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Many Homebrew Spells for D&D 5e
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<blockquote data-quote="dynath" data-source="post: 6651805" data-attributes="member: 6789858"><p>Good point Bedir, Ranger and Paladin get no cantrips. I don't think either class can use rituals either so your only choice is to increase the spells level if you want them to have it.</p><p></p><p>Realistically Know Direction and Read Magic can be covered simply with skill checks Survival and Arcana respectively so they aren't practical as cantrips or spells anyway. The other spells could easily be increased in power. Summon Shield and Summon weapon being the hardest since they aren't strait damage spells. maybe give them a duration? so that as long as the spell last you can call your shield/weapon?</p><p></p><p>Know Direction, Lance of Faith, Read Magic, Stone Fist, Summon Shield, Summon Weapon, and Vigor should be have those classes removed or be moved to a higher level spell.</p><p></p><p>If you are keeping Lance of Faith as cantrip I'd lower its damage. Radiant is pretty rare and its range is longer than most other cantrips.</p><p></p><p>Rainbow bolt is to high a damage too. Prismatic spells only do d6s. I'd probably switch it to that, its a good trade off for the utility of maybe bypassing resistance.</p></blockquote><p></p>
[QUOTE="dynath, post: 6651805, member: 6789858"] Good point Bedir, Ranger and Paladin get no cantrips. I don't think either class can use rituals either so your only choice is to increase the spells level if you want them to have it. Realistically Know Direction and Read Magic can be covered simply with skill checks Survival and Arcana respectively so they aren't practical as cantrips or spells anyway. The other spells could easily be increased in power. Summon Shield and Summon weapon being the hardest since they aren't strait damage spells. maybe give them a duration? so that as long as the spell last you can call your shield/weapon? Know Direction, Lance of Faith, Read Magic, Stone Fist, Summon Shield, Summon Weapon, and Vigor should be have those classes removed or be moved to a higher level spell. If you are keeping Lance of Faith as cantrip I'd lower its damage. Radiant is pretty rare and its range is longer than most other cantrips. Rainbow bolt is to high a damage too. Prismatic spells only do d6s. I'd probably switch it to that, its a good trade off for the utility of maybe bypassing resistance. [/QUOTE]
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Many Homebrew Spells for D&D 5e
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