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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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<blockquote data-quote="Dyson Logos" data-source="post: 9224603" data-attributes="member: 83678"><p>[ATTACH=full]340816[/ATTACH]</p><p></p><p><strong>Gaftur’s Gate</strong></p><p></p><p>Home to a gateway to other worlds, Gaftur’s Gate was cut out of the rocky hillside with powerful magics to form this small complex, but was then modified by stone crafters of remarkable skill and otherworldly provenance.</p><p></p><p>There were once two gates here, but one was destroyed when it was opened to some far realm and the mad entity that composed the entirety of the realm attempted to impose itself on the prime material plane. The gate structures are in the lower left chambers – each containing a raised walkway around a sunken area with the gate archway. The west gate room is scorched and damaged, the archway shattered, while the east gate room crackles with energy, the gate ready to be used (but not keyed to a destination yet – that requires a ritual modified for every potential gate connection).</p><p></p><p>The walls of Gaftur’s Gate are carved and polished from solid rock, displaying the skill and craftsmanship of the otherworldly crafters. The stone is dark and hard, with veins of lighter stone running through it. The surface is smooth and nigh-impossibly polished, reflecting the light of torches, lanterns, and the strange crackling energy of the gate. The stonework is adorned with intricate arcane patterns and symbols – much of which is mathematical concepts of time and dimensional linkages. Some of the carvings are worn or damaged, showing signs of age, decay, and violence. The doors are made of old wood but plated in a thin metal.</p><p></p><p>Currently, the small complex is home to a small group of renegade dwarves who are researching how to open the gate back to their home world. They will react violently and with nearly insane aggression to trespassers, fearing that their last chance to return home will be denied them.</p><p></p><p><em>The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 10,500 pixels (35 squares) wide. To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for my preferred 10′ squares) – so resizing it to either 2,450 pixels wide or 4,900 pixels wide, respectively.</em></p><p></p><p>[URL unfurl="true"]https://dysonlogos.blog/2023/12/20/gafturs-gate/[/URL]</p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 9224603, member: 83678"] [ATTACH type="full"]340816[/ATTACH] [B]Gaftur’s Gate[/B] Home to a gateway to other worlds, Gaftur’s Gate was cut out of the rocky hillside with powerful magics to form this small complex, but was then modified by stone crafters of remarkable skill and otherworldly provenance. There were once two gates here, but one was destroyed when it was opened to some far realm and the mad entity that composed the entirety of the realm attempted to impose itself on the prime material plane. The gate structures are in the lower left chambers – each containing a raised walkway around a sunken area with the gate archway. The west gate room is scorched and damaged, the archway shattered, while the east gate room crackles with energy, the gate ready to be used (but not keyed to a destination yet – that requires a ritual modified for every potential gate connection). The walls of Gaftur’s Gate are carved and polished from solid rock, displaying the skill and craftsmanship of the otherworldly crafters. The stone is dark and hard, with veins of lighter stone running through it. The surface is smooth and nigh-impossibly polished, reflecting the light of torches, lanterns, and the strange crackling energy of the gate. The stonework is adorned with intricate arcane patterns and symbols – much of which is mathematical concepts of time and dimensional linkages. Some of the carvings are worn or damaged, showing signs of age, decay, and violence. The doors are made of old wood but plated in a thin metal. Currently, the small complex is home to a small group of renegade dwarves who are researching how to open the gate back to their home world. They will react violently and with nearly insane aggression to trespassers, fearing that their last chance to return home will be denied them. [I]The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 10,500 pixels (35 squares) wide. To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for my preferred 10′ squares) – so resizing it to either 2,450 pixels wide or 4,900 pixels wide, respectively.[/I] [URL unfurl="true"]https://dysonlogos.blog/2023/12/20/gafturs-gate/[/URL] [/QUOTE]
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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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