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Managing My Expectations? (+)
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<blockquote data-quote="JiffyPopTart" data-source="post: 8632647" data-attributes="member: 4881"><p>I had very similar feelings to the OP in my real world game awhile ago. I NEEDED the player to get more proactively involved in the world and the story.</p><p></p><p>I tried to get my feeling across to them by explaining that my job shouldn't be to lay out a buffet they come and eat every week, but instead I'm bringing the main dish and they can all contribute something they want potluck style so we all can enjoy a meal we all helped create.</p><p></p><p>It helped in the short term, but as time marched on the table eventually returned to me laying out a buffet and at best a player bringing their own silverware.</p><p></p><p>I know this makes me sound old, but I lay the blame squarely on phones/tablets at the table. The number of times the flow of play is interrupted because someone starts doing something non game related (and also not important) on their phone is disheartening.</p><p></p><p>I can't imagine how hard it is to get people to focus from a different room where you can't avoid the computer front and center.</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 8632647, member: 4881"] I had very similar feelings to the OP in my real world game awhile ago. I NEEDED the player to get more proactively involved in the world and the story. I tried to get my feeling across to them by explaining that my job shouldn't be to lay out a buffet they come and eat every week, but instead I'm bringing the main dish and they can all contribute something they want potluck style so we all can enjoy a meal we all helped create. It helped in the short term, but as time marched on the table eventually returned to me laying out a buffet and at best a player bringing their own silverware. I know this makes me sound old, but I lay the blame squarely on phones/tablets at the table. The number of times the flow of play is interrupted because someone starts doing something non game related (and also not important) on their phone is disheartening. I can't imagine how hard it is to get people to focus from a different room where you can't avoid the computer front and center. [/QUOTE]
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