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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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<blockquote data-quote="Dyson Logos" data-source="post: 9815275" data-attributes="member: 83678"><p>[ATTACH=full]424292[/ATTACH]</p><p></p><p><strong>Blackglass Vein – North</strong></p><p></p><p>This is the first of two linked maps exploring a small abandoned mine. Known as the Blackglass Vein, this was a prosperous obsidian mine abandoned after it was mostly mined out.</p><p></p><p>The northern map details the entrance to the mine and goes as deep as the “rift”, an underground ravine that only opens to a six-inch wide gap at the top. The gap allows water to enter the rift when it rains, and this eventually rotted away the wooden bridges built to span the rift for the blackglass vein.</p><p></p><p>The first stretch of the mine includes several side rooms that were dug out to access the first vein of obsidian and then turned into rooms for the miners breaks and for equipment storage. The side door into these rooms has also long rotted away, but the other doors are not exposed to the elements and have survived mostly intact.</p><p></p><p>While tracks remain from the original mine carts, all the carts were taken when the mine was abandoned. The tracks lead down to the initial areas of the southern portion of the mines (detailed in our next map), but are interrupted on the other side of the rift where the main mine tunnel collapsed, leaving only a small gap that someone could crawl through if they were determined enough (or quite small).</p><p></p><p>Many of the passages are supported by heavy timber supports that are also showing their age and threaten to collapse at any moment.</p><p></p><p><em>The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 4,800 x 14,400 pixels (16 x 48 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10′ squares) – so resizing it to either 1,120 x 3,360 or 2,240 x 6,720, respectively.</em></p><p></p><p>[URL unfurl="true"]https://dysonlogos.blog/2025/12/08/blackglass-vein-north/[/URL]</p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 9815275, member: 83678"] [ATTACH type="full" size="1200x3600"]424292[/ATTACH] [B]Blackglass Vein – North[/B] This is the first of two linked maps exploring a small abandoned mine. Known as the Blackglass Vein, this was a prosperous obsidian mine abandoned after it was mostly mined out. The northern map details the entrance to the mine and goes as deep as the “rift”, an underground ravine that only opens to a six-inch wide gap at the top. The gap allows water to enter the rift when it rains, and this eventually rotted away the wooden bridges built to span the rift for the blackglass vein. The first stretch of the mine includes several side rooms that were dug out to access the first vein of obsidian and then turned into rooms for the miners breaks and for equipment storage. The side door into these rooms has also long rotted away, but the other doors are not exposed to the elements and have survived mostly intact. While tracks remain from the original mine carts, all the carts were taken when the mine was abandoned. The tracks lead down to the initial areas of the southern portion of the mines (detailed in our next map), but are interrupted on the other side of the rift where the main mine tunnel collapsed, leaving only a small gap that someone could crawl through if they were determined enough (or quite small). Many of the passages are supported by heavy timber supports that are also showing their age and threaten to collapse at any moment. [I]The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 4,800 x 14,400 pixels (16 x 48 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10′ squares) – so resizing it to either 1,120 x 3,360 or 2,240 x 6,720, respectively.[/I] [URL unfurl="true"]https://dysonlogos.blog/2025/12/08/blackglass-vein-north/[/URL] [/QUOTE]
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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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