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Manifesto of the powergamer (rant), part I
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<blockquote data-quote="Henry" data-source="post: 480733" data-attributes="member: 158"><p><em>Duuuuude - you're a storytelling twink! NOBODY writes 3 pages of background anymore! It's all, like, hack n' slash n' stuff! Dispense with the tellin', and get with the killin'!</em></p><p></p><p></p><p>(I'm just kidding, abri.) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Seriously, I have gamed with at least 4 different groups of gamers in my lifetime. (If you count the permutations and combinations of people from all groups I have played with, my gamer circle has altered thousands of times!) I have gamed at conventions, as well.</p><p></p><p>With minor variations, we all game the same!</p><p></p><p>It comes as a shock to most people, because when you get on line people talk about how they despise powergaming <em>this</em>, and munchkinism <em>that</em>, and storytelling <em>the other</em>, but the fact is, we all get together during the week, with people we like to spend time with, and play an game of imaginary worlds in the ultimate goal of having a good time.</p><p></p><p>I have never personally encountered anyone who, for instance, played with people they hated, to create some <em>grand masterpiece d'art</em>. I have never encountered anyone who never created a character at some point in their careers that they grew fond of. Gaming is cool. People like to do things they think are cool.</p><p></p><p>We all have combats in our games. We all have some playing in character. We all have table talk. We all have had instances of going out for dinner before, after, or during a gaming session.</p><p></p><p>The <strong>DEGREE</strong> to which we have these things in our groups varies. That is immaterial, in the end.</p><p></p><p>Those who look down on others due to variations in play style have NEVER looked at their own games too carefully. Detractors who claim that they have NEVER played in a powergaming or combat heavy mode, and never will - I have to raise my doubts about the veracity of these people. A gamer may PREFER noncombat, or PREFER hack and slash, or may PREFER puzzle-solving - but preferences change over time. The righteous roleplayer likely was once a hack and slash player, or may yet be in their future, to let off some steam.</p><p></p><p>That is MY manifesto - the "Shut Up and Play" manifesto, to borrow a turn of phrase from Monte Cook. Those who detract from another's playing style need to honestly examine their styles of play, past, present, and future - agree to disagree - and Shut Up and Play.</p></blockquote><p></p>
[QUOTE="Henry, post: 480733, member: 158"] [i]Duuuuude - you're a storytelling twink! NOBODY writes 3 pages of background anymore! It's all, like, hack n' slash n' stuff! Dispense with the tellin', and get with the killin'![/i] (I'm just kidding, abri.) ;) Seriously, I have gamed with at least 4 different groups of gamers in my lifetime. (If you count the permutations and combinations of people from all groups I have played with, my gamer circle has altered thousands of times!) I have gamed at conventions, as well. With minor variations, we all game the same! It comes as a shock to most people, because when you get on line people talk about how they despise powergaming [i]this[/i], and munchkinism [i]that[/i], and storytelling [I]the other[/I], but the fact is, we all get together during the week, with people we like to spend time with, and play an game of imaginary worlds in the ultimate goal of having a good time. I have never personally encountered anyone who, for instance, played with people they hated, to create some [i]grand masterpiece d'art[/i]. I have never encountered anyone who never created a character at some point in their careers that they grew fond of. Gaming is cool. People like to do things they think are cool. We all have combats in our games. We all have some playing in character. We all have table talk. We all have had instances of going out for dinner before, after, or during a gaming session. The [B]DEGREE[/B] to which we have these things in our groups varies. That is immaterial, in the end. Those who look down on others due to variations in play style have NEVER looked at their own games too carefully. Detractors who claim that they have NEVER played in a powergaming or combat heavy mode, and never will - I have to raise my doubts about the veracity of these people. A gamer may PREFER noncombat, or PREFER hack and slash, or may PREFER puzzle-solving - but preferences change over time. The righteous roleplayer likely was once a hack and slash player, or may yet be in their future, to let off some steam. That is MY manifesto - the "Shut Up and Play" manifesto, to borrow a turn of phrase from Monte Cook. Those who detract from another's playing style need to honestly examine their styles of play, past, present, and future - agree to disagree - and Shut Up and Play. [/QUOTE]
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