Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dyson Logos" data-source="post: 9443557" data-attributes="member: 83678"><p>[ATTACH=full]377662[/ATTACH]</p><p></p><p><strong>Longboat Mountain – Reflecting Lake</strong></p><p></p><p>Continuing up Longboat Mountain from the Drop Falls, the climb takes another reversal in direction (and an increase in grade of the ascent) at the reflecting lake (location D on the Longboat Mountain overview map). The stream running down to the Drop Falls and then over the edge to Silver Lake pools into a pair of large ponds here (honestly not big enough to earn the name “lake”).</p><p></p><p>The area around the lake is a small bowl with significant tree and brush coverage.</p><p></p><p>But climbing over the edge of the bowl, one cannot but notice the obelisk. Sitting on the island as part of a shrine made up of four small polished obelisks around this tall and rough cut chunk of stone that emits a silver radiance that shines off the lake like bright moonlight. Sharing the island with the shrine is an apple tree – while the majority of the tree seems normal, the parts of the tree that don’t see much sunlight appear to have turned to silver and a single silver apple hangs not more than ten feet from the shrine.</p><p></p><p>The goblins who have established themselves above Red Eagle Tower have tried repeatedly to acquire this apple, whereas everyone else on the mountain has learned to give it a wide berth. A number of shattered goblin skeletons sit just below the waterline around the island. A row of five rough-cut stones that look like more recent attempts to copy the design of the obelisk sit atop the small rise between the two parts of the lake. These were crafted by goblins attempting to “steal” the magic of the obelisk.</p><p></p><p>Anyone approaching within 30 feet of the tree feels a strong repelling force pressing against them. Continuing further towards the tree the force envelops the intruder (but is strongest from the side of the tree) and begins to crush them. Every five feet advanced deals 1d10 cumulative damage (1d10 at 25 feet, 2d10 at 20 feet, 3d10 at 15 feet, 4d10 at 10 feet, 5d10 at 5 feet, and a crushing 6d10 when at the apple proper). The force by the last five feet is easily as strong as a storm giant, and attempting to acquire the apple from further back with tools requires dealing with that powerful repelling force. The same force holds the apple in place until a living hand grasps it (preventing telekinesis and many other tricks), at which point the force ends. Probably the best chance to get the apple would be some sort of teleportation to arrive right at the apple, deal with the 6d10 damage, and grasp it.</p><p></p><p>The apple itself is a single-use magic item that can be used to either cast Resurrection or thrown as a grenade up to 30 feet +5 feet per point of Strength bonus whereupon it emits a brilliant flash of moonlight that deals damage identically to the damage dealt for approaching it in the first place, as well as turning all shape-shifting creatures back to their original form and dispelling all forms of illusions within the area.</p><p></p><p><em>The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 10,200 x 13,200 pixels in size (34 x 44 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10′ squares) – so resizing it to either 2,380 x 3,080 or 4,760 x 6,160 pixels, respectively.</em></p><p></p><p>[URL unfurl="true"]https://dysonlogos.blog/2024/08/26/longboat-mountain-reflecting-lake/[/URL]</p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 9443557, member: 83678"] [ATTACH type="full"]377662[/ATTACH] [B]Longboat Mountain – Reflecting Lake[/B] Continuing up Longboat Mountain from the Drop Falls, the climb takes another reversal in direction (and an increase in grade of the ascent) at the reflecting lake (location D on the Longboat Mountain overview map). The stream running down to the Drop Falls and then over the edge to Silver Lake pools into a pair of large ponds here (honestly not big enough to earn the name “lake”). The area around the lake is a small bowl with significant tree and brush coverage. But climbing over the edge of the bowl, one cannot but notice the obelisk. Sitting on the island as part of a shrine made up of four small polished obelisks around this tall and rough cut chunk of stone that emits a silver radiance that shines off the lake like bright moonlight. Sharing the island with the shrine is an apple tree – while the majority of the tree seems normal, the parts of the tree that don’t see much sunlight appear to have turned to silver and a single silver apple hangs not more than ten feet from the shrine. The goblins who have established themselves above Red Eagle Tower have tried repeatedly to acquire this apple, whereas everyone else on the mountain has learned to give it a wide berth. A number of shattered goblin skeletons sit just below the waterline around the island. A row of five rough-cut stones that look like more recent attempts to copy the design of the obelisk sit atop the small rise between the two parts of the lake. These were crafted by goblins attempting to “steal” the magic of the obelisk. Anyone approaching within 30 feet of the tree feels a strong repelling force pressing against them. Continuing further towards the tree the force envelops the intruder (but is strongest from the side of the tree) and begins to crush them. Every five feet advanced deals 1d10 cumulative damage (1d10 at 25 feet, 2d10 at 20 feet, 3d10 at 15 feet, 4d10 at 10 feet, 5d10 at 5 feet, and a crushing 6d10 when at the apple proper). The force by the last five feet is easily as strong as a storm giant, and attempting to acquire the apple from further back with tools requires dealing with that powerful repelling force. The same force holds the apple in place until a living hand grasps it (preventing telekinesis and many other tricks), at which point the force ends. Probably the best chance to get the apple would be some sort of teleportation to arrive right at the apple, deal with the 6d10 damage, and grasp it. The apple itself is a single-use magic item that can be used to either cast Resurrection or thrown as a grenade up to 30 feet +5 feet per point of Strength bonus whereupon it emits a brilliant flash of moonlight that deals damage identically to the damage dealt for approaching it in the first place, as well as turning all shape-shifting creatures back to their original form and dispelling all forms of illusions within the area. [I]The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 10,200 x 13,200 pixels in size (34 x 44 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10′ squares) – so resizing it to either 2,380 x 3,080 or 4,760 x 6,160 pixels, respectively.[/I] [URL unfurl="true"]https://dysonlogos.blog/2024/08/26/longboat-mountain-reflecting-lake/[/URL] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
Top