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<blockquote data-quote="Eryndur" data-source="post: 3725381" data-attributes="member: 2910"><p><strong>Ghelt the Shin</strong></p><p></p><p>[code]Name: GHELT the SHIN</p><p>Class: Rogue</p><p>Race: Human</p><p>Size: Medium</p><p>Gender: Male</p><p>Alignment: Neutral</p><p>Deity: Tymora</p><p>Region: Moonsea (Zhentil Keep)</p><p></p><p>Str: 10 +0 (2p.) Level: 3 XP: 3000</p><p>Dex: 16 +3 (10p.) BAB: +2 HP: 16 (3d6)</p><p>Con: 10 +0 (2p.) Grapple: +2 </p><p>Int: 12 +1 (4p.) Speed: 30' </p><p>Wis: 10 +0 (2p.) Init: +5 </p><p>Cha: 15 +2 (8p.) ACP: -1 </p><p></p><p> Base Armor Shld Dex Size Nat Misc Total</p><p>Armor: 10 +3 +0 +3 +0 +0 +0 16</p><p>Touch: 13 Flatfooted: 13</p><p></p><p> Base Mod Misc Total</p><p>Fort: +1 +0 +1</p><p>Ref: +3 +3 +6</p><p>Will: +1 +0 +1</p><p></p><p>Weapon Attack Damage Critical</p><p>MW Short Sword (x2) +4/+4 1d6/1d6 19-20/x2 </p><p>Short Bow +5 1d6 x3</p><p>Dagger (x3) +5 1d4 19-20/x2</p><p></p><p></p><p>Languages: Common, Damaran, Chondathan</p><p></p><p>Abilities: Sneak Attack +2d6, Trapfinding, Evasion, Trap Sense +1</p><p></p><p>Feats: Two-Weapon Fighting, Thug, Weapon Finesse</p><p></p><p>Skill Points: 60 Max Ranks: 6/3</p><p>Skills Ranks Mod Misc Total</p><p>Bluff 6 +2 +8</p><p>Climb 3 +0 -1 +2</p><p>Diplomacy 3 +2 +2 +7</p><p>Disable Device 6 +1 +2 +9</p><p>Escape Artist 3 +3 -1 +5</p><p>Gather Information 6 +2 +8</p><p>Hide 3 +3 -1 +5</p><p>Intimidate 6 +2 +4 +12</p><p>Move Silently 3 +3 -1 +5</p><p>Open Lock 6 +3 +2 +11</p><p>Search 6 +1 +7</p><p>Spot 6 +0 +6</p><p>Tumble 3 +3 -1 +5</p><p></p><p>Equipment: Cost</p><p>Backpack 2gp </p><p>Flint & Steel 1gp </p><p>Grappling Hook 1gp </p><p>Belt Pouch (x2) 2gp </p><p>Everburning Torch 110gp </p><p>Waterskin 1gp </p><p>Antitoxin (x2) 40gp </p><p>MW Thieves' Tools 100gp </p><p>Rope, Silk 50' 10gp </p><p>Rations (x3) 1.5gp </p><p>MW Short Sword - </p><p>MW Short Sword 300gp </p><p>Short Bow 30gp </p><p>Arrows (x20) 1gp </p><p>Dagger (x3) 6gp </p><p>Studded Leather 25gp </p><p>Potion: CLW (x3) 150gp</p><p>Potion: Invisibility 300gp</p><p>Dust of Dryness 850gp</p><p></p><p>Money: 769gp 5sp 0cp[/code] </p><p></p><p>Age: 23</p><p>Height: 6'1"</p><p>Weight: 145lb</p><p>Eyes: Blue</p><p>Hair: Brown</p><p>Skin: Pale</p><p></p><p><strong>Appearance:</strong> Ghelt is tall, lean, and strikingly handsome, always quick with a smile. His hair is a dark brown mop that often obscures his ice-chip eyes. A brace of daggers wraps his midsection, and a pair of gilt-leather swords criss-cross his belt. </p><p></p><p><strong>Background:</strong> Ghelt enlisted in the Zhentish military at a young age, having grown up in the Keep as a cobbler's son. He was soon deployed to Scarsdale Town as part of the garrison occupying the city. The Shaking Plague arrived soon after, wiping out most of the Zhentish presence, and Ghelt himself barely survived. Finding himself without a commander, Ghelt roamed the streets, soon forming his own small street gang. This group had no real power or presence in the lawless town, but the stronger brigand gangs, backed by tacit Zhentish approval, wiped out Ghelt's troop in a single night. Ghelt escaped again, none of his enemies aware that he was part of the gang. He now works as an independent operator, mixing ably with all strata of society in Scarsdale. Because of his newfound dislike of Zhentil Keep, he works actively to sabotage the succession of the champion Darkhope to the Lordship.</p></blockquote><p></p>
