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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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<blockquote data-quote="Dyson Logos" data-source="post: 9531068" data-attributes="member: 83678"><p>[ATTACH=full]389036[/ATTACH]</p><p></p><p><strong>The Pipeworks</strong></p><p></p><p>Many fumaroles dot the side of Cinderthrone, but not all of them are natural. One of the ways to sneak into the heart of the mountain and the court of the Cinder King is to find the old pipeworks that breach the surface of the mountain in several places. These massive pipes were evidently part of some industrial complex that operated within the volcano using the heat and raw materials pushed up from the depths.</p><p></p><p>The industrial processes (and much of the old workspace) was long ago swallowed by the volcano, but up near the ceiling of the magma chamber, these pipes remain – rusty old structures that allow some fresh air in making this area almost livable. This is the only remaining area where many of the old pipelines still exist and cross each other right below the ceiling of the chamber. A small number of flying kobolds and morlocks coexist uneasily within these structures – and will be incredibly nervous and possibly hostile to intruders.</p><p></p><p>A number of grate platforms are attached to the pipes around here, and there is a ledge in one of the massive stalactites just below the pipe level. The pipe leading to the west leads to the surface of the Cinderthrone, and the southern pipe leads to the barracks in the court of the Cinder King. The southern pipe leads deeper into the mountain and eventually to the lair of a group of elemental displacer beasts.</p><p></p><p><em>The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 7,200 x 10,800 pixels (24 x 36 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for 10‘ squares) – so resizing the image to 1,680 x 2,520 pixels or 3,360 x 5,040 pixels, respectively.</em></p><p></p><p>[URL unfurl="true"]https://dysonlogos.blog/2024/12/11/the-pipeworks/[/URL]</p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 9531068, member: 83678"] [ATTACH type="full"]389036[/ATTACH] [B]The Pipeworks[/B] Many fumaroles dot the side of Cinderthrone, but not all of them are natural. One of the ways to sneak into the heart of the mountain and the court of the Cinder King is to find the old pipeworks that breach the surface of the mountain in several places. These massive pipes were evidently part of some industrial complex that operated within the volcano using the heat and raw materials pushed up from the depths. The industrial processes (and much of the old workspace) was long ago swallowed by the volcano, but up near the ceiling of the magma chamber, these pipes remain – rusty old structures that allow some fresh air in making this area almost livable. This is the only remaining area where many of the old pipelines still exist and cross each other right below the ceiling of the chamber. A small number of flying kobolds and morlocks coexist uneasily within these structures – and will be incredibly nervous and possibly hostile to intruders. A number of grate platforms are attached to the pipes around here, and there is a ledge in one of the massive stalactites just below the pipe level. The pipe leading to the west leads to the surface of the Cinderthrone, and the southern pipe leads to the barracks in the court of the Cinder King. The southern pipe leads deeper into the mountain and eventually to the lair of a group of elemental displacer beasts. [I]The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 7,200 x 10,800 pixels (24 x 36 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for 10‘ squares) – so resizing the image to 1,680 x 2,520 pixels or 3,360 x 5,040 pixels, respectively.[/I] [URL unfurl="true"]https://dysonlogos.blog/2024/12/11/the-pipeworks/[/URL] [/QUOTE]
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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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