Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dyson Logos" data-source="post: 9467039" data-attributes="member: 83678"><p>[ATTACH=full]380805[/ATTACH]</p><p></p><p><strong>Kong Koffee Ruins</strong></p><p></p><p>On the outskirts of the major ruins of the city, on the border near the now-lost remains of the suburbs, a solitary concrete structure stands in a parking lot slowly being overtaken by trees and grasses. For whatever reason, this cinderblock-constructed coffee shop survived whatever destroyed the other buildings in the area – both the explosions and the wear of time.</p><p></p><p>Laying in the parking lot, sad and cut off at the knees, is the mascot of this source of refreshments – a great ape holding a massive cup of coffee overhead. The windows and display cases are shattered and destroyed, and the (significant number) of toilets are mostly ruined. But the walls and roof are intact, making this an excellent place to turn into a small base of operations when striking out into the ruins of the city.</p><p></p><p>But there’s more to this building than meets the eye. The cinderblock was fortified and reinforced for a reason. Beneath the structure is a pre-war surveillance post accessed through a secret trap door in the manager’s office. The post is broken up into three rooms. The ladder descends into the main ops room with tables covered in old blueprints and papers as well as shelves along the north wall that have neatly set rows of ancient paper coffee cups upon them. The south side of the ops room is the surveillance room – where a chair is set up in front of a desk that is still linked to the fake drain pipes on the south side of the building (next to the dumpsters). These pipes contain micro cameras and directional microphones.</p><p></p><p>Finally, the east side of the basement is an old bunk room. It has a few bunkbeds, some cabinets, another table, and a toilet. The destruction of one of the toilets on the level above has damaged the drain pipe beneath it, and this room stinks of old sewage.</p><p></p><p>I keep being asked for non-fantasy maps. While most of the requests are for science fiction or modern day material, my style lends itself best to fantasy… and post-apocalyptic. This particular map was drawn for Malix Nystul’s NUKED – a post-apocalyptic RPG of magic, mutants and mayhem. But in the future I’ll try to include a post-apocalyptic map of some kind (generally with a Fallout vibe, as I’ve played a LOT of Fallout over the decades) every few months.</p><p></p><p>[URL unfurl="true"]https://dysonlogos.blog/2024/09/25/kong-koffee-ruins/[/URL]</p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 9467039, member: 83678"] [ATTACH type="full"]380805[/ATTACH] [B]Kong Koffee Ruins[/B] On the outskirts of the major ruins of the city, on the border near the now-lost remains of the suburbs, a solitary concrete structure stands in a parking lot slowly being overtaken by trees and grasses. For whatever reason, this cinderblock-constructed coffee shop survived whatever destroyed the other buildings in the area – both the explosions and the wear of time. Laying in the parking lot, sad and cut off at the knees, is the mascot of this source of refreshments – a great ape holding a massive cup of coffee overhead. The windows and display cases are shattered and destroyed, and the (significant number) of toilets are mostly ruined. But the walls and roof are intact, making this an excellent place to turn into a small base of operations when striking out into the ruins of the city. But there’s more to this building than meets the eye. The cinderblock was fortified and reinforced for a reason. Beneath the structure is a pre-war surveillance post accessed through a secret trap door in the manager’s office. The post is broken up into three rooms. The ladder descends into the main ops room with tables covered in old blueprints and papers as well as shelves along the north wall that have neatly set rows of ancient paper coffee cups upon them. The south side of the ops room is the surveillance room – where a chair is set up in front of a desk that is still linked to the fake drain pipes on the south side of the building (next to the dumpsters). These pipes contain micro cameras and directional microphones. Finally, the east side of the basement is an old bunk room. It has a few bunkbeds, some cabinets, another table, and a toilet. The destruction of one of the toilets on the level above has damaged the drain pipe beneath it, and this room stinks of old sewage. I keep being asked for non-fantasy maps. While most of the requests are for science fiction or modern day material, my style lends itself best to fantasy… and post-apocalyptic. This particular map was drawn for Malix Nystul’s NUKED – a post-apocalyptic RPG of magic, mutants and mayhem. But in the future I’ll try to include a post-apocalyptic map of some kind (generally with a Fallout vibe, as I’ve played a LOT of Fallout over the decades) every few months. [URL unfurl="true"]https://dysonlogos.blog/2024/09/25/kong-koffee-ruins/[/URL] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
Top