[QUOTE="Eryndur, post: 3725381, member: 2910"] [b]Ghelt the Shin[/b] [code]Name: GHELT the SHIN Class: Rogue Race: Human Size: Medium Gender: Male Alignment: Neutral Deity: Tymora Region: Moonsea (Zhentil Keep) Str: 10 +0 (2p.) Level: 3 XP: 3000 Dex: 16 +3 (10p.) BAB: +2 HP: 16 (3d6) Con: 10 +0 (2p.) Grapple: +2 Int: 12 +1 (4p.) Speed: 30' Wis: 10 +0 (2p.) Init: +5 Cha: 15 +2 (8p.) ACP: -1 Base Armor Shld Dex Size Nat Misc Total Armor: 10 +3 +0 +3 +0 +0 +0 16 Touch: 13 Flatfooted: 13 Base Mod Misc Total Fort: +1 +0 +1 Ref: +3 +3 +6 Will: +1 +0 +1 Weapon Attack Damage Critical MW Short Sword (x2) +4/+4 1d6/1d6 19-20/x2 Short Bow +5 1d6 x3 Dagger (x3) +5 1d4 19-20/x2 Languages: Common, Damaran, Chondathan Abilities: Sneak Attack +2d6, Trapfinding, Evasion, Trap Sense +1 Feats: Two-Weapon Fighting, Thug, Weapon Finesse Skill Points: 60 Max Ranks: 6/3 Skills Ranks Mod Misc Total Bluff 6 +2 +8 Climb 3 +0 -1 +2 Diplomacy 3 +2 +2 +7 Disable Device 6 +1 +2 +9 Escape Artist 3 +3 -1 +5 Gather Information 6 +2 +8 Hide 3 +3 -1 +5 Intimidate 6 +2 +4 +12 Move Silently 3 +3 -1 +5 Open Lock 6 +3 +2 +11 Search 6 +1 +7 Spot 6 +0 +6 Tumble 3 +3 -1 +5 Equipment: Cost Backpack 2gp Flint & Steel 1gp Grappling Hook 1gp Belt Pouch (x2) 2gp Everburning Torch 110gp Waterskin 1gp Antitoxin (x2) 40gp MW Thieves' Tools 100gp Rope, Silk 50' 10gp Rations (x3) 1.5gp MW Short Sword - MW Short Sword 300gp Short Bow 30gp Arrows (x20) 1gp Dagger (x3) 6gp Studded Leather 25gp Potion: CLW (x3) 150gp Potion: Invisibility 300gp Dust of Dryness 850gp Money: 769gp 5sp 0cp[/code] Age: 23 Height: 6'1" Weight: 145lb Eyes: Blue Hair: Brown Skin: Pale [b]Appearance:[/b] Ghelt is tall, lean, and strikingly handsome, always quick with a smile. His hair is a dark brown mop that often obscures his ice-chip eyes. A brace of daggers wraps his midsection, and a pair of gilt-leather swords criss-cross his belt. [b]Background:[/b] Ghelt enlisted in the Zhentish military at a young age, having grown up in the Keep as a cobbler's son. He was soon deployed to Scarsdale Town as part of the garrison occupying the city. The Shaking Plague arrived soon after, wiping out most of the Zhentish presence, and Ghelt himself barely survived. Finding himself without a commander, Ghelt roamed the streets, soon forming his own small street gang. This group had no real power or presence in the lawless town, but the stronger brigand gangs, backed by tacit Zhentish approval, wiped out Ghelt's troop in a single night. Ghelt escaped again, none of his enemies aware that he was part of the gang. He now works as an independent operator, mixing ably with all strata of society in Scarsdale. Because of his newfound dislike of Zhentil Keep, he works actively to sabotage the succession of the champion Darkhope to the Lordship. [/QUOTE]
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