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Manifest Destiny -- Weird 1840s DnD3e Idea. (FULL!)
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<blockquote data-quote="ferretguy" data-source="post: 1191028" data-attributes="member: 13226"><p>Pierre Blackwolf Rogue/Ranger 1/3 Hafling Age: 17</p><p></p><p>Str: 9 -1</p><p>Dex: 20 +5</p><p>Con: 13 +1</p><p>Int: 16 +3</p><p>Wis: 13 +1</p><p>Chr: 15 +2</p><p></p><p>Hits: 28 </p><p>Saves: Fort: +5 Ref: +11 Will: +3</p><p>AC: 17 (Touch: 16 Flatfooted: 12)</p><p>BAB: +3 Melee: +2 Range: +8</p><p>Languages: </p><p> English, Indian (Sparrowhawk: southern Georgian Indian), Spanish, French</p><p></p><p>Feats:</p><p>Improved Initiative, Stealthy</p><p></p><p>Class Feats/Abilities:</p><p>Trapfindiing, Sneak Attack +1d6, Tracking, Favored Enemy: Animals, Wild Empathy, Combat Style: Archery (Rapid Shot), Endurance</p><p></p><p>Racial:</p><p>+1 on all Saves, +2 vs. Fear, +1 AC, +4 Hide, 20’ Move, +2 Climb Jump Move Silently, +1 with Slings and Thrown Weapons, +2 Listen</p><p></p><p>Skills: Level Stat Mod Total</p><p>Appraise +1 +3 +4</p><p>Bluff +3 +2 +5</p><p>Climb +1 -1 +2 +2</p><p>Craft(trapmaking) +2 +3 +5</p><p>Craft(bowyer) +3 +3 +6</p><p>Know(nature) +2 +3 +5</p><p>Know(geography) +2 +3 +5</p><p>Know(local) +3 +3 +6</p><p>Decipher Script +2 +3 +5</p><p>Escape Artist +1 +5 +6</p><p>Hide +6 +5 +6 +17</p><p>Jump +1 -1 +2 +2</p><p>Listen +4 +1 +2 +7</p><p>Move Silently +6 +5 +4 +15</p><p>Search +6 +3 +9</p><p>Sense Motive +3 +1 +4</p><p>Spot +4 +1 +5</p><p>Survival +7 +1 +8</p><p>Use Rope +2 +5 +7</p><p>Handle Animal +4 +2 +6</p><p>Heal +1 +1 +2</p><p></p><p>Weapons:</p><p>+1 Composite Longbow 1d6 x3</p><p>Short Sword 1d4 19-20(x2)</p><p></p><p>Equip:</p><p>Eyes of the Eagle (+5 on spot checks when worn is a Necklace of eagle feathers intertwined with eagle claws)</p><p>Poultice of the Bear (x5 Cure Light Wounds)</p><p>Powder of the Fox (x2 Potions of Sneaking)</p><p>Thieves Tools</p><p>Bracelets of Spirits (Bracers of Armor +1)</p><p>Travelers Outfit:</p><p> Long Boots (moccasin style), Breechcloth vest, Tanned leather Pants</p><p>Cloak</p><p>Backpack</p><p>Bedroll</p><p>Waterskin(x2)</p><p>40 Arrows (in quiver)</p><p>Total Weight Carried: 21#</p><p>Encumbrance: Light (22.5#) Medium (22.5-45#), Heavy (46#+)</p><p>Money: $250</p><p></p><p>Appearance:</p><p> Pierre Blackfoot presents as a 2’8” 32# Hafling. Deeply tanned skin from years of outdoor life, he carries himself with an independence from years of living for himself. Although he is a withdrawn from people due to his past, his natural curiosity makes his black eyes flicker with excitement upon discovering anything new or on clues to his fathers whereabouts. He dresses in loose fitting breechcloth and leather outfit which allows freedom of movement yet keeps his skin protected from natures little surprises. His bow is lovingly cared for and carries slight scratches from enemies that have been defeated from his accurate and deadly shots.</p></blockquote><p></p>
[QUOTE="ferretguy, post: 1191028, member: 13226"] Pierre Blackwolf Rogue/Ranger 1/3 Hafling Age: 17 Str: 9 -1 Dex: 20 +5 Con: 13 +1 Int: 16 +3 Wis: 13 +1 Chr: 15 +2 Hits: 28 Saves: Fort: +5 Ref: +11 Will: +3 AC: 17 (Touch: 16 Flatfooted: 12) BAB: +3 Melee: +2 Range: +8 Languages: English, Indian (Sparrowhawk: southern Georgian Indian), Spanish, French Feats: Improved Initiative, Stealthy Class Feats/Abilities: Trapfindiing, Sneak Attack +1d6, Tracking, Favored Enemy: Animals, Wild Empathy, Combat Style: Archery (Rapid Shot), Endurance Racial: +1 on all Saves, +2 vs. Fear, +1 AC, +4 Hide, 20’ Move, +2 Climb Jump Move Silently, +1 with Slings and Thrown Weapons, +2 Listen Skills: Level Stat Mod Total Appraise +1 +3 +4 Bluff +3 +2 +5 Climb +1 -1 +2 +2 Craft(trapmaking) +2 +3 +5 Craft(bowyer) +3 +3 +6 Know(nature) +2 +3 +5 Know(geography) +2 +3 +5 Know(local) +3 +3 +6 Decipher Script +2 +3 +5 Escape Artist +1 +5 +6 Hide +6 +5 +6 +17 Jump +1 -1 +2 +2 Listen +4 +1 +2 +7 Move Silently +6 +5 +4 +15 Search +6 +3 +9 Sense Motive +3 +1 +4 Spot +4 +1 +5 Survival +7 +1 +8 Use Rope +2 +5 +7 Handle Animal +4 +2 +6 Heal +1 +1 +2 Weapons: +1 Composite Longbow 1d6 x3 Short Sword 1d4 19-20(x2) Equip: Eyes of the Eagle (+5 on spot checks when worn is a Necklace of eagle feathers intertwined with eagle claws) Poultice of the Bear (x5 Cure Light Wounds) Powder of the Fox (x2 Potions of Sneaking) Thieves Tools Bracelets of Spirits (Bracers of Armor +1) Travelers Outfit: Long Boots (moccasin style), Breechcloth vest, Tanned leather Pants Cloak Backpack Bedroll Waterskin(x2) 40 Arrows (in quiver) Total Weight Carried: 21# Encumbrance: Light (22.5#) Medium (22.5-45#), Heavy (46#+) Money: $250 Appearance: Pierre Blackfoot presents as a 2’8” 32# Hafling. Deeply tanned skin from years of outdoor life, he carries himself with an independence from years of living for himself. Although he is a withdrawn from people due to his past, his natural curiosity makes his black eyes flicker with excitement upon discovering anything new or on clues to his fathers whereabouts. He dresses in loose fitting breechcloth and leather outfit which allows freedom of movement yet keeps his skin protected from natures little surprises. His bow is lovingly cared for and carries slight scratches from enemies that have been defeated from his accurate and deadly shots. [/QUOTE]
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