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<blockquote data-quote="tadk" data-source="post: 2375235" data-attributes="member: 32497"><p><strong>Some ideas what do you all think here</strong></p><p></p><p>My Version.</p><p>This is a start to changes and what I like in what you put down</p><p>Stormborn this is your thread just it really inspired me. Very similar to the sorts of things I like to design setting wise. Big time Cyberpunk and Steampunk fan. That said...see below and comments please</p><p></p><p>What I want to use fm Stormborns ideas</p><p>· Air Ships</p><p>· Lightning Rails</p><p>· Constructs</p><p>· Construct Grafts </p><p>· Embassies from other worlds not planes</p><p>· Urban Sprawls </p><p>· Unusual Player Races </p><p>· Lovecraftian (Inspired) Cults and Far Realm entities</p><p>· Organized Crime</p><p>· Corrupt Government </p><p>· Guns (that are effective) and Gun Mages</p><p>· Subcultures and Gangs (More tribal than gangs in my setting)</p><p>· Powerful Magic</p><p>· Common Magic</p><p>· Artificer Class</p><p>· Computer Analogs?</p><p>· Post-War setting with economic and social reasons for adventuring.</p><p>· Weird magical tattoos--circuit board lines, like on Mayor Hundred's face or Indigo/Braniac</p><p>· Spirals and shapes that are maps to other planes/sections/pocket dimensions--both as tats and as transport points (like in The Scar)</p><p>· Retro-Luddite cultists who dress like Rasputina</p><p>· Religions: Punch Cult, Watchmakers, 10,000 others.</p><p>· Ley-lines influencing city and building construction (Using my Feng Shui books here)</p><p>· Chi Lines (Ley lines of the body) influencing health, as explanation for magical item slots, tattoos, somatic components, and possibly as use of Heal skill</p><p></p><p>Those elements I like a lot of what you had put down</p><p>So will be doing my version of ManaPunk / DungeonPunk </p><p></p><p>So are you thinking a Coherent (all from the ground up) setting </p><p>Or more a what I would call Patchwork (borrow straight up from wherever) setting</p><p></p><p>In thinking about this and looking around at my gaming stuff I have enough right now to go Patchwork with the only need being to write down page numbers to books to ideas. To speed that part up.</p><p>Make a few lists of allowed classes, etc. Add a few changes to some of them and flavor text and ready to rock and roll.</p><p></p><p>Some design elements for me</p><p>Not so worried about balance level</p><p>Want more the feel than perfect rules</p><p></p><p>Some sources/references relating to this setting idea (Most non-d20 actually)</p><p>Iron Kingdoms </p><p>Cyberpunk 2020 (R Talsorian)</p><p>Gothicpunk</p><p>Screampunk (SJG)</p><p>Karl Edward Wagner’s Kane novels</p><p>Spellsinger (Fantasy Flight Games)</p><p>Arsenal and Factory fm Perpetrated Pres</p><p>Hunt: Rise of Evil from Mystic Eye Games</p><p>Tribe 8 (Dream Pod 9)</p><p>The Red Star</p><p>Dungeonpunk.blogspot.com</p><p>Dragonstar</p><p></p><p></p><p>Initial Character Classes and ideas (not complete) </p><p>My Common Classes</p><p>Rogues</p><p>Wizards</p><p>Fighters</p><p>Rangers (Iron Kingdom version) [Thinking stalking]</p><p>Bards</p><p>Druids (Elemental oriented)</p><p></p><p></p><p></p><p>New Ones</p><p>Gun Runners (Initial Name: Gun Mages / Riflemen / Pistoleers / Gun Dancers/ etc.)</p><p>Mad Tinkers (Artificiers/Mad Scientists/etc.)</p><p>Cultist (Followers of odd beliefs, weird beings, etc.)</p><p></p><p></p><p>Not in my version</p><p>Sorcerer</p><p>Barbarian</p><p>Clerics (no gods per se)</p><p></p><p></p><p>New Feats (rough for sure)</p><p></p><p>Common Magic: Able to cast Cantrips equal to the Intelligence Spell bonus per day. Can take only 1 time. Open to all classes</p><p></p><p>The Touch (inspired by laying on hands and also Reiki energies. Highly fictionalized here)</p><p>Can take up to three times. Allows for healing. Each time taken it is called a degree</p><p>1st Degree Can Heal 1 Pt. per person touched per day</p><p>2nd Degree Can Heal 2 Pt. per person twice a day ( 2 or 4 pt. per person per day)</p><p>3rd Degree Can Heal 3 Pt. per person three times a day (3 or 6 or 9 pt. per person per day)</p><p></p><p>New Skill:</p><p>Craft Harmony (inspired by Feng Shui)</p><p>This skill is used to layout rooms, buildings, cities, advise people in relationships, clothing, in a metaphysically balanced fashion and way. It might become a way of life eventually.</p><p></p><p></p><p>Open Game Content (For private use only) for the feats and skills at this point. </p><p>Better determination as the setting unfolds.</p></blockquote><p></p>
