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Man, I miss the days of good, solid, utilitarian Prestige Classes
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<blockquote data-quote="Turjan" data-source="post: 2439694" data-attributes="member: 3477"><p>Then take the 'Spiked Chain Master' from 'Masters of Arms'. Or whatever. Let's face it, the number of really original prestige classes is low enough. When people talk about books like the "Complete" series, it's most of the time only one or two classes or prestige classes that get mentioned. The last thing I need is a legion of spiked-chain-wielding prestige classes, because one specific aspect of an existing take is not to my liking. What's wrong with the class from Sword & Fist? Is there anything to it that is irreparably broken (except the mechanics of the spiked chain itself)?</p><p></p><p>The reason for the existence of prestige classes is to allow concepts that are not possibly done with a combination of core classes. One example are multiclassed spellcasters, like a cleric/wizard, where core class D&D fails to produce viable options. Or take the arcane archer, which is a unique idea. Most of the other stuff is pretty generic, and I often don't see the need for it. On the other hand, organization-specific prestige classes are something I like.</p></blockquote><p></p>
[QUOTE="Turjan, post: 2439694, member: 3477"] Then take the 'Spiked Chain Master' from 'Masters of Arms'. Or whatever. Let's face it, the number of really original prestige classes is low enough. When people talk about books like the "Complete" series, it's most of the time only one or two classes or prestige classes that get mentioned. The last thing I need is a legion of spiked-chain-wielding prestige classes, because one specific aspect of an existing take is not to my liking. What's wrong with the class from Sword & Fist? Is there anything to it that is irreparably broken (except the mechanics of the spiked chain itself)? The reason for the existence of prestige classes is to allow concepts that are not possibly done with a combination of core classes. One example are multiclassed spellcasters, like a cleric/wizard, where core class D&D fails to produce viable options. Or take the arcane archer, which is a unique idea. Most of the other stuff is pretty generic, and I often don't see the need for it. On the other hand, organization-specific prestige classes are something I like. [/QUOTE]
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Man, I miss the days of good, solid, utilitarian Prestige Classes
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