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<blockquote data-quote="Laurel" data-source="post: 1926202" data-attributes="member: 17067"><p>As to the reality of it - who cares- I don't see many beholders roaming my office, but they are still in the game. It doesn't seem that far-featched to load two arrows and shoot them.... the four arrows gets a little even further out there. </p><p>If you have a really hard time visualizing it, then think/watch Robin Hood men in tights. There is one part when Robin pulls out a row of arrows held together by string <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Then it works perfectly- only has to draw one thing, and they are all connected <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>Where it is a feat and after two arrows a penalty is accrued for each additional arrow, no I don't think it's unbalanced.</p><p> </p><p>Also, it's not as bad as in Robin Hood Prince of Thieves when Robin takes the feather from one and shoots two individual guards. With manyshot in D&D it has to be one single target taking all arrows.</p><p> </p><p>Edit: Just saw that at least one of ther person thought of the RH<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />oT movie shot <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Laurel, post: 1926202, member: 17067"] As to the reality of it - who cares- I don't see many beholders roaming my office, but they are still in the game. It doesn't seem that far-featched to load two arrows and shoot them.... the four arrows gets a little even further out there. If you have a really hard time visualizing it, then think/watch Robin Hood men in tights. There is one part when Robin pulls out a row of arrows held together by string :):) Then it works perfectly- only has to draw one thing, and they are all connected :):):) Where it is a feat and after two arrows a penalty is accrued for each additional arrow, no I don't think it's unbalanced. Also, it's not as bad as in Robin Hood Prince of Thieves when Robin takes the feather from one and shoots two individual guards. With manyshot in D&D it has to be one single target taking all arrows. Edit: Just saw that at least one of ther person thought of the RH:PoT movie shot :) [/QUOTE]
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