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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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<blockquote data-quote="Dyson Logos" data-source="post: 9642533" data-attributes="member: 83678"><p>[ATTACH=full]403062[/ATTACH]</p><p></p><p><strong>Dripstone Deep</strong></p><p></p><p>Nestled in the depths of the Underdark, the tiny settlement of Dripstone Deep radiates an aura of unease and secrecy. The air is heavy with moisture, and the faint, rhythmic sound of water dripping from the ceiling seems to carry further than it should.</p><p></p><p>At the heart of the cavern lies the pool, its surface eerily smooth and glasslike. Fed by a constant drip from above, the water carries an unnatural clarity, though one might hesitate to test its purity. In the pool’s center stands an unsettling monument: a 10-foot cube of reddish stone. Its surface is polished yet rough to the touch. This psionic amplifier exudes a strange hum that reverberates in the minds of those who draw near, amplifying their thoughts, fears, and desires. For the settlers, this stone serves as both a sanctuary and a source of power, binding the community together in a chaotic harmony and allowing them to send emergency calls to each other.</p><p></p><p>Surrounding the pool are five ramshackle dwellings crafted from whatever materials could be scavenged from the Underdark. Chitinous exoskeleton fragments from dead creatures, fungal growth hardened into crude bricks, and broken stalactites make up the bizarre architecture. The houses lean precariously, as though the cavern itself might reclaim them at any moment. Inside, the spaces are cramped and humid, serving as more functional shelters than comfortable homes.</p><p></p><p>The inhabitants of this settlement are a strange and unsettling hybrid—degenerate crossbreeds of Drow and Kuo-Toa. These beings retain the slender, angular features of their Drow ancestors, but their skin is pallid and clammy like that of the Kuo-Toa. Their bulbous, pale eyes gleam with madness, a reflection of their tortured minds amplified by the stone’s psionic energy. They move with an erratic grace, twitching and murmuring to themselves as if responding to voices only they can hear.</p><p></p><p>The side cave that leads to the settlement is a muddy, treacherous path, littered with footprints from those who have wandered too close to the pool. However, the settlers have forged a secret route—a trail of hard stone, devoid of dirt, that remains imperceptible to outsiders. This path ensures their existence remains a hidden enigma, protecting them from wandering threats.</p><p></p><p>Where the side cave joins the main cavern, strange mushrooms sprout from the moist soil, their shapes grotesque and alien. Some glow faintly, others sway as if in response to unseen currents. A second set of tracks leads deeper into the Underdark along the main passage.</p><p></p><p>This hidden colony thrives in its isolation, sustained by the psionic stone and their own warped unity. To intrude upon their domain is to invite the overwhelming presence of the stone—and the unpredictable wrath of its unnerving inhabitants.</p><p></p><p><em>This map was drawn for the Gaxx Worx adventure “Wrath of the Sea Lich” (based on an earlier map from one of the Gaxx Worx Chentoufi adventures). The text and descriptions in this post are unrelated to that work, and are based on ideas that struck me while I was drawing it.</em></p><p></p><p>[URL unfurl="true"]https://dysonlogos.blog/2025/04/21/the-forsaken-grotto-2/[/URL]</p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 9642533, member: 83678"] [ATTACH type="full" size="2550x3319"]403062[/ATTACH] [B]Dripstone Deep[/B] Nestled in the depths of the Underdark, the tiny settlement of Dripstone Deep radiates an aura of unease and secrecy. The air is heavy with moisture, and the faint, rhythmic sound of water dripping from the ceiling seems to carry further than it should. At the heart of the cavern lies the pool, its surface eerily smooth and glasslike. Fed by a constant drip from above, the water carries an unnatural clarity, though one might hesitate to test its purity. In the pool’s center stands an unsettling monument: a 10-foot cube of reddish stone. Its surface is polished yet rough to the touch. This psionic amplifier exudes a strange hum that reverberates in the minds of those who draw near, amplifying their thoughts, fears, and desires. For the settlers, this stone serves as both a sanctuary and a source of power, binding the community together in a chaotic harmony and allowing them to send emergency calls to each other. Surrounding the pool are five ramshackle dwellings crafted from whatever materials could be scavenged from the Underdark. Chitinous exoskeleton fragments from dead creatures, fungal growth hardened into crude bricks, and broken stalactites make up the bizarre architecture. The houses lean precariously, as though the cavern itself might reclaim them at any moment. Inside, the spaces are cramped and humid, serving as more functional shelters than comfortable homes. The inhabitants of this settlement are a strange and unsettling hybrid—degenerate crossbreeds of Drow and Kuo-Toa. These beings retain the slender, angular features of their Drow ancestors, but their skin is pallid and clammy like that of the Kuo-Toa. Their bulbous, pale eyes gleam with madness, a reflection of their tortured minds amplified by the stone’s psionic energy. They move with an erratic grace, twitching and murmuring to themselves as if responding to voices only they can hear. The side cave that leads to the settlement is a muddy, treacherous path, littered with footprints from those who have wandered too close to the pool. However, the settlers have forged a secret route—a trail of hard stone, devoid of dirt, that remains imperceptible to outsiders. This path ensures their existence remains a hidden enigma, protecting them from wandering threats. Where the side cave joins the main cavern, strange mushrooms sprout from the moist soil, their shapes grotesque and alien. Some glow faintly, others sway as if in response to unseen currents. A second set of tracks leads deeper into the Underdark along the main passage. This hidden colony thrives in its isolation, sustained by the psionic stone and their own warped unity. To intrude upon their domain is to invite the overwhelming presence of the stone—and the unpredictable wrath of its unnerving inhabitants. [I]This map was drawn for the Gaxx Worx adventure “Wrath of the Sea Lich” (based on an earlier map from one of the Gaxx Worx Chentoufi adventures). The text and descriptions in this post are unrelated to that work, and are based on ideas that struck me while I was drawing it.[/I] [URL unfurl="true"]https://dysonlogos.blog/2025/04/21/the-forsaken-grotto-2/[/URL] [/QUOTE]
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