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[March] What are you reading?
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<blockquote data-quote="Turgenev" data-source="post: 752776" data-attributes="member: 6733"><p>I'll read anything if it is written by Piper. He is one of my favourite authors of all time (or should that be paratime <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />), but then you just have to look at my domain name to see that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> The thing that I like about Piper's style is that you never know how the stories are going to turn out. You might think a story is going in a certain direction and then he will take it in another direction with you enjoying the ride all the way. I also enjoy his characterization - his people seem real to me and not just some carboard cutout advancing the plot.</p><p></p><p></p><p></p><p>I was lucky. The wife has been a huge Piper fan since she was a teenager and she kept many of the Ace publications that were released in the 60s (everything from the Fuzzy Books to the Paratime stories to Future History). She also got the later Ace books that were released in the 80s (Federation, Paratime, the third Fuzzy book). She's also a biiiig Robert Heinlein fan so I'm now working my way through that collection (when I'm not reading my Doc Savage novels).</p><p></p><p></p><p></p><p>I've used his Paratime concept in my V&V games - I've went as far as to introduce the Paratime Police (see the character known as the <a href="http://www.paratime.ca/v_and_v/navigator.html" target="_blank">Navigator</a> for more info <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />). I can also see Piper's influences in Traveller and in ICE's Space Master rpg. </p><p></p><p>Here is a scan of my well read copy (it was published in 1981) of the Paratime book (the creature is a Venusian nighthound for those who were wondering).</p><p></p><p><img src="http://paratime.ca/v_and_v/pics/paratime.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Cheers,</p><p>Tim</p></blockquote><p></p>
[QUOTE="Turgenev, post: 752776, member: 6733"] I'll read anything if it is written by Piper. He is one of my favourite authors of all time (or should that be paratime ;)), but then you just have to look at my domain name to see that. ;) The thing that I like about Piper's style is that you never know how the stories are going to turn out. You might think a story is going in a certain direction and then he will take it in another direction with you enjoying the ride all the way. I also enjoy his characterization - his people seem real to me and not just some carboard cutout advancing the plot. I was lucky. The wife has been a huge Piper fan since she was a teenager and she kept many of the Ace publications that were released in the 60s (everything from the Fuzzy Books to the Paratime stories to Future History). She also got the later Ace books that were released in the 80s (Federation, Paratime, the third Fuzzy book). She's also a biiiig Robert Heinlein fan so I'm now working my way through that collection (when I'm not reading my Doc Savage novels). I've used his Paratime concept in my V&V games - I've went as far as to introduce the Paratime Police (see the character known as the [url=http://www.paratime.ca/v_and_v/navigator.html]Navigator[/url] for more info ;)). I can also see Piper's influences in Traveller and in ICE's Space Master rpg. Here is a scan of my well read copy (it was published in 1981) of the Paratime book (the creature is a Venusian nighthound for those who were wondering). [img]http://paratime.ca/v_and_v/pics/paratime.jpg[/img] Cheers, Tim [/QUOTE]
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