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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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<blockquote data-quote="Dyson Logos" data-source="post: 9735203" data-attributes="member: 83678"><p>[ATTACH=full]415113[/ATTACH]</p><p></p><p></p><p><strong>Chapel of the Drowned Saint</strong></p><p></p><p>A small temple dedicated to a martyr of the prince of tears – the chapel of the drowned saint is looked upon by most townfolk as a remnant of a bygone time; a time when people still worshiped and made regular sacrifices to the gods of yore.</p><p></p><p>The chapel itself has a very small congregation now, barely able to fill half the pews on the most holy of celebrations, and often only numbering a dozen or so for most prayers.</p><p></p><p>Entry is via a dangerously slippery flight of stairs – those who fall upon descending are thought to require atonement, although those who fall all the way into the water at the base of the stairs are believed to have already been atoned and accepted by the shrine itself.</p><p></p><p>The main chamber with stone pews half-submerged in the water is the “chapel of bubbles”, where chanting to the prince of tears can be heard echoing from beneath the water.</p><p></p><p>The drowned choir sits off to the side – a collection of drowned bodies brought back as zombies and gifted with deep sonorous voices. Only their heads sit above the waterline.</p><p></p><p>The bell in the “tower” (a tall chamber that reaches up above street level) can be rung to summon either salvation or floods.</p><p></p><p>The two southern chambers are the priest’s chamber and meeting space on the left, and the locked and sealed “cold reliquary” on the right. Liquids not mixed with holy water freeze within this chamber – even the blood of intruders if they are not anointed with holy water first.</p><p></p><p><em>The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 7,500 x 9,300 pixels (25 x 31 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for 10′ squares) – so resizing it to either 1,750 x 2,170 or 3,500 x 4,340, respectively.</em></p><p></p><p>[URL unfurl="true"]https://dysonlogos.blog/2025/08/22/chapel-of-the-drowned-saint/[/URL]</p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 9735203, member: 83678"] [ATTACH type="full" size="1875x2325"]415113[/ATTACH] [B]Chapel of the Drowned Saint[/B] A small temple dedicated to a martyr of the prince of tears – the chapel of the drowned saint is looked upon by most townfolk as a remnant of a bygone time; a time when people still worshiped and made regular sacrifices to the gods of yore. The chapel itself has a very small congregation now, barely able to fill half the pews on the most holy of celebrations, and often only numbering a dozen or so for most prayers. Entry is via a dangerously slippery flight of stairs – those who fall upon descending are thought to require atonement, although those who fall all the way into the water at the base of the stairs are believed to have already been atoned and accepted by the shrine itself. The main chamber with stone pews half-submerged in the water is the “chapel of bubbles”, where chanting to the prince of tears can be heard echoing from beneath the water. The drowned choir sits off to the side – a collection of drowned bodies brought back as zombies and gifted with deep sonorous voices. Only their heads sit above the waterline. The bell in the “tower” (a tall chamber that reaches up above street level) can be rung to summon either salvation or floods. The two southern chambers are the priest’s chamber and meeting space on the left, and the locked and sealed “cold reliquary” on the right. Liquids not mixed with holy water freeze within this chamber – even the blood of intruders if they are not anointed with holy water first. [I]The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 7,500 x 9,300 pixels (25 x 31 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for 10′ squares) – so resizing it to either 1,750 x 2,170 or 3,500 x 4,340, respectively.[/I] [URL unfurl="true"]https://dysonlogos.blog/2025/08/22/chapel-of-the-drowned-saint/[/URL] [/QUOTE]
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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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