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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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<blockquote data-quote="Dyson Logos" data-source="post: 9564933" data-attributes="member: 83678"><p>[ATTACH=full]394119[/ATTACH]</p><p></p><p><strong>The Stone Giant Lair</strong></p><p></p><p>The giants destroyed the dwarven citadel of Kuln nearly three hundred years ago. Few dwarves remain that remember the fall of the great city on the Ironflow river, but almost all know of it. The giants destroyed much of Kuln during the attack on the citadel, and much more damage has been done in the intervening years. While few dare approach the ruins of Kuln itself, the remnants of the great dwarven citadel scatter the lands for at least a hundred leagues around. This stone giant lair uses an old water outlet from the city’s forges, destroyed by the dwarves themselves in the last days of the fighting.</p><p></p><p>With the forges long silenced, the water outflow is now clean and pure, drawn directly from the Ironflow river, through the cold forges, and then to this and a few other outlets. The caves here are large and echoing, with a fairly narrow entrance (at least in giant terms). A small clan group of stone giants have set up in the caves, using the water for washing themselves, their food, and their few clothes.</p><p></p><p>Each giant’s cave is connected through the central chamber where the waters flow. The smaller caves that connect the various caves are generally too small for a giant to use, although they are handy when asking each other what’s for dinner or warning of the approach of tiny humanoid pests like adventurers. At the back of the cave three massive 6 foot wide pipes jut out of the masonry-covered stone wall – this entire portion of the cave has been worked by the dwarves of Kuln and a stone platform extends out into the main cavern. This platform is at an excellent height for the stone giants to use as a bench when making dinner or washing up.</p><p></p><p>There are also access tunnels here that were used for maintenance crews to travel the length of the pipes as needed. These tunnels were seen as a weak point for the city, and were thus mined so they could be collapsed in times of emergency. The entrance to this particular tunnel has been collapsed, leaving only the archway at the end and a fifteen foot thick wall of rocky debris between the main tunnel and the outside. The tunnel has been collapsed again where it leads deeper into the mountain. The remaining access to this passage is the secret door by the pool and a small section of collapsed wall behind one of the giant’s beds.</p><p></p><p><em>The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 8,400 x 10,800 pixels (28 x 36 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10‘ squares that will allow the giants to move around) – so resizing the image to 1,960 x 2,520 pixels or 3,920 x 5,040 pixels, respectively.</em></p><p></p><p>[URL unfurl="true"]https://dysonlogos.blog/2025/01/24/the-stone-giant-lair/[/URL]</p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 9564933, member: 83678"] [ATTACH type="full"]394119[/ATTACH] [B]The Stone Giant Lair[/B] The giants destroyed the dwarven citadel of Kuln nearly three hundred years ago. Few dwarves remain that remember the fall of the great city on the Ironflow river, but almost all know of it. The giants destroyed much of Kuln during the attack on the citadel, and much more damage has been done in the intervening years. While few dare approach the ruins of Kuln itself, the remnants of the great dwarven citadel scatter the lands for at least a hundred leagues around. This stone giant lair uses an old water outlet from the city’s forges, destroyed by the dwarves themselves in the last days of the fighting. With the forges long silenced, the water outflow is now clean and pure, drawn directly from the Ironflow river, through the cold forges, and then to this and a few other outlets. The caves here are large and echoing, with a fairly narrow entrance (at least in giant terms). A small clan group of stone giants have set up in the caves, using the water for washing themselves, their food, and their few clothes. Each giant’s cave is connected through the central chamber where the waters flow. The smaller caves that connect the various caves are generally too small for a giant to use, although they are handy when asking each other what’s for dinner or warning of the approach of tiny humanoid pests like adventurers. At the back of the cave three massive 6 foot wide pipes jut out of the masonry-covered stone wall – this entire portion of the cave has been worked by the dwarves of Kuln and a stone platform extends out into the main cavern. This platform is at an excellent height for the stone giants to use as a bench when making dinner or washing up. There are also access tunnels here that were used for maintenance crews to travel the length of the pipes as needed. These tunnels were seen as a weak point for the city, and were thus mined so they could be collapsed in times of emergency. The entrance to this particular tunnel has been collapsed, leaving only the archway at the end and a fifteen foot thick wall of rocky debris between the main tunnel and the outside. The tunnel has been collapsed again where it leads deeper into the mountain. The remaining access to this passage is the secret door by the pool and a small section of collapsed wall behind one of the giant’s beds. [I]The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 8,400 x 10,800 pixels (28 x 36 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10‘ squares that will allow the giants to move around) – so resizing the image to 1,960 x 2,520 pixels or 3,920 x 5,040 pixels, respectively.[/I] [URL unfurl="true"]https://dysonlogos.blog/2025/01/24/the-stone-giant-lair/[/URL] [/QUOTE]
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