[QUOTE="tadk, post: 2375235, member: 32497"] [b]Some ideas what do you all think here[/b] My Version. This is a start to changes and what I like in what you put down Stormborn this is your thread just it really inspired me. Very similar to the sorts of things I like to design setting wise. Big time Cyberpunk and Steampunk fan. That said...see below and comments please What I want to use fm Stormborns ideas · Air Ships · Lightning Rails · Constructs · Construct Grafts · Embassies from other worlds not planes · Urban Sprawls · Unusual Player Races · Lovecraftian (Inspired) Cults and Far Realm entities · Organized Crime · Corrupt Government · Guns (that are effective) and Gun Mages · Subcultures and Gangs (More tribal than gangs in my setting) · Powerful Magic · Common Magic · Artificer Class · Computer Analogs? · Post-War setting with economic and social reasons for adventuring. · Weird magical tattoos--circuit board lines, like on Mayor Hundred's face or Indigo/Braniac · Spirals and shapes that are maps to other planes/sections/pocket dimensions--both as tats and as transport points (like in The Scar) · Retro-Luddite cultists who dress like Rasputina · Religions: Punch Cult, Watchmakers, 10,000 others. · Ley-lines influencing city and building construction (Using my Feng Shui books here) · Chi Lines (Ley lines of the body) influencing health, as explanation for magical item slots, tattoos, somatic components, and possibly as use of Heal skill Those elements I like a lot of what you had put down So will be doing my version of ManaPunk / DungeonPunk So are you thinking a Coherent (all from the ground up) setting Or more a what I would call Patchwork (borrow straight up from wherever) setting In thinking about this and looking around at my gaming stuff I have enough right now to go Patchwork with the only need being to write down page numbers to books to ideas. To speed that part up. Make a few lists of allowed classes, etc. Add a few changes to some of them and flavor text and ready to rock and roll. Some design elements for me Not so worried about balance level Want more the feel than perfect rules Some sources/references relating to this setting idea (Most non-d20 actually) Iron Kingdoms Cyberpunk 2020 (R Talsorian) Gothicpunk Screampunk (SJG) Karl Edward Wagner’s Kane novels Spellsinger (Fantasy Flight Games) Arsenal and Factory fm Perpetrated Pres Hunt: Rise of Evil from Mystic Eye Games Tribe 8 (Dream Pod 9) The Red Star Dungeonpunk.blogspot.com Dragonstar Initial Character Classes and ideas (not complete) My Common Classes Rogues Wizards Fighters Rangers (Iron Kingdom version) [Thinking stalking] Bards Druids (Elemental oriented) New Ones Gun Runners (Initial Name: Gun Mages / Riflemen / Pistoleers / Gun Dancers/ etc.) Mad Tinkers (Artificiers/Mad Scientists/etc.) Cultist (Followers of odd beliefs, weird beings, etc.) Not in my version Sorcerer Barbarian Clerics (no gods per se) New Feats (rough for sure) Common Magic: Able to cast Cantrips equal to the Intelligence Spell bonus per day. Can take only 1 time. Open to all classes The Touch (inspired by laying on hands and also Reiki energies. Highly fictionalized here) Can take up to three times. Allows for healing. Each time taken it is called a degree 1st Degree Can Heal 1 Pt. per person touched per day 2nd Degree Can Heal 2 Pt. per person twice a day ( 2 or 4 pt. per person per day) 3rd Degree Can Heal 3 Pt. per person three times a day (3 or 6 or 9 pt. per person per day) New Skill: Craft Harmony (inspired by Feng Shui) This skill is used to layout rooms, buildings, cities, advise people in relationships, clothing, in a metaphysically balanced fashion and way. It might become a way of life eventually. Open Game Content (For private use only) for the feats and skills at this point. Better determination as the setting unfolds. [/QUOTE]
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