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<blockquote data-quote="MaxKaladin" data-source="post: 1521742" data-attributes="member: 1196"><p>In CC2? You don't even have to do this in CC2. It's as simple as setting the scale when you print. The print command you access from the file menu has a section down near the bottom where you can specify that X units on the map equals Y actual units on paper. Thus, you could print your overland map and specify it should be printed as 30 miles on the map equals 1 inch on paper or that a character portrait should be 6 feet on the portrait = 1 inch on paper. Using this command, he could shrink a portrait down to fit on a little counter or blow it up to be a couple of feet on a side to simulate a portrait of some kind. </p><p></p><p>I've been using CC2 for years now and it has a steep learning curve because it works very differently from programs like photoshop. Once you start learn to use it though, it will "click" and suddenly you will find yourself with a very powerful tool for making maps or other drawings. I made at least two false starts on this program but gave up each time. When I finally spent a little more time with it, I "got it" and it has become a powerful tool for me when DMing. I attribute my initial difficulty to my stubborn resistance to doing tutorials. There are some excellent tutorials for the CC2 mapping family that a lot of people have said are very helpful and I would urge anyone who gets the software and who isnt' familiar with CAD software to get some of the tutorials (I think some come with the program others can be obtained from the CC2 mailing list). I'm just the type who shuns tutorials (Tutorials? I don't need no steenkin' tutorials!) and plunges in on my own. That was a mistake. </p><p></p><p>For the record, you can export from CC2 to JPG, BMP and, I think, PNG. You can also export to some other formats used by other programs that I don't recall offhand. The program has an internal note function where you can keep notes in the file. It also has a powerful linking function where you can link hotspots on the map to other maps or external files. Thus, you could set your map up so if you clicked on a city on the overland map, it would bring up the city map you drew and then some buildings on the city map might be hotspots linked to maps of the individual buildings. Hotspots might also link to text or html files detailing things about a particular spot so you could click on a room in a dungeon and get a text file describing the encounter opened automatically in another window. Finally, you can zoom all you want so you could draw a big map of a continent and then zoom in on specific kingdoms and print a map of just them. Since CC2 supports layering and sheets, you could have seperate sheets that store increasing amounts of detail and turn them on and off as you needed to get larger scale maps with less detail or smaller scale but more detailed maps.</p></blockquote><p></p>
[QUOTE="MaxKaladin, post: 1521742, member: 1196"] In CC2? You don't even have to do this in CC2. It's as simple as setting the scale when you print. The print command you access from the file menu has a section down near the bottom where you can specify that X units on the map equals Y actual units on paper. Thus, you could print your overland map and specify it should be printed as 30 miles on the map equals 1 inch on paper or that a character portrait should be 6 feet on the portrait = 1 inch on paper. Using this command, he could shrink a portrait down to fit on a little counter or blow it up to be a couple of feet on a side to simulate a portrait of some kind. I've been using CC2 for years now and it has a steep learning curve because it works very differently from programs like photoshop. Once you start learn to use it though, it will "click" and suddenly you will find yourself with a very powerful tool for making maps or other drawings. I made at least two false starts on this program but gave up each time. When I finally spent a little more time with it, I "got it" and it has become a powerful tool for me when DMing. I attribute my initial difficulty to my stubborn resistance to doing tutorials. There are some excellent tutorials for the CC2 mapping family that a lot of people have said are very helpful and I would urge anyone who gets the software and who isnt' familiar with CAD software to get some of the tutorials (I think some come with the program others can be obtained from the CC2 mailing list). I'm just the type who shuns tutorials (Tutorials? I don't need no steenkin' tutorials!) and plunges in on my own. That was a mistake. For the record, you can export from CC2 to JPG, BMP and, I think, PNG. You can also export to some other formats used by other programs that I don't recall offhand. The program has an internal note function where you can keep notes in the file. It also has a powerful linking function where you can link hotspots on the map to other maps or external files. Thus, you could set your map up so if you clicked on a city on the overland map, it would bring up the city map you drew and then some buildings on the city map might be hotspots linked to maps of the individual buildings. Hotspots might also link to text or html files detailing things about a particular spot so you could click on a room in a dungeon and get a text file describing the encounter opened automatically in another window. Finally, you can zoom all you want so you could draw a big map of a continent and then zoom in on specific kingdoms and print a map of just them. Since CC2 supports layering and sheets, you could have seperate sheets that store increasing amounts of detail and turn them on and off as you needed to get larger scale maps with less detail or smaller scale but more detailed maps. [/QUOTE]
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