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Mapping programs used by game companies
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<blockquote data-quote="Cergorach" data-source="post: 1924026" data-attributes="member: 725"><p>An educated guess: around 5% of the market. I'm pretty certain that close to 85% of the users never read the EULA, there are very few computer users who actually read the licence that's provided with their software, especially when it's cheap software.</p><p></p><p></p><p>That might be so, but just because the end user doesn't see (or want to see) the difference between the programs, that doesn't mean there isn't a difference. The problem is that it Dundjini's case it annoys the end users.</p><p></p><p></p><p>You use their art, their rules, but i asume that it's only if you use their artpacks, not if you use art you made yourself.</p><p></p><p></p><p>Would you want to pay $60 or $80 for it? I'm certain many would not, further raising the price. It's a balance game of price vs. customers vs. rights, and they want to balance it in the best way so they would reap the most benefits (ie. most money). They clearly have a standpoint that says that they feel that if they don't regulate the use of their art they loose money (or maybe their artists want more money if the art is used for commercial gain by anyone one besides the folks at Dundjini). I might not agree with that standpoint, but i understand it, i also understand your point of view, but there's no way to proof that either is right or wrong...</p><p></p><p></p><p>Maybe it's a good idea to start your own program, i've sure thought about it...</p></blockquote><p></p>
[QUOTE="Cergorach, post: 1924026, member: 725"] An educated guess: around 5% of the market. I'm pretty certain that close to 85% of the users never read the EULA, there are very few computer users who actually read the licence that's provided with their software, especially when it's cheap software. That might be so, but just because the end user doesn't see (or want to see) the difference between the programs, that doesn't mean there isn't a difference. The problem is that it Dundjini's case it annoys the end users. You use their art, their rules, but i asume that it's only if you use their artpacks, not if you use art you made yourself. Would you want to pay $60 or $80 for it? I'm certain many would not, further raising the price. It's a balance game of price vs. customers vs. rights, and they want to balance it in the best way so they would reap the most benefits (ie. most money). They clearly have a standpoint that says that they feel that if they don't regulate the use of their art they loose money (or maybe their artists want more money if the art is used for commercial gain by anyone one besides the folks at Dundjini). I might not agree with that standpoint, but i understand it, i also understand your point of view, but there's no way to proof that either is right or wrong... Maybe it's a good idea to start your own program, i've sure thought about it... [/QUOTE]
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