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Marionnen's Musings: Featless?
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<blockquote data-quote="airwalkrr" data-source="post: 6060446" data-attributes="member: 12460"><p>Character classes do not have to be perfectly balanced for them to have a niche. Some players choose not to play wizards simply because they do not care to keep track of the mechanics of so many spells and that is perfectly fine.</p><p></p><p>As for broken sorcerers with poor spell choices, I have always endorsed the idea of retraining (PH2) and spell swapping (sorcerer ability every 2 levels). So long as it is done within reasonable limits, I don't buy the idea that a sorcerer who made a few bad choices is broken beyond repair unless you have a very strict DM.</p><p></p><p>Specialist wizards still don't have the sheer volume of spells as sorcerers. Furthermore, they must forever forgo two schools of magic, which is a difficult choice to make. So there is some balance there.</p><p></p><p>While I agree with your central thesis that wizards are more powerful, I do not believe that marginalizes the sorcerer in any way. A skilled player can do pretty much the same with the sorcerer as a wizard (remember there are always scrolls for some of the more common utility spells which a sorcerer probably never needs to slot). For a new player, the sorcerer is a good class to learn the mechanics of arcane spellcasting while still allowing the player a lot of power.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 6060446, member: 12460"] Character classes do not have to be perfectly balanced for them to have a niche. Some players choose not to play wizards simply because they do not care to keep track of the mechanics of so many spells and that is perfectly fine. As for broken sorcerers with poor spell choices, I have always endorsed the idea of retraining (PH2) and spell swapping (sorcerer ability every 2 levels). So long as it is done within reasonable limits, I don't buy the idea that a sorcerer who made a few bad choices is broken beyond repair unless you have a very strict DM. Specialist wizards still don't have the sheer volume of spells as sorcerers. Furthermore, they must forever forgo two schools of magic, which is a difficult choice to make. So there is some balance there. While I agree with your central thesis that wizards are more powerful, I do not believe that marginalizes the sorcerer in any way. A skilled player can do pretty much the same with the sorcerer as a wizard (remember there are always scrolls for some of the more common utility spells which a sorcerer probably never needs to slot). For a new player, the sorcerer is a good class to learn the mechanics of arcane spellcasting while still allowing the player a lot of power. [/QUOTE]
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