Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Gamers Seeking Gamers
[Maplewood, NJ] - In Pursuit of Adventure
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rastfar" data-source="post: 5144154" data-attributes="member: 9596"><p><span style="font-size: 15px">In Pursuit of Adventure </span></p><p></p><p>I am interested in starting a long-term <strong>D&D 3.5</strong> campaign. It is set in an established homebrew campaign world that is relatively low-magic, low-level and at times gritty. Level advancement can be slow in comparison to many other playstyles. I expect an emphasis on role-playing, character development, and plot-driven storylines with a healthy dose of combat (because after all everyone likes to roll dice too). I want the game to have a mix of humour, action and thought and may hold elements of mature themes.</p><p></p><p>Ideal players will commit to a long-term campaign group (as in the past, campaigns have run for years) and will try to prioritize their scheduling of the game. I prefer mature individuals who are decent role-players, stay in-character, and enjoy a collaborative story-telling experience. As much as I as the DM have a story to tell, so too do the characters have an impact upon the game world and their stories should unfold in game as well. I enjoy characters that grow through dramatic experience and are not reliant upon exceptional stats or magic items. I believe that a character is much more than ‘the sum of his stuff’; an 18 as a statistic is exceptional and should be treated as such. Characters start at the bottom and <em>work</em> their way up. The spectre of death is ever-present and a possibility for any character at any time as a result of poor decision making. I am not a ‘killer DM’ and do not believe in unnecessary character deaths. I like it when a character dies as a heroic sacrifice or in the advancement of the story. Combat is inevitable. I do use miniatures and a Battlemat/Tact-tiles. Experience however is not dependent upon combat. I award good problem-solving, role-playing and diplomacy just as well. </p><p></p><p>This game is not for those who enjoy a ‘hack and slash’, ‘min/max’, or ‘rules lawyer’ approach to play. While I do play with many rules and abide by them, I do not wish to waste valuable time debating over semantics. I would much rather make an ad hoc ruling at the time and engage in intelligent discussion away from the table between sessions. My only exception to this stance is when it comes to the possibility of death for a PC. Level 10 characters are high and often only achieved at the end of a campaign which has endured many years’ play.</p><p></p><p>Scheduling is yet to be determined as it will obviously need to reflect the availability of the group. However, I am not looking to run a game that meets more often than once every two weeks (or any less frequently as I have found that the integrity of the game deteriorates with less frequency) as I am a family man who has other obligations away from the game table. I like session lengths that run for about 6 hours. Prior games I have played in have always occurred on weekend afternoons, but I am open to other suggestions/possibilities. I offer my own home as a place to gather and play but need others to respect that I also have a wife and two small children. I would be willing to play in another location if suitable.</p><p></p><p>For more information about me you can read my profile here, or if you have any questions/inquiries I can be contacted at: </p><p><a href="mailto:Rastfar@hotmail.com">Rastfar@hotmail.com</a></p></blockquote><p></p>
[QUOTE="Rastfar, post: 5144154, member: 9596"] [SIZE="4"]In Pursuit of Adventure [/SIZE] I am interested in starting a long-term [B]D&D 3.5[/B] campaign. It is set in an established homebrew campaign world that is relatively low-magic, low-level and at times gritty. Level advancement can be slow in comparison to many other playstyles. I expect an emphasis on role-playing, character development, and plot-driven storylines with a healthy dose of combat (because after all everyone likes to roll dice too). I want the game to have a mix of humour, action and thought and may hold elements of mature themes. Ideal players will commit to a long-term campaign group (as in the past, campaigns have run for years) and will try to prioritize their scheduling of the game. I prefer mature individuals who are decent role-players, stay in-character, and enjoy a collaborative story-telling experience. As much as I as the DM have a story to tell, so too do the characters have an impact upon the game world and their stories should unfold in game as well. I enjoy characters that grow through dramatic experience and are not reliant upon exceptional stats or magic items. I believe that a character is much more than ‘the sum of his stuff’; an 18 as a statistic is exceptional and should be treated as such. Characters start at the bottom and [I]work[/I] their way up. The spectre of death is ever-present and a possibility for any character at any time as a result of poor decision making. I am not a ‘killer DM’ and do not believe in unnecessary character deaths. I like it when a character dies as a heroic sacrifice or in the advancement of the story. Combat is inevitable. I do use miniatures and a Battlemat/Tact-tiles. Experience however is not dependent upon combat. I award good problem-solving, role-playing and diplomacy just as well. This game is not for those who enjoy a ‘hack and slash’, ‘min/max’, or ‘rules lawyer’ approach to play. While I do play with many rules and abide by them, I do not wish to waste valuable time debating over semantics. I would much rather make an ad hoc ruling at the time and engage in intelligent discussion away from the table between sessions. My only exception to this stance is when it comes to the possibility of death for a PC. Level 10 characters are high and often only achieved at the end of a campaign which has endured many years’ play. Scheduling is yet to be determined as it will obviously need to reflect the availability of the group. However, I am not looking to run a game that meets more often than once every two weeks (or any less frequently as I have found that the integrity of the game deteriorates with less frequency) as I am a family man who has other obligations away from the game table. I like session lengths that run for about 6 hours. Prior games I have played in have always occurred on weekend afternoons, but I am open to other suggestions/possibilities. I offer my own home as a place to gather and play but need others to respect that I also have a wife and two small children. I would be willing to play in another location if suitable. For more information about me you can read my profile here, or if you have any questions/inquiries I can be contacted at: [email]Rastfar@hotmail.com[/email] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Gamers Seeking Gamers
[Maplewood, NJ] - In Pursuit of Adventure
Top