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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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<blockquote data-quote="Dyson Logos" data-source="post: 9886138" data-attributes="member: 83678"><p>[ATTACH=full]433255[/ATTACH]</p><p></p><p><strong>The Violet Deeps</strong></p><p></p><p>Massive chunks of quartz of many colours jut out of the badlands around the poisonous and brackish waters of the Immortals’ Tarn. One hillside is mostly composed of a deep purple quartz crystal that has sheared and split multiple times under immense pressures. The rocks and dirt covering one side of the massive crystal have given way and a sloping descent through gravel and debris leads into a massive purple crystalline cavern within. The descent looks to have been well-used, with much of the gravel packed down into the dirt as people or animals have climbed up and down the descent many times.</p><p></p><p>Somewhere deep below, the blackguard Karteth and their servants have supposedly set up some sort of base or redoubt.</p><p></p><p>The caverns within are sharp-edged and jagged, the floors uneven chunks of smooth crystal. The initial caves are fairly well-lit during the day, with the sunshine coming through the walls bathing the area in purple light that grows dimmer as one progresses deeper into the massive semi-precious stone. While debris litters the initial areas, as one descends deeper into the caves there are other signs of occupation – a row of statues in one chamber, and then deeper still there are caves with boxes and barrels of old goods, and a chamber with shelves full of scrolls in the deepest part of the caves where the crystal lets no light through anymore. Behind one of the scroll shelves is a secret door masterfully cut into the crystal that swings open as the shelf is pulled away from the wall after triggering a secret latch on the underside of one of the shelves. This in turn leads to a set of crystalline stairs that lead up to the small structure cut into the stone at the back of the caves.</p><p></p><p>To the north of the library chamber, where the light barely penetrates the crystal walls, is a large chamber with many triangular crystal pillars reaching from floor to ceiling. Iron manacles have been mounted to these columns to hold prisoners.</p><p></p><p>Another break in the crystal structure leads to the southeast into a long triangular crystalline passage that continues down until it connects with some deeper caves in the stone of the badlands.</p><p></p><p>Finally, at the south end of the caverns, someone has cut a small fortification into the stone where the crystal ends. This structure was built as a small defensive redoubt by a blackguard and their servants.</p><p></p><p><em>The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 10,200 x 13,200 pixels (34 x 44 squares – the perfect dimension for a 6×9 book). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10′ squares that fit the furnishings shown) – so resizing it to either 2,380 x 3,080 or 4,760 x 6,160, respectively.</em></p><p></p><p>[URL unfurl="true"]https://dysonlogos.blog/2026/03/30/the-violet-deeps/[/URL]</p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 9886138, member: 83678"] [ATTACH type="full" size="2550x3300"]433255[/ATTACH] [B]The Violet Deeps[/B] Massive chunks of quartz of many colours jut out of the badlands around the poisonous and brackish waters of the Immortals’ Tarn. One hillside is mostly composed of a deep purple quartz crystal that has sheared and split multiple times under immense pressures. The rocks and dirt covering one side of the massive crystal have given way and a sloping descent through gravel and debris leads into a massive purple crystalline cavern within. The descent looks to have been well-used, with much of the gravel packed down into the dirt as people or animals have climbed up and down the descent many times. Somewhere deep below, the blackguard Karteth and their servants have supposedly set up some sort of base or redoubt. The caverns within are sharp-edged and jagged, the floors uneven chunks of smooth crystal. The initial caves are fairly well-lit during the day, with the sunshine coming through the walls bathing the area in purple light that grows dimmer as one progresses deeper into the massive semi-precious stone. While debris litters the initial areas, as one descends deeper into the caves there are other signs of occupation – a row of statues in one chamber, and then deeper still there are caves with boxes and barrels of old goods, and a chamber with shelves full of scrolls in the deepest part of the caves where the crystal lets no light through anymore. Behind one of the scroll shelves is a secret door masterfully cut into the crystal that swings open as the shelf is pulled away from the wall after triggering a secret latch on the underside of one of the shelves. This in turn leads to a set of crystalline stairs that lead up to the small structure cut into the stone at the back of the caves. To the north of the library chamber, where the light barely penetrates the crystal walls, is a large chamber with many triangular crystal pillars reaching from floor to ceiling. Iron manacles have been mounted to these columns to hold prisoners. Another break in the crystal structure leads to the southeast into a long triangular crystalline passage that continues down until it connects with some deeper caves in the stone of the badlands. Finally, at the south end of the caverns, someone has cut a small fortification into the stone where the crystal ends. This structure was built as a small defensive redoubt by a blackguard and their servants. [I]The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 10,200 x 13,200 pixels (34 x 44 squares – the perfect dimension for a 6×9 book). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10′ squares that fit the furnishings shown) – so resizing it to either 2,380 x 3,080 or 4,760 x 6,160, respectively.[/I] [URL unfurl="true"]https://dysonlogos.blog/2026/03/30/the-violet-deeps/[/URL] [/QUOTE]
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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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