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General Tabletop Discussion
*TTRPGs General
Maps getting crappy now that "tiles" are used to make them?
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<blockquote data-quote="Mournblade94" data-source="post: 4723224" data-attributes="member: 74608"><p>Substitute crayon wiht vis a vis wet erase, and that is my map completely.</p><p> </p><p>I have bought alot of the tiles, and I am trying to figure out how to make them work. I have a little more success with the gamemastery 8"X5" map tiles.</p><p> </p><p>If I have not made my own module, I find the easiest way is just print out 1" grid on card stock (about $5.99 a ream). Then I pretty much cut them out to map form as presented, and mount them (Nothing exotic, elmers glue works) on corragated (sp?) cardboard. I save them when I am done, because I have found the often irregular shapes come in handy for good approximations of dungeon rooms printed in other material.</p><p> </p><p>1. Copy the map from the module on the card stock</p><p>2. cut it out</p><p>3. reuse it </p><p> </p><p>I am a terrible artist. MY chessex map mat is laughable... but somehow I make them work as well.</p><p> </p><p>Dungeon tiles are useful to me when writing a module and knowing I have them ahead of time. Otherwise, they are not working like they should.</p></blockquote><p></p>
[QUOTE="Mournblade94, post: 4723224, member: 74608"] Substitute crayon wiht vis a vis wet erase, and that is my map completely. I have bought alot of the tiles, and I am trying to figure out how to make them work. I have a little more success with the gamemastery 8"X5" map tiles. If I have not made my own module, I find the easiest way is just print out 1" grid on card stock (about $5.99 a ream). Then I pretty much cut them out to map form as presented, and mount them (Nothing exotic, elmers glue works) on corragated (sp?) cardboard. I save them when I am done, because I have found the often irregular shapes come in handy for good approximations of dungeon rooms printed in other material. 1. Copy the map from the module on the card stock 2. cut it out 3. reuse it I am a terrible artist. MY chessex map mat is laughable... but somehow I make them work as well. Dungeon tiles are useful to me when writing a module and knowing I have them ahead of time. Otherwise, they are not working like they should. [/QUOTE]
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Maps getting crappy now that "tiles" are used to make them?
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