies attack with dagger. Anar readies attack with sickle. Bael delays until after Chongo's action. Col readies activation of CLW wand. Zombie #1 moves 10'. Keoni attacks Zombie #1 with readied action. Attack roll 13+1=14, HIT with silver dagger. 1d4+1 damage roll =3. Zombie #1 -3 hp, Lightly Wounded. Kalen attacks Zombie #1 with readied action vs. cover. Attack roll 20! Auto Hit! 1d4 damage roll =3. Zombie #1 -6 hp, Moderately Wounded. Zombie #2 moves 15'. Anar attacks Zombie #2 with readied action vs. cover. Attack roll 11+2=13, MISS with sickle. Chongo attacks Zombie #1 with handaxe. Attack roll 20! Auto Hit! 1d6+4 damage roll =6. Zombie #1 -12 hp, Heavily Wounded. Chongo takes 5' step. Bael casts Disrupt Undead on Zombie #1. Ranged Touch Attack roll 19+4=23, HIT! 1d6+3 damage roll =5. Zombie #1 -17 hp, Destroyed! (Bael has no more spells for the day)[/sblock] [img]http://www.enworld.org/attachment.php?attachmentid=27488[/img] [U]Initiative Round 2[/U] 27 Keoni (Aura: Power +1) 21 Kalen (Mage Armor) 17 Anar 7 Col 7 Zombies (#1 Destroyed; #2 Unharmed) 4 Chongo (13/14 hp) 4 Bael [COLOR=SlateGray]Please state actions for round 2.[/COLOR] [/QUOTE]
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