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Mana point idea
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<blockquote data-quote="evildmguy" data-source="post: 321100" data-attributes="member: 6092"><p>Greetings!</p><p></p><p>As I was looking at the Psionic handbook recently, I suddenly realized something. </p><p></p><p>Psions are psionic Sorcerers. </p><p></p><p>Then I realized something else very cool. If a DM used the Psionic system as a mana point system for sorcerers, it would have a built in mana duel system! </p><p></p><p>Doesn't this make more sense for a magic system?</p><p></p><p>This system would allow:</p><p>1) Spells cast via mana points</p><p>2) Passive use of magic (should be different than what the psionic feats do)</p><p>3) Arcane duels based on mana usage</p><p></p><p>For sorcerers, this works great. For wizards, then, all we have to do is this. </p><p></p><p>1) They don't gain mana points.</p><p>2) They do gain attacks and defense modes at various levels.</p><p>3) Write a conversion for attacks and defenses for an equal spell slot cost that can be used freely by the wizard for attack or defense. This might include sacrificing one slot for multple attacks/defenses depending on the mana point cost.</p><p></p><p>Suddenly, we have a big difference between sorcerer and wizards (especially if the DM uses the Monte Cook version of sorcerer) using everything the same except for mana points! </p><p></p><p>Neat stuff with this. If Sorcerers had more mana points than wizards due to using spells per day, then they would be better, at an equal level, at attack and defense. It still gives wizards greater flexibility by being able to learn anything. (imo, Sorcerers shouldn't get to take Item Creation feats, but that's me.) Of course, it could be that mana points are made equal, with the flexibility of being able to cast more high level spells. </p><p></p><p>It also allows a DM to do so much with it. I mean, imagine sorcerers using magic to run faster or other effects of mana via feats? (I suggest converting the Psionic feats' names to have a more magic flavored feat. For example, Speed of Thought would be Speed of Mystra (for FR) or Speed of Magic.) That would just give a cool "flavor" to sorcerers without changing much. (We might have to add bonus feats to Sorcerers so they can select the new feats, same as a Psion.) </p><p></p><p>That is a strength of d20! To be able to get a different feel to a character just by changing one aspect of the class features. </p><p></p><p>What do people think of this?</p><p></p><p>edg</p><p></p><p>Sorry if someone has posted this. Haven't been able to keep up with everything!</p></blockquote><p></p>
[QUOTE="evildmguy, post: 321100, member: 6092"] Greetings! As I was looking at the Psionic handbook recently, I suddenly realized something. Psions are psionic Sorcerers. Then I realized something else very cool. If a DM used the Psionic system as a mana point system for sorcerers, it would have a built in mana duel system! Doesn't this make more sense for a magic system? This system would allow: 1) Spells cast via mana points 2) Passive use of magic (should be different than what the psionic feats do) 3) Arcane duels based on mana usage For sorcerers, this works great. For wizards, then, all we have to do is this. 1) They don't gain mana points. 2) They do gain attacks and defense modes at various levels. 3) Write a conversion for attacks and defenses for an equal spell slot cost that can be used freely by the wizard for attack or defense. This might include sacrificing one slot for multple attacks/defenses depending on the mana point cost. Suddenly, we have a big difference between sorcerer and wizards (especially if the DM uses the Monte Cook version of sorcerer) using everything the same except for mana points! Neat stuff with this. If Sorcerers had more mana points than wizards due to using spells per day, then they would be better, at an equal level, at attack and defense. It still gives wizards greater flexibility by being able to learn anything. (imo, Sorcerers shouldn't get to take Item Creation feats, but that's me.) Of course, it could be that mana points are made equal, with the flexibility of being able to cast more high level spells. It also allows a DM to do so much with it. I mean, imagine sorcerers using magic to run faster or other effects of mana via feats? (I suggest converting the Psionic feats' names to have a more magic flavored feat. For example, Speed of Thought would be Speed of Mystra (for FR) or Speed of Magic.) That would just give a cool "flavor" to sorcerers without changing much. (We might have to add bonus feats to Sorcerers so they can select the new feats, same as a Psion.) That is a strength of d20! To be able to get a different feel to a character just by changing one aspect of the class features. What do people think of this? edg Sorry if someone has posted this. Haven't been able to keep up with everything! [/QUOTE]
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