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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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<blockquote data-quote="Dyson Logos" data-source="post: 9515293" data-attributes="member: 83678"><p>[ATTACH=full]386852[/ATTACH]</p><p></p><p><strong>The Hall of Champions</strong></p><p></p><p>Two hours walk south of the city, long past where the farmers’ fields have already given way to olive orchards, and the olive orchards are giving way to the wilderness, the Hall of Champions has been excavated into the stony side of a large dusty hill.</p><p></p><p>Massive caryatid columns bracket the entry into the hall – showing two exhausted warriors with much of their equipment at their feet as they attempt to hold up the entrance lintel. Within are larger-than-life statues of many great champions of history, or at least a few known champions which makes it pretty likely that the others were also similarly adept warriors, poets, priests, oracles, and philosophers.</p><p></p><p>Like the caryatid columns, none of the statues show these champions in their best light. They all look defeated, exhausted, and unhappy – as if captured at the toughest moments of their travails or in actual defeat. A reminder of the mortality of even the mightiest human champion.</p><p></p><p>At the very end of the hall, larger than all the other statues, is a statue of the god Erebos wielding his black whip to drag the unwilling down to the underworld with him.</p><p></p><p>The rest of the structure was used by priests of Erebos as they went about their silent duties. But that was some ages ago, and all that remains is some uncomfortable stone furniture, empty bookshelves, dust, and the weight of the exhausted champions watching all who visit this space.</p><p></p><p><em>The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 7,200 x 10,800 pixels in size (24 x 36 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10′ squares that works with the furnishings as presented) – so resizing it to either 1,680 x 2,520 or 3,360 x 5,040 pixels, respectively.</em></p><p></p><p>[URL unfurl="true"]https://dysonlogos.blog/2024/11/22/the-hall-of-champions/[/URL]</p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 9515293, member: 83678"] [ATTACH type="full"]386852[/ATTACH] [B]The Hall of Champions[/B] Two hours walk south of the city, long past where the farmers’ fields have already given way to olive orchards, and the olive orchards are giving way to the wilderness, the Hall of Champions has been excavated into the stony side of a large dusty hill. Massive caryatid columns bracket the entry into the hall – showing two exhausted warriors with much of their equipment at their feet as they attempt to hold up the entrance lintel. Within are larger-than-life statues of many great champions of history, or at least a few known champions which makes it pretty likely that the others were also similarly adept warriors, poets, priests, oracles, and philosophers. Like the caryatid columns, none of the statues show these champions in their best light. They all look defeated, exhausted, and unhappy – as if captured at the toughest moments of their travails or in actual defeat. A reminder of the mortality of even the mightiest human champion. At the very end of the hall, larger than all the other statues, is a statue of the god Erebos wielding his black whip to drag the unwilling down to the underworld with him. The rest of the structure was used by priests of Erebos as they went about their silent duties. But that was some ages ago, and all that remains is some uncomfortable stone furniture, empty bookshelves, dust, and the weight of the exhausted champions watching all who visit this space. [I]The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 7,200 x 10,800 pixels in size (24 x 36 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10′ squares that works with the furnishings as presented) – so resizing it to either 1,680 x 2,520 or 3,360 x 5,040 pixels, respectively.[/I] [URL unfurl="true"]https://dysonlogos.blog/2024/11/22/the-hall-of-champions/[/URL] [/QUOTE]
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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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