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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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<blockquote data-quote="Dyson Logos" data-source="post: 9862069" data-attributes="member: 83678"><p>[ATTACH=full]429930[/ATTACH]</p><p></p><p><strong>The Portal Stairs</strong></p><p></p><p>The portal stairs is a small dungeon built around the epnymous portal and stairs. The key to the whole underground structure is the portal in the lowest chamber of the dungeon on the upper right. This portal archway was created originally from the other side – built by the mycelfae, a species of elven/fungal symbiots who came for the great war when the mutiversal elven empire was collapsing from internal and external pressures. The portal has been sealed since the fall of the elven empire and the loss of the mycelfae.</p><p></p><p>The main entry to the small complex is the passage on the left side that links to the ruins of an elven palace. The entry way can be watched from a pair of narrow spying and shooting holes on the north side that are connected to a secret chamber behind the wall. The chamber in the middle at the top of the map looks down on the high-ceilinged portal chamber 30 feet below. They key structure though is the grand 30-foot-wide staircase that inscribes a 90-degree arc as it descends to that same portal chamber. At the top of these stairs is a statue of one of the last elven emperors looking down the stairs with their arms spread wide as if in welcome. A lower portion of the room at the top of the stairs contains a large metal grate in the middle of the floor. Beneath the grate is a 10 foot deep shaft that then leads into a narrow and short drainage passage that opens up to the beach below the ruins.</p><p></p><p>With the death of the mycelfae, the portal has remained closed since the fall of empire. To reopen the portal requires the acquisition of a spore key – a living mycelfae spore‑cluster that must be placed into the central groove at the base of the portal. The spore key is an embryonic mind of the vast fungal intelligences that exist beyond the portal. One might be found in a sealed urn, an undisturbed mycelfae corpse in an appropriately dark and humid environment, or perhaps a mycelfae-contaminated dormant fungal bloom elsewhere in the world.</p><p></p><p><em>The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 6,000 x 6,000 pixels (20 x 20 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10′ squares that fit the furnishings shown) – so resizing it to either 1,400 x1,400 or 2,800 x 2,800, respectively.</em></p><p></p><p>[URL unfurl="true"]https://dysonlogos.blog/2026/02/19/the-portal-stairs/[/URL]</p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 9862069, member: 83678"] [ATTACH type="full" size="1500x1500"]429930[/ATTACH] [B]The Portal Stairs[/B] The portal stairs is a small dungeon built around the epnymous portal and stairs. The key to the whole underground structure is the portal in the lowest chamber of the dungeon on the upper right. This portal archway was created originally from the other side – built by the mycelfae, a species of elven/fungal symbiots who came for the great war when the mutiversal elven empire was collapsing from internal and external pressures. The portal has been sealed since the fall of the elven empire and the loss of the mycelfae. The main entry to the small complex is the passage on the left side that links to the ruins of an elven palace. The entry way can be watched from a pair of narrow spying and shooting holes on the north side that are connected to a secret chamber behind the wall. The chamber in the middle at the top of the map looks down on the high-ceilinged portal chamber 30 feet below. They key structure though is the grand 30-foot-wide staircase that inscribes a 90-degree arc as it descends to that same portal chamber. At the top of these stairs is a statue of one of the last elven emperors looking down the stairs with their arms spread wide as if in welcome. A lower portion of the room at the top of the stairs contains a large metal grate in the middle of the floor. Beneath the grate is a 10 foot deep shaft that then leads into a narrow and short drainage passage that opens up to the beach below the ruins. With the death of the mycelfae, the portal has remained closed since the fall of empire. To reopen the portal requires the acquisition of a spore key – a living mycelfae spore‑cluster that must be placed into the central groove at the base of the portal. The spore key is an embryonic mind of the vast fungal intelligences that exist beyond the portal. One might be found in a sealed urn, an undisturbed mycelfae corpse in an appropriately dark and humid environment, or perhaps a mycelfae-contaminated dormant fungal bloom elsewhere in the world. [I]The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 6,000 x 6,000 pixels (20 x 20 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10′ squares that fit the furnishings shown) – so resizing it to either 1,400 x1,400 or 2,800 x 2,800, respectively.[/I] [URL unfurl="true"]https://dysonlogos.blog/2026/02/19/the-portal-stairs/[/URL] [/QUOTE]
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