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Mari Kolkowsky (D&D Art Director) got laid off yesterday
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<blockquote data-quote="Jester David" data-source="post: 6215850" data-attributes="member: 37579"><p>I remain skeptical that the numbers of DDI users continues to grow. While it is generating some money, the profit margins are unknown. </p><p></p><p></p><p>Or the board games. But the last new board game was last year. And the online games, being licences, probably generated money when the video game company bought the rights. Given the development time on video games, that was almost certainly *not* this year. </p><p></p><p></p><p>Hasbro does not sell brands. They seldom even licence them. They just shelve them and wait for the market to change and bring them back. Which, for a niche game like D&D, would be never. They didn't sell HeroScape, Dreamblade, the miniature line, or any of the other myriad product lines WotC was responsible for that died. Why would they sell D&D and lose the ability to make money off it via movies, video games, and board games? </p><p></p><p></p><p>I don't see the signs. WotC always has layoffs around Christmas. They just started them a little early this year. And, again, the D&D brand isn't make money compared to KaiJudo or Magic so that's where they make the cuts. The reason they opted for someone in the Art Department was likely because they couldn't fire anyone in the other departments, which are likely stretched a little tight.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6215850, member: 37579"] I remain skeptical that the numbers of DDI users continues to grow. While it is generating some money, the profit margins are unknown. Or the board games. But the last new board game was last year. And the online games, being licences, probably generated money when the video game company bought the rights. Given the development time on video games, that was almost certainly *not* this year. Hasbro does not sell brands. They seldom even licence them. They just shelve them and wait for the market to change and bring them back. Which, for a niche game like D&D, would be never. They didn't sell HeroScape, Dreamblade, the miniature line, or any of the other myriad product lines WotC was responsible for that died. Why would they sell D&D and lose the ability to make money off it via movies, video games, and board games? I don't see the signs. WotC always has layoffs around Christmas. They just started them a little early this year. And, again, the D&D brand isn't make money compared to KaiJudo or Magic so that's where they make the cuts. The reason they opted for someone in the Art Department was likely because they couldn't fire anyone in the other departments, which are likely stretched a little tight. [/QUOTE]
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Mari Kolkowsky (D&D Art Director) got laid off yesterday
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