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Marionnen's Musings: Cohorts and Henchmen and Hirelings, Oh My!
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<blockquote data-quote="nijineko" data-source="post: 6060004" data-attributes="member: 52240"><p>leadership used to be automatic. i like it being an option, rather than an automatic thing. and it should be a resource. having to spend a precious resource (feat) can represent the off-scene efforts the character does to maintain that ability. you are gaining a substantial benefit, you should pay for it. </p><p></p><p>for the automatic thing, use the renown and reputation rules instead. i use the two scores in a formula to calculate the knowledge check dc for that character (rep) and how widely it has spread (ren). this gives a +/- synergy modifier to diplomacy, bluff, and intimidate when interacting with others, especially hiring henchmen and hirelings. </p><p></p><p>and as far as a large party goes, just play multiple characters. and make them all different levels. if you bring in hirelings and henchmen, that is what you are doing anyway. in one campaign i am a player in, i am playing three characters, the dm is playing another three, plus the rest of the universe... and it is some of the best roleplaying i've had in a long while. our characters verbally snipe and joke at each other, and make awful puns on the bad guys' doings mid combat. great fun.</p></blockquote><p></p>
[QUOTE="nijineko, post: 6060004, member: 52240"] leadership used to be automatic. i like it being an option, rather than an automatic thing. and it should be a resource. having to spend a precious resource (feat) can represent the off-scene efforts the character does to maintain that ability. you are gaining a substantial benefit, you should pay for it. for the automatic thing, use the renown and reputation rules instead. i use the two scores in a formula to calculate the knowledge check dc for that character (rep) and how widely it has spread (ren). this gives a +/- synergy modifier to diplomacy, bluff, and intimidate when interacting with others, especially hiring henchmen and hirelings. and as far as a large party goes, just play multiple characters. and make them all different levels. if you bring in hirelings and henchmen, that is what you are doing anyway. in one campaign i am a player in, i am playing three characters, the dm is playing another three, plus the rest of the universe... and it is some of the best roleplaying i've had in a long while. our characters verbally snipe and joke at each other, and make awful puns on the bad guys' doings mid combat. great fun. [/QUOTE]
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Marionnen's Musings: Cohorts and Henchmen and Hirelings, Oh My!
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