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Mapping a fantasy kingdom - sizes and scale
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<blockquote data-quote="Jester David" data-source="post: 6763935" data-attributes="member: 37579"><p>Available online and reasonably priced: </p><p><a href="http://www.nobleknight.com/ProductDetailSearch.asp_Q_ProductID_E_2430_A_InventoryID_E_2148212117" target="_blank">http://www.nobleknight.com/ProductDetailSearch.asp_Q_ProductID_E_2430_A_InventoryID_E_2148212117</a></p><p></p><p></p><p>There's lots of fund ideas for alternate shapes or variants. If I ever design a new world it might be shaped like an icosahedron, with 20 triangle-shaped sides, that are different than other faces. </p><p></p><p>The trick is that's a lot more work, especially if you want the world to be realistic. It's easier to figure out weather and seasons, climate and terrain, based on a globe since you can mirror the real world. How does wind work on a flat disc? Are there seasons? How does it being a disc affect the day/night cycle? </p><p>It's a cop-out to just say "it works normally", shrug, and dismiss any differences as "magic". Magic when worldbuilding should be added on purpose to give a sense of wonder, not to explain why night falls like it does on a globe in a disc word. And you're also missing out on some of the unique traits that would come with variant shaped worlds. </p><p>So, generally, it's better to go with a globe unless you want to put the extra effort in.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6763935, member: 37579"] Available online and reasonably priced: [url]http://www.nobleknight.com/ProductDetailSearch.asp_Q_ProductID_E_2430_A_InventoryID_E_2148212117[/url] There's lots of fund ideas for alternate shapes or variants. If I ever design a new world it might be shaped like an icosahedron, with 20 triangle-shaped sides, that are different than other faces. The trick is that's a lot more work, especially if you want the world to be realistic. It's easier to figure out weather and seasons, climate and terrain, based on a globe since you can mirror the real world. How does wind work on a flat disc? Are there seasons? How does it being a disc affect the day/night cycle? It's a cop-out to just say "it works normally", shrug, and dismiss any differences as "magic". Magic when worldbuilding should be added on purpose to give a sense of wonder, not to explain why night falls like it does on a globe in a disc word. And you're also missing out on some of the unique traits that would come with variant shaped worlds. So, generally, it's better to go with a globe unless you want to put the extra effort in. [/QUOTE]
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