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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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<blockquote data-quote="Dyson Logos" data-source="post: 9238189" data-attributes="member: 83678"><p>[ATTACH=full]342972[/ATTACH]</p><p></p><p><strong>Gath-Am’s Beacon</strong></p><p></p><p>Deep purple light seems to bubble out of a strange tower in the Grim Highlands, the purple magical glow illuminating the area for 20 miles around with dark magical energies. The structure itself appears to be partially cut from an outcropping of stone some 319 feet tall (and the bubbling purple light “source” projects another hundred feet above it like some surreal lava lamp).</p><p></p><p>Raised from the stony badlands by the dragon Gath-Am Gerrulya’ak using one of the teeth of their beloved mate as the seed, the beacon glowed with mystical energy for the first week after it was pulled from the earth and then went dark for the last few hundred years. Dark druids of the highlands have been using it in the interim, and have either reactivated it, or just have the luck to be there as Gath-Am returns.</p><p></p><p>Sages of the City of Copper Bowls agree on one thing about the Beacon – it draws Gath-Am from across the worlds and should it return then none within striking distance of the Beacon will be safe from the dragon’s wrath. So someone has to go there and figure out how to dim the purple light.</p><p></p><p><em>The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 9,600 x 16800 pixels (32 x 56 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10‘ squares that make sense with the design) – so resizing the image to 2,240 x 3,920 pixels or 4,480 x 7,840 pixels, respectively.</em></p><p></p><p>[URL unfurl="true"]https://dysonlogos.blog/2024/01/09/gath-ams-beacon/[/URL]</p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 9238189, member: 83678"] [ATTACH type="full"]342972[/ATTACH] [B]Gath-Am’s Beacon[/B] Deep purple light seems to bubble out of a strange tower in the Grim Highlands, the purple magical glow illuminating the area for 20 miles around with dark magical energies. The structure itself appears to be partially cut from an outcropping of stone some 319 feet tall (and the bubbling purple light “source” projects another hundred feet above it like some surreal lava lamp). Raised from the stony badlands by the dragon Gath-Am Gerrulya’ak using one of the teeth of their beloved mate as the seed, the beacon glowed with mystical energy for the first week after it was pulled from the earth and then went dark for the last few hundred years. Dark druids of the highlands have been using it in the interim, and have either reactivated it, or just have the luck to be there as Gath-Am returns. Sages of the City of Copper Bowls agree on one thing about the Beacon – it draws Gath-Am from across the worlds and should it return then none within striking distance of the Beacon will be safe from the dragon’s wrath. So someone has to go there and figure out how to dim the purple light. [I]The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 9,600 x 16800 pixels (32 x 56 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10‘ squares that make sense with the design) – so resizing the image to 2,240 x 3,920 pixels or 4,480 x 7,840 pixels, respectively.[/I] [URL unfurl="true"]https://dysonlogos.blog/2024/01/09/gath-ams-beacon/[/URL] [/QUOTE]
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