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<blockquote data-quote="AlmirEldignor" data-source="post: 6836339" data-attributes="member: 6795736"><p>UPDATED (2/29/2016):</p><p><em>v1.20 (2/29/2016) Some class spell list changes, and some balancing fixes:</em></p><p><em></em></p><p><em>0-Level (Cantrips)</em></p><p><em>Removed: Lightning Lash, Push/Pull, Read Magic, Summon Instrument, Ethereal Shield, Ethereal Weapon.</em></p><p><em>Hand of Blight: name changed to Blightclaw</em></p><p><em>Earth Blast: Removed from Wizard list. Mechanic changed. Range reduced to 30. Now uses d6's instead of d4's</em></p><p><em>Ice Jet: Range increased to 90 feet.</em></p><p><em>Rainbow Bolt: Removed from Druid List, Added to Warlock and Bard lists. Added 2 additional damage types to the table to make it a d8 roll. Range increased to 90 feet.</em></p><p><em>Static Shock: Range changes to 60 feet, damage to initial target changed to 1d6 instead of 1d4.</em></p><p><em>Stonefist: Removed from Wizard list.</em></p><p><em>Vigor: Duration changes to 10 minutes, now includes CON mod in the THP</em></p><p><em>Zen Archery: Changed to Concentration.</em></p><p><em></em></p><p><em>1st Level</em></p><p><em>Removed: Arrowmind, Erase, Fire Arrow, Hush, Remove Fear, Scorching Burst, Searing Shot, Thunderous Shot, Ventriloquism, Wrathful Shot.</em></p><p><em>Armaments of the Forest: Language changed to specify that the weapons are magical for the purpose of defeating damage resistance. Duration increased to 10 minutes</em></p><p><em>Buoyancy: Removed Verbal component. Material component no longer consumed.</em></p><p><em>Explosion: Damage changed to 1d4+1 at 1st level, and slot level scaling has been changed to match it.</em></p><p><em>Listening Coin: Moved to 2nd level. Added concentration. Changed slot level scaling.</em></p><p><em>Sandblaster: Removed the blindness rider completely.</em></p><p><em>Searing Light: Now includes advantage for the attack roll against undeads and oozes. Now does half damage to undead/oozes on a miss instead of 2d6 additional damage. Slot level scaling has been changed to reflect this.</em></p><p><em>Snowshoes: Added to Wizard spell list. Range changed from Touch to 10 feet. Language changed to make it more useful in more situations. Added level scaling to affect more targets.</em></p><p><em>Summons: Moved to 6th level. Base CR changed to 3. Removed from Warlock spell list. Druid additional creature types changed from plant/monstrosity to plant/elemental (more changes will probably be needed)</em></p><p><em></em></p><p><em>2nd Level</em></p><p><em>Removed: Battering Ram, Branding Shot, Toxic Arrow.</em></p><p><em>Arrow of Light: Line length changed to 60 feet.</em></p><p><em>Astral Seal: Healing changed to 1d8 from 1d6.</em></p><p><em>Aura of Deflection: Added to Bard, Cleric spell lists.</em></p><p><em>Battle Hymn: Added to paladin spell list.</em></p><p><em>Binding Winds: Now only affects weapon attacks, melee attacks can be made but with disadvantage.</em></p><p><em>Creeping Cold: Material component no longer has GP requirement.</em></p><p><em>Chill Metal: No longer includes a clause about dropping worn armor.</em></p><p><em>Entangling Force: Duration changed to 1 Minute. Changed the automatic damage clause to no longer require action by the caster.</em></p><p><em>Ice Axe: Added to Ranger spell list.</em></p><p><em>Pull of the Abyss: Casting time changed to 1 Action. Slot level scaling slightly reduced.</em></p><p><em>Repel: Added save for creature impact damage, changed slot scaling text to be more accurate.</em></p><p><em></em></p><p><em>3rd Level</em></p><p><em>Removed: Blinding Shot, Tree Shape.</em></p><p><em>Acid Sheath: Casting Time changed to 1 action. Language changed to be more clear about when Acid damage is taken.</em></p><p><em>Aura of Repulsion: Duration changed to 10 minutes. Changed from Wisdom to Strength checks. Removed slot level scaling.</em></p><p><em>Cyclone Blast: Removed from Warlock spell list, added to Wizard spell list.</em></p><p><em>Supercharge: Language changed to make clear when the spell ends.</em></p><p><em></em></p><p><em>4th Level</em></p><p><em>Removed: Flamepath, Rimefire Arrow, Staggering Shot.</em></p><p><em>Absolution: Reduced slot level scaling from 10 to 5.</em></p><p><em>Aura of Evasion: Range reduced to 30 Feet (from 40).</em></p><p><em>Commune with Stone: Removed the Ritual tag.</em></p><p><em>Hammer of the Gods: AoE radius reduced to 15 feet (from 20)</em></p><p><em>Warmind: Added language that specifies the ending of the spell when you no longer are holding the bonded weapon.</em></p><p><em></em></p><p><em>5th Level</em></p><p><em>Removed: Banishing Shot, Earth Rupture, Shadow Evocation, Zealot's Fire.</em></p><p><em>Astral Shield: Casting Time changed from 1 Round to 1 Action</em></p><p><em>Mark of Justice: Removed section about the target being restrained.</em></p><p><em></em></p><p><em>6th Level</em></p><p><em>Removed: Darkflame Blast, Forcewave, Gembomb.</em></p><p><em>Frost Aura: Removed slot level scaling</em></p><p><em></em></p><p><em>7th Level</em></p><p><em>Removed: Ball Lightning.</em></p><p><em></em></p><p><em>8th Level</em></p><p><em>Removed: Drown.</em></p><p><em>Deep Freeze: Added clause about disadvantage on saving throws if vulnerable to Cold or made of water.</em></p><p><em></em></p></blockquote><p></p>
