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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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<blockquote data-quote="Dyson Logos" data-source="post: 9494290" data-attributes="member: 83678"><p>[ATTACH=full]384268[/ATTACH]</p><p></p><p><strong>Frothanger’s Garden</strong></p><p></p><p>Frothanger’s Garden is a small dungeon set into a hill in the Thornwilde – hidden by it’s creator from the prying eyes of the world. This small sanctuary was the cherished domain of the archdruid Frothanger, who wielded their power across the planes. This small garden was a place where they could store and grow rare and magical flora from across the multiverse.</p><p></p><p>The magics invested into the garden have kept it flourishing long after Frothanger and their circle had moved on from this world. For 14 hours each day, the garden is lit by a magical “sun” that radiates down on the six tiers – each tier has a slightly different colour and intensity to this light to best suit the plants on that level. A small stream flows in from the south side, down the six tiers, and out the north side of the garden.</p><p></p><p>The highest tier of the garden was known as the Celestial Atrium. The small tree and bush on this tier are from worlds closely linked to the positive energy plane. The fruit from the bush are treated as goodberries (d4+1 new berries grow every day). The larger odd-shaped tree emits a zone of protection from evil for 20 feet around itself. The statue up on this tier is of Frothanger, and is completely covered in vines who’s sap acts as a sleeping potion to those who ingest it directly from the living vine.</p><p></p><p>The second tier has two statues of fauns frolicking in the grass and flowers that abound here. The biggest tree nearly touches the ceiling and has branches all the way down to the grass cover, concealing the small extended space behind it. The ground cover conceals a wide net of roots and vines that extend from the spiky tree on the left which will entangle victims and drag them into its blade-like leaves.</p><p></p><p>The third tier is deadly silent, and the magical zone of silence (emanating from the tree on the right) extends into the tier below. That fourth tier is home to a dangerous and predatory plant with iron-strong whip-like vines that grab, slice, and strangle.</p><p></p><p>The fifth tier is home to the Xag-Yi Tree – a bush that glows with positive energy and crackles with lightning. This tree is sapient and friendly to most living things and will attempt to warn adventurers about the violent plant on the tier above if they haven’t encountered it yet. The other tree on this tier also looks quite menacing, having blade-like metallic leaves that ground out the lightning from the Xag-Yi tree.</p><p></p><p>The final tier is remarkably mundane – as the greenery on this tier is from this world. The plants here are a variety of bushes and herbs with curative properties. Any alchemist or botanist with access to this tier of the garden can produce one potion of healing every three days (it only takes d6+2 hours to concoct one, the delay is until the herbs, berries, and roots have regrown.)</p><p></p><p>Most of the remainder of the garden structures have been ransacked after being abandoned except for one sunken mushroom garden (full of strange and exotic fungi) in the lower areas.</p><p></p><p><em>The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 5,400 x 6,900 pixels in size (18 x 23 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10′ squares that works with the furnishings as presented) – so resizing it to either 1,260 x 1,610 or 2,520 x 3,220 pixels, respectively.</em></p><p></p><p><strong>[URL unfurl="true"]https://dysonlogos.blog/2024/10/28/frothangers-garden/[/URL]</strong></p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 9494290, member: 83678"] [ATTACH type="full"]384268[/ATTACH] [B]Frothanger’s Garden[/B] Frothanger’s Garden is a small dungeon set into a hill in the Thornwilde – hidden by it’s creator from the prying eyes of the world. This small sanctuary was the cherished domain of the archdruid Frothanger, who wielded their power across the planes. This small garden was a place where they could store and grow rare and magical flora from across the multiverse. The magics invested into the garden have kept it flourishing long after Frothanger and their circle had moved on from this world. For 14 hours each day, the garden is lit by a magical “sun” that radiates down on the six tiers – each tier has a slightly different colour and intensity to this light to best suit the plants on that level. A small stream flows in from the south side, down the six tiers, and out the north side of the garden. The highest tier of the garden was known as the Celestial Atrium. The small tree and bush on this tier are from worlds closely linked to the positive energy plane. The fruit from the bush are treated as goodberries (d4+1 new berries grow every day). The larger odd-shaped tree emits a zone of protection from evil for 20 feet around itself. The statue up on this tier is of Frothanger, and is completely covered in vines who’s sap acts as a sleeping potion to those who ingest it directly from the living vine. The second tier has two statues of fauns frolicking in the grass and flowers that abound here. The biggest tree nearly touches the ceiling and has branches all the way down to the grass cover, concealing the small extended space behind it. The ground cover conceals a wide net of roots and vines that extend from the spiky tree on the left which will entangle victims and drag them into its blade-like leaves. The third tier is deadly silent, and the magical zone of silence (emanating from the tree on the right) extends into the tier below. That fourth tier is home to a dangerous and predatory plant with iron-strong whip-like vines that grab, slice, and strangle. The fifth tier is home to the Xag-Yi Tree – a bush that glows with positive energy and crackles with lightning. This tree is sapient and friendly to most living things and will attempt to warn adventurers about the violent plant on the tier above if they haven’t encountered it yet. The other tree on this tier also looks quite menacing, having blade-like metallic leaves that ground out the lightning from the Xag-Yi tree. The final tier is remarkably mundane – as the greenery on this tier is from this world. The plants here are a variety of bushes and herbs with curative properties. Any alchemist or botanist with access to this tier of the garden can produce one potion of healing every three days (it only takes d6+2 hours to concoct one, the delay is until the herbs, berries, and roots have regrown.) Most of the remainder of the garden structures have been ransacked after being abandoned except for one sunken mushroom garden (full of strange and exotic fungi) in the lower areas. [I]The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 5,400 x 6,900 pixels in size (18 x 23 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10′ squares that works with the furnishings as presented) – so resizing it to either 1,260 x 1,610 or 2,520 x 3,220 pixels, respectively.[/I] [B][URL unfurl="true"]https://dysonlogos.blog/2024/10/28/frothangers-garden/[/URL][/B] [/QUOTE]
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