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<blockquote data-quote="Iosue" data-source="post: 9191619" data-attributes="member: 6680772"><p>Here's the update to the road map. (Statuses are all by me.)</p><p>I like what I see so far, and would not be averse to running a game on this, but I think my players will want at least a draw tool before they are willing to switch from AboveVTT.</p><ul> <li data-xf-list-type="ul">Tool Improvements<br /> Add a pointer tool and draw tool.<ul> <li data-xf-list-type="ul">Status: Under construction. Neither yet available on the Alpha. It does not appear as though the ruler can be seen by other players, so I don't believe that can be used as a pointer.</li> </ul></li> <li data-xf-list-type="ul">Token Enhancements<br /> In-play token options and improved user experience for finding and adding tokens to a game.<ul> <li data-xf-list-type="ul">Status: This item is colored green, which indicates it should be complete, but I'm not exactly sure what has been completed. Clicking on a token now provides a pop-up menu that allows you to hide/reveal a token, add a border, or delete it. I don't how the user experience has been improved for finding and adding tokens to the game. It seems the same as before.</li> </ul></li> <li data-xf-list-type="ul">Game Session Functionality<br /> Implementing session controls and a connected players menu.<ul> <li data-xf-list-type="ul">Status: Red, indicating not implemented.</li> </ul></li> <li data-xf-list-type="ul">Additional User Controls<br /> Adding a zoom control into the user interface (zoom in and zoom out).<ul> <li data-xf-list-type="ul">Green. There is an indeed a zoom in/out option in the bottom right of the screen. A "-" button and a "+" button, with the map's size indicated between with a percentage. Clicking on the percentage automatically resets the map to 100%.</li> </ul></li> <li data-xf-list-type="ul">Tool Improvements<br /> Adding a polygon option into the Fog of War tool.<ul> <li data-xf-list-type="ul">Status: Red</li> </ul></li> <li data-xf-list-type="ul">Game Log<br /> Including expanded roll details into the Game Log.<ul> <li data-xf-list-type="ul">Status: Red</li> </ul></li> <li data-xf-list-type="ul">Added Accessibility<br /> Add a high contrast mode and additional user interface theming (light mode).<ul> <li data-xf-list-type="ul">Status: Red</li> </ul></li> <li data-xf-list-type="ul">Additional Token Options<br /> Hide/reveal, rename, and adding game data.<ul> <li data-xf-list-type="ul">Status: Under construction. Hide/reveal is possible, but not renaming, and there's no game data.</li> </ul></li> <li data-xf-list-type="ul">Measurement Tooling<br /> Ruler tool and integrated token movement measurement.<ul> <li data-xf-list-type="ul">Status: Under construction. There is now a ruler, but integrated token movement measurement has not been implemented yet.</li> </ul></li> <li data-xf-list-type="ul">Tool Improvements<br /> Adding ping tool.<ul> <li data-xf-list-type="ul">Status: Under construction, but not yet implemented in the Alpha.</li> </ul></li> <li data-xf-list-type="ul">Map Browser<br /> Overall UX improvements.<ul> <li data-xf-list-type="ul">Status: Red</li> </ul></li> </ul></blockquote><p></p>
[QUOTE="Iosue, post: 9191619, member: 6680772"] Here's the update to the road map. (Statuses are all by me.) I like what I see so far, and would not be averse to running a game on this, but I think my players will want at least a draw tool before they are willing to switch from AboveVTT. [LIST] [*]Tool Improvements Add a pointer tool and draw tool. [LIST] [*]Status: Under construction. Neither yet available on the Alpha. It does not appear as though the ruler can be seen by other players, so I don't believe that can be used as a pointer. [/LIST] [*]Token Enhancements In-play token options and improved user experience for finding and adding tokens to a game. [LIST] [*]Status: This item is colored green, which indicates it should be complete, but I'm not exactly sure what has been completed. Clicking on a token now provides a pop-up menu that allows you to hide/reveal a token, add a border, or delete it. I don't how the user experience has been improved for finding and adding tokens to the game. It seems the same as before. [/LIST] [*]Game Session Functionality Implementing session controls and a connected players menu. [LIST] [*]Status: Red, indicating not implemented. [/LIST] [*]Additional User Controls Adding a zoom control into the user interface (zoom in and zoom out). [LIST] [*]Green. There is an indeed a zoom in/out option in the bottom right of the screen. A "-" button and a "+" button, with the map's size indicated between with a percentage. Clicking on the percentage automatically resets the map to 100%. [/LIST] [*]Tool Improvements Adding a polygon option into the Fog of War tool. [LIST] [*]Status: Red [/LIST] [*]Game Log Including expanded roll details into the Game Log. [LIST] [*]Status: Red [/LIST] [*]Added Accessibility Add a high contrast mode and additional user interface theming (light mode). [LIST] [*]Status: Red [/LIST] [*]Additional Token Options Hide/reveal, rename, and adding game data. [LIST] [*]Status: Under construction. Hide/reveal is possible, but not renaming, and there's no game data. [/LIST] [*]Measurement Tooling Ruler tool and integrated token movement measurement. [LIST] [*]Status: Under construction. There is now a ruler, but integrated token movement measurement has not been implemented yet. [/LIST] [*]Tool Improvements Adding ping tool. [LIST] [*]Status: Under construction, but not yet implemented in the Alpha. [/LIST] [*]Map Browser Overall UX improvements. [LIST] [*]Status: Red [/LIST] [/LIST] [/QUOTE]
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