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General Tabletop Discussion
*TTRPGs General
Mapping - how do you do it? (fixed version)
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<blockquote data-quote="gamerprinter" data-source="post: 5310611" data-attributes="member: 50895"><p>I'm one of the Map Spammers at the Cartographers' Guild - I have over 200 maps (more if you count work-in-progress versions of some maps posted, almost 600 maps) and I use all styles based on mood, curiosity (I'm always experimenting), and RL schedule.</p><p></p><p>Its true, lots of mapper at the CG are very much into Photoshop or GIMP made 'satellite view' maps is what its called. For me, I'm a bit 'meh' about satellite view - yes, that's how we see our world now. In fact to a degree, video games have skewed some map creators to want to try to go photorealistic in style, which largely depends upon computer graphics only created work.</p><p></p><p><img src="http://www.gamer-printshop.com/cbg/shore-bridge-thmb.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>While I'm still commissioned now and again for photorealistic map work, which for me is quicker to create than more hand-drawn style, and I can create a fairly robust map that meets the clients needs, I really prefer hand-drawn maps, but that's takes more time and inspiration to do a proper job.</p><p></p><p>Here's a dungeon map for a contest in my hand drawn style...</p><p></p><p><img src="http://www.gamer-printshop.com/kaidan/necromancers-crypt.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Here's a link to a larger version of the dungeon: <a href="http://www.gamer-printshop.com/cbg/crypt-final.jpg" target="_blank">http://www.gamer-printshop.com/cbg/crypt-final.jpg</a></p><p></p><p>So I do both styles, well enough.</p><p></p><p>Actually my hand-drawn style is a hybrid. I do draw it by hand with a pen then scan into my computer, within Xara Xtreme Pro, I create the color scheme, placed the beveled walls and drop shadows to build a sense of depth. So my hand-drawn style, isn't exclusively hand-drawn.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5310611, member: 50895"] I'm one of the Map Spammers at the Cartographers' Guild - I have over 200 maps (more if you count work-in-progress versions of some maps posted, almost 600 maps) and I use all styles based on mood, curiosity (I'm always experimenting), and RL schedule. Its true, lots of mapper at the CG are very much into Photoshop or GIMP made 'satellite view' maps is what its called. For me, I'm a bit 'meh' about satellite view - yes, that's how we see our world now. In fact to a degree, video games have skewed some map creators to want to try to go photorealistic in style, which largely depends upon computer graphics only created work. [IMG]http://www.gamer-printshop.com/cbg/shore-bridge-thmb.jpg[/IMG] While I'm still commissioned now and again for photorealistic map work, which for me is quicker to create than more hand-drawn style, and I can create a fairly robust map that meets the clients needs, I really prefer hand-drawn maps, but that's takes more time and inspiration to do a proper job. Here's a dungeon map for a contest in my hand drawn style... [IMG]http://www.gamer-printshop.com/kaidan/necromancers-crypt.jpg[/IMG] Here's a link to a larger version of the dungeon: [URL]http://www.gamer-printshop.com/cbg/crypt-final.jpg[/URL] So I do both styles, well enough. Actually my hand-drawn style is a hybrid. I do draw it by hand with a pen then scan into my computer, within Xara Xtreme Pro, I create the color scheme, placed the beveled walls and drop shadows to build a sense of depth. So my hand-drawn style, isn't exclusively hand-drawn. [/QUOTE]
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Mapping - how do you do it? (fixed version)
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