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MAP Crit requested - Final proof is done!
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<blockquote data-quote="jgbrowning" data-source="post: 1652313" data-attributes="member: 5724"><p>Looks very nice. Did you do the map yourself? If so, you may want to think about freelancing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Two picky bits:</p><p></p><p>1. The river flowing roughly north in Imbria that splits right before entering the lake. Usuall rivers don't split, but where they do it's almost always very flat land. It doesn't look like it's flat (but that could be a scale thing) because most of the other rivers in the area are rather straight. Rivers on flat lands tend to meander around a lot.</p><p></p><p>2. I have some assumptions here based upon the map, so let me know what I got wrong. I'm assuming the dotted lines are roads/trade routes. It looks like you have roughly 3 major cultural groups trading: the Middean/Touren/Edanris the Vintria (who may just be a trade off area, like say Karakorum) and the Solon/Khaylish/Dracia/East Solon area. I think there would be sea routes (you may just not be showing them on the map) connecting The city just east of the word "Dracia" and the cities on the coast of Vintria and then I think there should be a city on the coast near Vianden. This would make sense if the area around the Radiant Kingdoms were very hostile to ships going by and you could make the islands east of Isadarather piraty (you cant have pirates without a lot of trade going on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />).</p><p></p><p>That's just a suggestion, but I guess what I'm trying to point out is that there will also be ship trade if possible (unless circumstances are just right out) if enough people are willing to trek over land (and through deserts).</p><p></p><p>Even with that bit, It looks very nice.</p><p></p><p>joe b.</p></blockquote><p></p>
[QUOTE="jgbrowning, post: 1652313, member: 5724"] Looks very nice. Did you do the map yourself? If so, you may want to think about freelancing. :) Two picky bits: 1. The river flowing roughly north in Imbria that splits right before entering the lake. Usuall rivers don't split, but where they do it's almost always very flat land. It doesn't look like it's flat (but that could be a scale thing) because most of the other rivers in the area are rather straight. Rivers on flat lands tend to meander around a lot. 2. I have some assumptions here based upon the map, so let me know what I got wrong. I'm assuming the dotted lines are roads/trade routes. It looks like you have roughly 3 major cultural groups trading: the Middean/Touren/Edanris the Vintria (who may just be a trade off area, like say Karakorum) and the Solon/Khaylish/Dracia/East Solon area. I think there would be sea routes (you may just not be showing them on the map) connecting The city just east of the word "Dracia" and the cities on the coast of Vintria and then I think there should be a city on the coast near Vianden. This would make sense if the area around the Radiant Kingdoms were very hostile to ships going by and you could make the islands east of Isadarather piraty (you cant have pirates without a lot of trade going on. :)). That's just a suggestion, but I guess what I'm trying to point out is that there will also be ship trade if possible (unless circumstances are just right out) if enough people are willing to trek over land (and through deserts). Even with that bit, It looks very nice. joe b. [/QUOTE]
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