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General Tabletop Discussion
*Pathfinder & Starfinder
Mark Seifter wants to set the record straight: Feats and Improvisation in Pathfinder 2e (Video)
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<blockquote data-quote="Justice and Rule" data-source="post: 9405912" data-attributes="member: 6778210"><p>Maybe it's just a -1, or maybe the GM decides that in this case it's not worth giving a penalty. You're making a mountain out of a molehill here.</p><p></p><p></p><p></p><p>Sure, but what's the problem with this?</p><p></p><p></p><p></p><p>They're not exactly ultra-specific, and just because one is leveled doesn't necessarily make it bad. Like, allowing people to increase the cap they can coerce without penalty is fine, especially given the Expert level (Which most will make it to if they take this feat) is already <em>10 people</em>. That's a lot!</p><p></p><p></p><p></p><p>I wish you a bunch of fun on what "adequate" means at any given time and every argument that will take place regarding it. It's easier to start with a firm idea what the skill can do and decide, given the circumstances, does it actually make for a penalty or not.</p><p></p><p></p><p></p><p>It doesn't, you're just ignoring everything we've just talked about and even your own arguments to do this.</p><p></p><p>Like, you could totally do that and take the penalty. But how about your <em>bonuses? </em>Well, you're with multiple people and you've caught them off-guard. GM rules the penalties offset the bonuses: your good setup and the guards' unpreparedness means that you can effectively do what the feats would let you.</p><p></p><p>There's nothing that doesn't let you do any of that unless you don't want it to. In this case, the feats make it easier, but you can easily say as a GM (or argue as a player) that you have created bonuses that offset the penalties. I don't see any reason why this is even an argument.</p></blockquote><p></p>
[QUOTE="Justice and Rule, post: 9405912, member: 6778210"] Maybe it's just a -1, or maybe the GM decides that in this case it's not worth giving a penalty. You're making a mountain out of a molehill here. Sure, but what's the problem with this? They're not exactly ultra-specific, and just because one is leveled doesn't necessarily make it bad. Like, allowing people to increase the cap they can coerce without penalty is fine, especially given the Expert level (Which most will make it to if they take this feat) is already [I]10 people[/I]. That's a lot! I wish you a bunch of fun on what "adequate" means at any given time and every argument that will take place regarding it. It's easier to start with a firm idea what the skill can do and decide, given the circumstances, does it actually make for a penalty or not. It doesn't, you're just ignoring everything we've just talked about and even your own arguments to do this. Like, you could totally do that and take the penalty. But how about your [I]bonuses? [/I]Well, you're with multiple people and you've caught them off-guard. GM rules the penalties offset the bonuses: your good setup and the guards' unpreparedness means that you can effectively do what the feats would let you. There's nothing that doesn't let you do any of that unless you don't want it to. In this case, the feats make it easier, but you can easily say as a GM (or argue as a player) that you have created bonuses that offset the penalties. I don't see any reason why this is even an argument. [/QUOTE]
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Community
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Mark Seifter wants to set the record straight: Feats and Improvisation in Pathfinder 2e (Video)
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