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Maps on D&DBeyond
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<blockquote data-quote="Oofta" data-source="post: 9134136" data-attributes="member: 6801845"><p>Software developers having different ideas of how to solve problems is just kind of par for the course. Put two software developers in a room and they'll likely come out with at least 3 different and completely valid solutions. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Time will tell! Truth be told, for the most part I could have a dozen or so maps that would suit my personal needs because I do most exploration as ToTM. So if I could buy a predefined city block with buildings (interior and exterior) mapped out along with generic outdoor and cavern maps, maybe some temples where I could swap out some visuals I'd be all set.</p><p></p><p>My ideal tool would be something like a big Lego set where I just buy a prefabbed location but can then pull it apart and rebuild a bit as necessary. Ideally I'd have line of sight controlled simply by putting a wall "block" down without having to go through the hassle of drawing a wall and then going back through and implementing sight lines. There should just be "door" and "window" widgets I can throw in and use. It will never be as easy as Maps, but it could be far easier to use than what I've seen using the current crop of VTTs.</p><p></p><p>I vastly prefer playing in person, but if I had to do remote again? I'm with you. I'd drop Roll20 and use something more simplistic like Maps in a hot second. We'll see what happens, I'm certainly not going to hold my breath waiting for the perfect app.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9134136, member: 6801845"] Software developers having different ideas of how to solve problems is just kind of par for the course. Put two software developers in a room and they'll likely come out with at least 3 different and completely valid solutions. :) Time will tell! Truth be told, for the most part I could have a dozen or so maps that would suit my personal needs because I do most exploration as ToTM. So if I could buy a predefined city block with buildings (interior and exterior) mapped out along with generic outdoor and cavern maps, maybe some temples where I could swap out some visuals I'd be all set. My ideal tool would be something like a big Lego set where I just buy a prefabbed location but can then pull it apart and rebuild a bit as necessary. Ideally I'd have line of sight controlled simply by putting a wall "block" down without having to go through the hassle of drawing a wall and then going back through and implementing sight lines. There should just be "door" and "window" widgets I can throw in and use. It will never be as easy as Maps, but it could be far easier to use than what I've seen using the current crop of VTTs. I vastly prefer playing in person, but if I had to do remote again? I'm with you. I'd drop Roll20 and use something more simplistic like Maps in a hot second. We'll see what happens, I'm certainly not going to hold my breath waiting for the perfect app. [/QUOTE]
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