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<blockquote data-quote="cthuluftaghn" data-source="post: 546879" data-attributes="member: 4799"><p>I already posted this over on the Campaign Art by Malessa thread, but it seems to belong here also.</p><p></p><p>I wish I could post it in it's full size and resolution, but that's too huge. It's 17x11 (as a two-page spread) and 300 dpi in it's full glory.</p><p></p><p>Anyway, this is the globe for the world of Sprawling Shadows. The whole world has been over-developed, so all the land is covered by one huge urban landscape.</p><p></p><p>This was all done in Paint Shop Pro. Started off with a simple ellipse. I threw in the velvety dark background and made a back glow in white.</p><p></p><p>Then I colored the whole thing blue, using the Ocean texture available in PSP.</p><p></p><p>For the land layer, I took a stark black and white image of a globe of the earth that I snagged of some web site and blew it up real big. Then, I used a lot of copy and paste, twist, move and warp to piece together my land mass. I think India and a slightly misplaced and askew South America are the only semi-recognizable areas... if you know what you're looking for.</p><p></p><p>To get the ocean's varying depth effects, I selected the areas outside the land and added a deep inner bevel. This added the lighter and darker lines that follow the coast.</p><p></p><p>The fun part was adding the city texture to the land masses. I snagged a satellite photo of Boston off the internet, and I used cloning to make myself a 5" by 5" street pattern... then I used a pattern fill to cover all the land in city streets.</p><p></p><p>I tossed a layer of hot wax over the city, and put an outer bevel on it to make it look raised above the water. Finally, I did color-to-target to make the deserty areas look deserty, and the more temperate areas have a green tint, and the arctic areas look foggy and white. Voila! My first map!....</p></blockquote><p></p>
[QUOTE="cthuluftaghn, post: 546879, member: 4799"] I already posted this over on the Campaign Art by Malessa thread, but it seems to belong here also. I wish I could post it in it's full size and resolution, but that's too huge. It's 17x11 (as a two-page spread) and 300 dpi in it's full glory. Anyway, this is the globe for the world of Sprawling Shadows. The whole world has been over-developed, so all the land is covered by one huge urban landscape. This was all done in Paint Shop Pro. Started off with a simple ellipse. I threw in the velvety dark background and made a back glow in white. Then I colored the whole thing blue, using the Ocean texture available in PSP. For the land layer, I took a stark black and white image of a globe of the earth that I snagged of some web site and blew it up real big. Then, I used a lot of copy and paste, twist, move and warp to piece together my land mass. I think India and a slightly misplaced and askew South America are the only semi-recognizable areas... if you know what you're looking for. To get the ocean's varying depth effects, I selected the areas outside the land and added a deep inner bevel. This added the lighter and darker lines that follow the coast. The fun part was adding the city texture to the land masses. I snagged a satellite photo of Boston off the internet, and I used cloning to make myself a 5" by 5" street pattern... then I used a pattern fill to cover all the land in city streets. I tossed a layer of hot wax over the city, and put an outer bevel on it to make it look raised above the water. Finally, I did color-to-target to make the deserty areas look deserty, and the more temperate areas have a green tint, and the arctic areas look foggy and white. Voila! My first map!.... [/QUOTE]
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