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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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<blockquote data-quote="Dyson Logos" data-source="post: 9243976" data-attributes="member: 83678"><p>[ATTACH=full]343656[/ATTACH]</p><p></p><p><strong>The Lame Barghest Tavern</strong></p><p></p><p>The Lame Barghest is a drinking establishment of significant size – one of the better places to get a drink while in the City of Blue if you get along with the gangs that provide “law enforcement” in the neighbourhood.</p><p></p><p>The bar is tended by Joseph the Elder (rough, scarred, likes to talk but quick to judge) during the days and Joseph the Younger (unrelated) (long-haired, vibrant, wears a lot of simple jewelry) in the evenings – but the business is the property of Pakha Vouk (lean, weathered, has few words), an elf who can be found in the crowd here most evenings and many afternoons.</p><p></p><p>The Barghest serves alcohol primarily, but a pot of thin stew is kept over the fire for those who need warming up or who are unwilling to leave the bar for a meal.</p><p></p><p>The ground floor is mostly a “party space” – people come here to drink and meet friends and others into their cups. A few young toughs will typically set up at tables that give a good view of those coming and going and to establish a presence – this is generally ignored by management as long as they keep buying drinks and don’t cause trouble with each other (something they’ve learned not to do on the premises, keeping any real trouble for settling in the alleys and mud).</p><p></p><p>The upper level is quieter, with tables and semi-private booths overlooking the central area of the tavern. This is where a number of “fixers” and middlemen can usually be found – two different “major players” who operate in different markets are often found here, Dusty (young, high pitched, stylish) who arranges for thefts and the subsequent fencing of commercial property, and Brother Jonah (fatherly, slow-talking, dangerous) who operates a “family business” of racketeering, smuggling, and “enforcement”.</p><p></p><p><em>The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 9,000 pixels x 12,000 (30 x 40 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for the 5′ squares assumed for the design) or 140 pixels (for 10‘ foot squares) – so resizing the image to 2,100 x 2,800 pixels or 4,100 x 5,600 pixels, respectively.</em></p><p></p><p>[URL unfurl="true"]https://dysonlogos.blog/2024/01/16/the-lame-barghest-tavern/[/URL]</p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 9243976, member: 83678"] [ATTACH type="full"]343656[/ATTACH] [B]The Lame Barghest Tavern[/B] The Lame Barghest is a drinking establishment of significant size – one of the better places to get a drink while in the City of Blue if you get along with the gangs that provide “law enforcement” in the neighbourhood. The bar is tended by Joseph the Elder (rough, scarred, likes to talk but quick to judge) during the days and Joseph the Younger (unrelated) (long-haired, vibrant, wears a lot of simple jewelry) in the evenings – but the business is the property of Pakha Vouk (lean, weathered, has few words), an elf who can be found in the crowd here most evenings and many afternoons. The Barghest serves alcohol primarily, but a pot of thin stew is kept over the fire for those who need warming up or who are unwilling to leave the bar for a meal. The ground floor is mostly a “party space” – people come here to drink and meet friends and others into their cups. A few young toughs will typically set up at tables that give a good view of those coming and going and to establish a presence – this is generally ignored by management as long as they keep buying drinks and don’t cause trouble with each other (something they’ve learned not to do on the premises, keeping any real trouble for settling in the alleys and mud). The upper level is quieter, with tables and semi-private booths overlooking the central area of the tavern. This is where a number of “fixers” and middlemen can usually be found – two different “major players” who operate in different markets are often found here, Dusty (young, high pitched, stylish) who arranges for thefts and the subsequent fencing of commercial property, and Brother Jonah (fatherly, slow-talking, dangerous) who operates a “family business” of racketeering, smuggling, and “enforcement”. [I]The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 9,000 pixels x 12,000 (30 x 40 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for the 5′ squares assumed for the design) or 140 pixels (for 10‘ foot squares) – so resizing the image to 2,100 x 2,800 pixels or 4,100 x 5,600 pixels, respectively.[/I] [URL unfurl="true"]https://dysonlogos.blog/2024/01/16/the-lame-barghest-tavern/[/URL] [/QUOTE]
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