[QUOTE="AlmirEldignor, post: 6836339, member: 6795736"] UPDATED (2/29/2016): [I]v1.20 (2/29/2016) Some class spell list changes, and some balancing fixes: 0-Level (Cantrips) Removed: Lightning Lash, Push/Pull, Read Magic, Summon Instrument, Ethereal Shield, Ethereal Weapon. Hand of Blight: name changed to Blightclaw Earth Blast: Removed from Wizard list. Mechanic changed. Range reduced to 30. Now uses d6's instead of d4's Ice Jet: Range increased to 90 feet. Rainbow Bolt: Removed from Druid List, Added to Warlock and Bard lists. Added 2 additional damage types to the table to make it a d8 roll. Range increased to 90 feet. Static Shock: Range changes to 60 feet, damage to initial target changed to 1d6 instead of 1d4. Stonefist: Removed from Wizard list. Vigor: Duration changes to 10 minutes, now includes CON mod in the THP Zen Archery: Changed to Concentration. 1st Level Removed: Arrowmind, Erase, Fire Arrow, Hush, Remove Fear, Scorching Burst, Searing Shot, Thunderous Shot, Ventriloquism, Wrathful Shot. Armaments of the Forest: Language changed to specify that the weapons are magical for the purpose of defeating damage resistance. Duration increased to 10 minutes Buoyancy: Removed Verbal component. Material component no longer consumed. Explosion: Damage changed to 1d4+1 at 1st level, and slot level scaling has been changed to match it. Listening Coin: Moved to 2nd level. Added concentration. Changed slot level scaling. Sandblaster: Removed the blindness rider completely. Searing Light: Now includes advantage for the attack roll against undeads and oozes. Now does half damage to undead/oozes on a miss instead of 2d6 additional damage. Slot level scaling has been changed to reflect this. Snowshoes: Added to Wizard spell list. Range changed from Touch to 10 feet. Language changed to make it more useful in more situations. Added level scaling to affect more targets. Summons: Moved to 6th level. Base CR changed to 3. Removed from Warlock spell list. Druid additional creature types changed from plant/monstrosity to plant/elemental (more changes will probably be needed) 2nd Level Removed: Battering Ram, Branding Shot, Toxic Arrow. Arrow of Light: Line length changed to 60 feet. Astral Seal: Healing changed to 1d8 from 1d6. Aura of Deflection: Added to Bard, Cleric spell lists. Battle Hymn: Added to paladin spell list. Binding Winds: Now only affects weapon attacks, melee attacks can be made but with disadvantage. Creeping Cold: Material component no longer has GP requirement. Chill Metal: No longer includes a clause about dropping worn armor. Entangling Force: Duration changed to 1 Minute. Changed the automatic damage clause to no longer require action by the caster. Ice Axe: Added to Ranger spell list. Pull of the Abyss: Casting time changed to 1 Action. Slot level scaling slightly reduced. Repel: Added save for creature impact damage, changed slot scaling text to be more accurate. 3rd Level Removed: Blinding Shot, Tree Shape. Acid Sheath: Casting Time changed to 1 action. Language changed to be more clear about when Acid damage is taken. Aura of Repulsion: Duration changed to 10 minutes. Changed from Wisdom to Strength checks. Removed slot level scaling. Cyclone Blast: Removed from Warlock spell list, added to Wizard spell list. Supercharge: Language changed to make clear when the spell ends. 4th Level Removed: Flamepath, Rimefire Arrow, Staggering Shot. Absolution: Reduced slot level scaling from 10 to 5. Aura of Evasion: Range reduced to 30 Feet (from 40). Commune with Stone: Removed the Ritual tag. Hammer of the Gods: AoE radius reduced to 15 feet (from 20) Warmind: Added language that specifies the ending of the spell when you no longer are holding the bonded weapon. 5th Level Removed: Banishing Shot, Earth Rupture, Shadow Evocation, Zealot's Fire. Astral Shield: Casting Time changed from 1 Round to 1 Action Mark of Justice: Removed section about the target being restrained. 6th Level Removed: Darkflame Blast, Forcewave, Gembomb. Frost Aura: Removed slot level scaling 7th Level Removed: Ball Lightning. 8th Level Removed: Drown. Deep Freeze: Added clause about disadvantage on saving throws if vulnerable to Cold or made of water. [/I] [/QUOTE]
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