Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Geek Talk & Media
[Map] Here be Orcs!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Darraketh" data-source="post: 374812" data-attributes="member: 847"><p><strong>Major Discovery!!!</strong></p><p></p><p>Making hexes <em>was</em> time consuming. I was under the misguided impression that the hexes had to be hex shaped after all the ones that came with the program were. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> </p><p></p><p>Apparently that is not the case. I was playing Railroad Tycoon II and thinking that the trees looked kind of nice and I probably should make some new hexes.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>I did a screen capture and cropped a 32x27 section that included the trees. I saved it as a bmp to the hexes directory and added it to the hexlist.txt file. Then I just wanted to see if the program would choke, so I made a map with the new hex. It didn't choke. Now this is going to save some time.</p><p></p><p>The only thing you need to keep in mind is that your subject should be centered. Visualize where the outside of the hex would be and center your subject so that it falls within the hex. Otherwise it may get cropped by the program when it is displayed on a map. </p><p></p><p><strong>Edit:</strong> It just occured to me that this crop and go technique will only work for terrain tiles. duh! For the overlays the transparent portion will still need to be magenta but at least it doesn't need to be hex shaped.</p><p></p><p>Go ahead try it!</p></blockquote><p></p>
[QUOTE="Darraketh, post: 374812, member: 847"] [b]Major Discovery!!![/b] Making hexes [i]was[/i] time consuming. I was under the misguided impression that the hexes had to be hex shaped after all the ones that came with the program were. :rolleyes: Apparently that is not the case. I was playing Railroad Tycoon II and thinking that the trees looked kind of nice and I probably should make some new hexes.:D I did a screen capture and cropped a 32x27 section that included the trees. I saved it as a bmp to the hexes directory and added it to the hexlist.txt file. Then I just wanted to see if the program would choke, so I made a map with the new hex. It didn't choke. Now this is going to save some time. The only thing you need to keep in mind is that your subject should be centered. Visualize where the outside of the hex would be and center your subject so that it falls within the hex. Otherwise it may get cropped by the program when it is displayed on a map. [b]Edit:[/b] It just occured to me that this crop and go technique will only work for terrain tiles. duh! For the overlays the transparent portion will still need to be magenta but at least it doesn't need to be hex shaped. Go ahead try it! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
[Map] Here be Orcs!
Top