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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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<blockquote data-quote="Dyson Logos" data-source="post: 9462362" data-attributes="member: 83678"><p>[ATTACH=full]380327[/ATTACH]<strong>Beneath the Temple of the Worm (Catacombs Level 1)</strong></p><p></p><p>Beneath the basements of the Temple of the Worm are the catacombs that significantly predate the temple proper. This level of the catacombs is interspersed with small tunnels that were probably home to pipes for moving air or water when they were originally built. The pipes are long gone, but the narrow 2-foot-wide passages remain and are secured with fine grates in an attempt to keep the rodents and other pests from crawling out of them.</p><p></p><p>These catacombs are broken into two sections connected by the narrow shafts and by the level below – the lower left portion is only accessible on foot from the deeper catacombs. This level has been used for storing the remains of the dead and less important paperwork for many long years. The papers are well-chewed by the occasional vermin that gets past the grates, and the dead should be in the nearby necropolis instead of here, but have been “stolen” because they knew something important, or purely to be used as leverage against the clans they are from.</p><p></p><p>Other rooms down here are long disused, given up to the damp conditions and vermin. The secret passage into the undercity to the east of the main catacombs is unknown to the priesthood – it is a secret back door through which the servants of the other death god in the city (dedicated to the quiet rest of the dead) can reclaim the dead stolen from the necropolis and replace them with less important remains.</p><p></p><p><em>The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 9,600 x 8,100 pixels (32 x 27 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10‘ squares that make sense with the design) – so resizing the image to 2,240 x 1,890 pixels or 4,480 x 3,780 pixels, respectively.</em></p><p></p><p>[URL unfurl="true"]https://dysonlogos.blog/2024/09/18/beneath-the-temple-of-the-worm-basements-level-2/[/URL]</p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 9462362, member: 83678"] [ATTACH type="full"]380327[/ATTACH][B]Beneath the Temple of the Worm (Catacombs Level 1)[/B] Beneath the basements of the Temple of the Worm are the catacombs that significantly predate the temple proper. This level of the catacombs is interspersed with small tunnels that were probably home to pipes for moving air or water when they were originally built. The pipes are long gone, but the narrow 2-foot-wide passages remain and are secured with fine grates in an attempt to keep the rodents and other pests from crawling out of them. These catacombs are broken into two sections connected by the narrow shafts and by the level below – the lower left portion is only accessible on foot from the deeper catacombs. This level has been used for storing the remains of the dead and less important paperwork for many long years. The papers are well-chewed by the occasional vermin that gets past the grates, and the dead should be in the nearby necropolis instead of here, but have been “stolen” because they knew something important, or purely to be used as leverage against the clans they are from. Other rooms down here are long disused, given up to the damp conditions and vermin. The secret passage into the undercity to the east of the main catacombs is unknown to the priesthood – it is a secret back door through which the servants of the other death god in the city (dedicated to the quiet rest of the dead) can reclaim the dead stolen from the necropolis and replace them with less important remains. [I]The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 9,600 x 8,100 pixels (32 x 27 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10‘ squares that make sense with the design) – so resizing the image to 2,240 x 1,890 pixels or 4,480 x 3,780 pixels, respectively.[/I] [URL unfurl="true"]https://dysonlogos.blog/2024/09/18/beneath-the-temple-of-the-worm-basements-level-2/[/URL] [/QUOTE]
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