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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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<blockquote data-quote="Dyson Logos" data-source="post: 9222692" data-attributes="member: 83678"><p>[ATTACH=full]340510[/ATTACH]</p><p></p><p><strong>Specter’s Tower 2023</strong></p><p></p><p>An old watch tower outside of town, Specter’s Tower is (unsurprisingly – considering the name) said to be haunted by the ghost of the last watch who worked here who died horribly after consuming “tainted” food. The watch tower was never re-staffed after that and became home to a necromancer for a short while until the townsfolk tipped off some adventurers to take care of the problem.</p><p></p><p>These days the tower is used occasionally by local bandits when they need to stash something they’ve stolen, and is occasionally occupied by one or another villager who has been exiled from the community or just doesn’t feel welcome there anymore. Without proper maintenance, the basement (D) is a half-flooded mess, while the other side of the basement (C) is generally left alone because the necromancer’s remains still hang from the rafters. It is unlikely that anyone has recently found the secret room in (D) that was used by the watch and then the necromancer.</p><p></p><p><em>This is a redraw of an older map from the blog dating back almost a decade to 2014. In a recent Neoclassical Geek Revival game, we found ourselves adventuring here and I started redrawing the whole map.</em></p><p><em></em></p><p><em>I like towers, I particularly like them when the entrance isn’t completely obvious. This reminds me of a fort at a park I used to play in as a kid – you had to walk down a long concrete pipe (basically a sewer main pipe) under a hill to get to the tower in the wooden fort.</em></p><p><em></em></p><p><em>The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 9,000 pixels (30 squares) wide. To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for my preferred 10′ squares) – so resizing it to either 2,100 pixels wide or 4,200 pixels wide, respectively.</em></p><p></p><p>[URL unfurl="true"]https://dysonlogos.blog/2023/12/18/specters-tower-2023/[/URL]</p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 9222692, member: 83678"] [ATTACH type="full"]340510[/ATTACH] [B]Specter’s Tower 2023[/B] An old watch tower outside of town, Specter’s Tower is (unsurprisingly – considering the name) said to be haunted by the ghost of the last watch who worked here who died horribly after consuming “tainted” food. The watch tower was never re-staffed after that and became home to a necromancer for a short while until the townsfolk tipped off some adventurers to take care of the problem. These days the tower is used occasionally by local bandits when they need to stash something they’ve stolen, and is occasionally occupied by one or another villager who has been exiled from the community or just doesn’t feel welcome there anymore. Without proper maintenance, the basement (D) is a half-flooded mess, while the other side of the basement (C) is generally left alone because the necromancer’s remains still hang from the rafters. It is unlikely that anyone has recently found the secret room in (D) that was used by the watch and then the necromancer. [I]This is a redraw of an older map from the blog dating back almost a decade to 2014. In a recent Neoclassical Geek Revival game, we found ourselves adventuring here and I started redrawing the whole map. I like towers, I particularly like them when the entrance isn’t completely obvious. This reminds me of a fort at a park I used to play in as a kid – you had to walk down a long concrete pipe (basically a sewer main pipe) under a hill to get to the tower in the wooden fort. The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 9,000 pixels (30 squares) wide. To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for my preferred 10′ squares) – so resizing it to either 2,100 pixels wide or 4,200 pixels wide, respectively.[/I] [URL unfurl="true"]https://dysonlogos.blog/2023/12/18/specters-tower-2023/[/URL] [/QUOTE]
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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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